class DukePigCop : DukeActor { default { pic "PIGCOP"; +INTERNAL_BADGUY; +KILLCOUNT; } override void PlayFTASound() { self.PlayActorSound("PIG_RECOG"); } } class DukePigCopStayput: DukePigCop { default { pic "PIGCOPSTAYPUT"; } override void initialize() { super.initialize(); self.actorstayput = self.sector; // make this a flag once everything has been exported. } } class DukePigCopDive : DukePigCopStayput { default { pic "PIGCOPDIVE"; } override void PlayFTASound() { } }