//------------------------------------------------------------------------- /* Copyright (C) 2010-2019 EDuke32 developers and contributors Copyright (C) 2019 Nuke.YKT This file is part of NBlood. NBlood is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- // // Common non-engine code/data for EDuke32 and Mapster32 // #include "ns.h" // Must come before everything else! #include "compat.h" #include "build.h" #include "baselayer.h" #include "palette.h" #ifdef _WIN32 # define NEED_SHLWAPI_H # include "windows_inc.h" # include "win32/winbits.h" # ifndef KEY_WOW64_64KEY # define KEY_WOW64_64KEY 0x0100 # endif # ifndef KEY_WOW64_32KEY # define KEY_WOW64_32KEY 0x0200 # endif #elif defined __APPLE__ # include "osxbits.h" #endif #include "common.h" #include "common_game.h" BEGIN_BLD_NS // g_grpNamePtr can ONLY point to a malloc'd block (length BMAX_PATH) char *g_grpNamePtr = NULL; void clearGrpNamePtr(void) { Bfree(g_grpNamePtr); // g_grpNamePtr assumed to be assigned to right after } const char *G_DefaultGrpFile(void) { return "nblood.pk3"; } const char *G_DefaultDefFile(void) { return "blood.def"; } const char *G_GrpFile(void) { return (g_grpNamePtr == NULL) ? G_DefaultGrpFile() : g_grpNamePtr; } const char *G_DefFile(void) { return (g_defNamePtr == NULL) ? G_DefaultDefFile() : g_defNamePtr; } void G_SetupGlobalPsky(void) { int skyIdx = 0; // NOTE: Loop must be running backwards for the same behavior as the game // (greatest sector index with matching parallaxed sky takes precedence). for (bssize_t i = numsectors - 1; i >= 0; i--) { if (sector[i].ceilingstat & 1) { skyIdx = getpskyidx(sector[i].ceilingpicnum); if (skyIdx > 0) break; } } g_pskyidx = skyIdx; } static char g_rootDir[BMAX_PATH]; int32_t g_groupFileHandle; struct strllist* CommandPaths, * CommandGrps; void G_ExtPreInit(int32_t argc,char const * const * argv) { #ifdef _WIN32 GetModuleFileNameA(NULL,g_rootDir,BMAX_PATH); Bcorrectfilename(g_rootDir,1); //chdir(g_rootDir); #else getcwd(g_rootDir,BMAX_PATH); strcat(g_rootDir,"/"); #endif } void G_ExtInit(void) { char cwd[BMAX_PATH]; #ifdef EDUKE32_OSX char *appdir = Bgetappdir(); addsearchpath(appdir); Bfree(appdir); #endif if (getcwd(cwd,BMAX_PATH) && Bstrcmp(cwd,"/") != 0) addsearchpath(cwd); if (CommandPaths) { int32_t i; struct strllist *s; while (CommandPaths) { s = CommandPaths->next; i = addsearchpath(CommandPaths->str); if (i < 0) { initprintf("Failed adding %s for game data: %s\n", CommandPaths->str, i==-1 ? "not a directory" : "no such directory"); } Bfree(CommandPaths->str); Bfree(CommandPaths); CommandPaths = s; } } if (!access("user_profiles_enabled", F_OK)) { char *homedir; int32_t asperr; if ((homedir = Bgethomedir())) { Bsnprintf(cwd,sizeof(cwd),"%s/" #if defined(_WIN32) APPNAME #elif defined(GEKKO) "apps/" APPBASENAME #else ".config/" APPBASENAME #endif ,homedir); asperr = addsearchpath(cwd); if (asperr == -2) { if (Bmkdir(cwd,S_IRWXU) == 0) asperr = addsearchpath(cwd); else asperr = -1; } if (asperr == 0) Bchdir(cwd); Bfree(homedir); } } } static int32_t G_TryLoadingGrp(char const * const grpfile) { int32_t i; if ((i = initgroupfile(grpfile)) == -1) initprintf("Warning: could not find main data file \"%s\"!\n", grpfile); else initprintf("Using \"%s\" as main game data file.\n", grpfile); return i; } void G_LoadGroups(int32_t autoload) { if (g_modDir[0] != '/') { char cwd[BMAX_PATH]; Bstrcat(g_rootDir, g_modDir); addsearchpath(g_rootDir); // addsearchpath(mod_dir); char path[BMAX_PATH]; if (getcwd(cwd, BMAX_PATH)) { Bsnprintf(path, sizeof(path), "%s/%s", cwd, g_modDir); if (!Bstrcmp(g_rootDir, path)) { if (addsearchpath(path) == -2) if (Bmkdir(path, S_IRWXU) == 0) addsearchpath(path); } } } const char *grpfile = G_GrpFile(); G_TryLoadingGrp(grpfile); if (autoload) { G_LoadGroupsInDir("autoload"); //if (i != -1) // G_DoAutoload(grpfile); } if (g_modDir[0] != '/') G_LoadGroupsInDir(g_modDir); if (g_defNamePtr == NULL) { const char *tmpptr = getenv("BLOODDEF"); if (tmpptr) { clearDefNamePtr(); g_defNamePtr = dup_filename(tmpptr); initprintf("Using \"%s\" as definitions file\n", g_defNamePtr); } } loaddefinitions_game(BLOODWIDESCREENDEF, TRUE); loaddefinitions_game(G_DefFile(), TRUE); struct strllist *s; int const bakpathsearchmode = pathsearchmode; pathsearchmode = 1; while (CommandGrps) { int32_t j; s = CommandGrps->next; if ((j = initgroupfile(CommandGrps->str)) == -1) initprintf("Could not find file \"%s\".