#pragma once #include #define RENDER_BACKENDS class LauncherWindow; class TextLabel; class CheckboxLabel; class ListView; class SettingsPage : public Widget { public: SettingsPage(LauncherWindow* launcher, int* autoloadflags); void UpdateLanguage(); void Save(); private: void OnLanguageChanged(int i); void OnGeometryChanged() override; LauncherWindow* Launcher = nullptr; TextLabel* LangLabel = nullptr; TextLabel* GeneralLabel = nullptr; TextLabel* ExtrasLabel = nullptr; CheckboxLabel* FullscreenCheckbox = nullptr; CheckboxLabel* DisableAutoloadCheckbox = nullptr; CheckboxLabel* DontAskAgainCheckbox = nullptr; CheckboxLabel* LightsCheckbox = nullptr; CheckboxLabel* BrightmapsCheckbox = nullptr; CheckboxLabel* WidescreenCheckbox = nullptr; #ifdef RENDER_BACKENDS TextLabel* BackendLabel = nullptr; CheckboxLabel* VulkanCheckbox = nullptr; CheckboxLabel* OpenGLCheckbox = nullptr; CheckboxLabel* GLESCheckbox = nullptr; #endif ListView* LangList = nullptr; int* AutoloadFlags = nullptr; TArray> languages; bool hideLanguage = false; };