#pragma once BEGIN_BLD_NS void FireballSeqCallback(int, int); void sub_38938(int, int); void NapalmSeqCallback(int, int); void sub_3888C(int, int); void TreeToGibCallback(int, int); void DudeToGibCallback1(int, int); void DudeToGibCallback2(int, int); void batBiteSeqCallback(int, int); void SlashSeqCallback(int, int); void StompSeqCallback(int, int); void eelBiteSeqCallback(int, int); void BurnSeqCallback(int, int); void SeqAttackCallback(int, int); void cerberusBiteSeqCallback(int, int); void cerberusBurnSeqCallback(int, int); void cerberusBurnSeqCallback2(int, int); void TommySeqCallback(int, int); void TeslaSeqCallback(int, int); void ShotSeqCallback(int, int); void cultThrowSeqCallback(int, int); void sub_68170(int, int); void sub_68230(int, int); void SlashFSeqCallback(int, int); void ThrowFSeqCallback(int, int); void BlastSSeqCallback(int, int); void ThrowSSeqCallback(int, int); void ghostSlashSeqCallback(int, int); void ghostThrowSeqCallback(int, int); void ghostBlastSeqCallback(int, int); void GillBiteSeqCallback(int, int); void HandJumpSeqCallback(int, int); void houndBiteSeqCallback(int, int); void houndBurnSeqCallback(int, int); void sub_6FF08(int, int); void sub_6FF54(int, int); void sub_6FFA0(int, int); void sub_70284(int, int); void ratBiteSeqCallback(int, int); void SpidBiteSeqCallback(int, int); void SpidJumpSeqCallback(int, int); void sub_71370(int, int); void sub_71A90(int, int); void sub_71BD4(int, int); void sub_720AC(int, int); void genDudeAttack1(int, int); void punchCallback(int, int); void ThrowCallback1(int, int); void ThrowCallback2(int, int); void HackSeqCallback(int, int); void StandSeqCallback(int, int); void zombfHackSeqCallback(int, int); void PukeSeqCallback(int, int); void ThrowSeqCallback(int, int); void PlayerSurvive(int, int); void PlayerKneelsOver(int, int); void FireballTrapSeqCallback(int, int); void MGunFireSeqCallback(int, int); void MGunOpenSeqCallback(int, int); enum { nFireballClient, dword_2192D8, nNapalmClient, dword_2192E0, nTreeToGibClient, nDudeToGibClient1, nDudeToGibClient2, nBatBiteClient, nSlashClient, nStompClient, nEelBiteClient, nBurnClient, nAttackClient, nCerberusBiteClient, nCerberusBurnClient, nCerberusBurnClient2, nTommyClient, nTeslaClient, nShotClient, nThrowClient, n68170Client, n68230Client, nSlashFClient, nThrowFClient, nThrowSClient, nBlastSClient, nGhostSlashClient, nGhostThrowClient, nGhostBlastClient, nGillBiteClient, nJumpClient, nHoundBiteClient, nHoundBurnClient, dword_279B34, dword_279B38, dword_279B3C, dword_279B40, nRatBiteClient, nSpidBiteClient, nSpidJumpClient, dword_279B50, dword_279B54, dword_279B58, dword_279B5C, nGenDudeAttack1, nGenDudePunch, nGenDudeThrow1, nGenDudeThrow2, nHackClient, nStandClient, nZombfHackClient, nZombfPukeClient, nZombfThrowClient, nPlayerSurviveClient, nPlayerKneelClient, nFireballTrapClient, nMGunFireClient, nMGunOpenClient, }; END_BLD_NS