// These bindings are valid for all configurationas F1 "openhelpmenu" F2 "opensavemenu" F3 "openloadmenu" F4 "openmenu SoundOptions" F5 "openmenu OptionsMenu" //this key performs some fuckery with the music in Duke Nukem,so the default here is Blood's. F6 "quicksave" F7 "third_person_view" F8 "togglemessages" F9 "quickload" F10 "menu_endgame" F11 "bumpgamma" F12 "screenshot" Ins "+Look_Left" KP0 "+Look_Left" Del "+Look_Right" leftarrow "+Turn_Left" rightarrow "+Turn_Right" KP8 "+Move_Forward" KP2 "+Move_Backward" KP4 "+Turn_Left" KP6 "+Turn_Right" Alt "+Strafe" RAlt "+Strafe" Shift "+Run" RShift "+Run" Capslock "togglemsg autorun 85" PgUp "+Look_Up" PgDn "+Look_Down" Home "+Aim_Up" End "+Aim_Down" RCtrl "+Fire" Pause "pause" ` "toggleconsole" T "messagemode" Tab "togglemap" mapbind F "togglefollow" mapbind R "togglerotate" mapbind - "+Shrink_Screen" mapbind = "+Enlarge_Screen" mapbind mwheelup "am_zoom 1.2" mapbind mwheeldown "am_zoom -1.2" mapbind KP8 "+am_panup" mapbind KP2 "+am_pandown" mapbind KP4 "+am_panleft" mapbind KP6 "+am_panright" - "sizedown" = "sizeup" K "coop_view" Mouse1 "+Fire" Backspace "turnaround" Scroll "HolsterWeapon" MWheelUp "weapprev" MWheelDown "weapnext" Enter "invuse" KP-Enter "invuse" 1 "slot 1" 2 "slot 2" 3 "slot 3" 4 "slot 4" 5 "slot 5" 6 "slot 6" 7 "slot 7" 8 "slot 8" 9 "slot 9" 0 "slot 10" [ "invprev" ] "invnext" ' "weapnext" ; "weapprev"