\n", CommandGrps->str); else { g_groupFileHandle = j; initprintf("Using file \"%s\" as game data.\n", CommandGrps->str); if (autoload) G_DoAutoload(CommandGrps->str); } Bfree(CommandGrps->str); Bfree(CommandGrps); CommandGrps = s; } pathsearchmode = bakpathsearchmode; } #if defined _WIN32 static int G_ReadRegistryValue(char const * const SubKey, char const * const Value, char * const Output, DWORD * OutputSize) { // KEY_WOW64_32KEY gets us around Wow6432Node on 64-bit builds REGSAM const wow64keys[] = { KEY_WOW64_32KEY, KEY_WOW64_64KEY }; for (auto &wow64key : wow64keys) { HKEY hkey; LONG keygood = RegOpenKeyEx(HKEY_LOCAL_MACHINE, NULL, 0, KEY_READ | wow64key, &hkey); if (keygood != ERROR_SUCCESS) continue; LONG retval = SHGetValueA(hkey, SubKey, Value, NULL, Output, OutputSize); RegCloseKey(hkey); if (retval == ERROR_SUCCESS) return 1; } return 0; } #endif #ifndef EDUKE32_TOUCH_DEVICES #if defined EDUKE32_OSX || defined __linux__ || defined EDUKE32_BSD static void G_AddSteamPaths(const char *basepath) { UNREFERENCED_PARAMETER(basepath); #if 0 char buf[BMAX_PATH]; // PORT-TODO: // Duke Nukem 3D: Megaton Edition (Steam) Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot", basepath); addsearchpath(buf); Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/addons/dc", basepath); addsearchpath_user(buf, SEARCHPATH_REMOVE); Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/addons/nw", basepath); addsearchpath_user(buf, SEARCHPATH_REMOVE); Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/addons/vacation", basepath); addsearchpath_user(buf, SEARCHPATH_REMOVE); // Duke Nukem 3D (3D Realms Anthology (Steam) / Kill-A-Ton Collection 2015) #if defined EDUKE32_OSX Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/Duke Nukem 3D.app/drive_c/Program Files/Duke Nukem 3D", basepath); addsearchpath_user(buf, SEARCHPATH_REMOVE); #endif #endif } // A bare-bones "parser" for Valve's KeyValues VDF format. // There is no guarantee this will function properly with ill-formed files. static void KeyValues_SkipWhitespace(char **vdfbuf, char * const vdfbufend) { while (((*vdfbuf)[0] == ' ' || (*vdfbuf)[0] == '\n' || (*vdfbuf)[0] == '\r' || (*vdfbuf)[0] == '\t' || (*vdfbuf)[0] == '\0') && *vdfbuf < vdfbufend) (*vdfbuf)++; // comments if ((*vdfbuf) + 2 < vdfbufend && (*vdfbuf)[0] == '/' && (*vdfbuf)[1] == '/') { while ((*vdfbuf)[0] != '\n' && (*vdfbuf)[0] != '\r' && *vdfbuf < vdfbufend) (*vdfbuf)++; KeyValues_SkipWhitespace(vdfbuf, vdfbufend); } } static void KeyValues_SkipToEndOfQuotedToken(char **vdfbuf, char * const vdfbufend) { (*vdfbuf)++; while ((*vdfbuf)[0] != '\"' && (*vdfbuf)[-1] != '\\' && *vdfbuf < vdfbufend) (*vdfbuf)++; } static void KeyValues_SkipToEndOfUnquotedToken(char **vdfbuf, char * const vdfbufend) { while ((*vdfbuf)[0] != ' ' && (*vdfbuf)[0] != '\n' && (*vdfbuf)[0] != '\r' && (*vdfbuf)[0] != '\t' && (*vdfbuf)[0] != '\0' && *vdfbuf < vdfbufend) (*vdfbuf)++; } static void KeyValues_SkipNextWhatever(char **vdfbuf, char * const vdfbufend) { KeyValues_SkipWhitespace(vdfbuf, vdfbufend); if (*vdfbuf == vdfbufend) return; if ((*vdfbuf)[0] == '{') { (*vdfbuf)++; do { KeyValues_SkipNextWhatever(vdfbuf, vdfbufend); } while ((*vdfbuf)[0] != '}'); (*vdfbuf)++; } else if ((*vdfbuf)[0] == '\"') KeyValues_SkipToEndOfQuotedToken(vdfbuf, vdfbufend); else if ((*vdfbuf)[0] != '}') KeyValues_SkipToEndOfUnquotedToken(vdfbuf, vdfbufend); KeyValues_SkipWhitespace(vdfbuf, vdfbufend); } static char* KeyValues_NormalizeToken(char **vdfbuf, char * const vdfbufend) { char *token = *vdfbuf; if ((*vdfbuf)[0] == '\"' && *vdfbuf < vdfbufend) { token++; KeyValues_SkipToEndOfQuotedToken(vdfbuf, vdfbufend); (*vdfbuf)[0] = '\0'; // account for escape sequences char *writeseeker = token, *readseeker = token; while (readseeker <= *vdfbuf) { if (readseeker[0] == '\\') readseeker++; writeseeker[0] = readseeker[0]; writeseeker++; readseeker++; } return token; } KeyValues_SkipToEndOfUnquotedToken(vdfbuf, vdfbufend); (*vdfbuf)[0] = '\0'; return token; } static void KeyValues_FindKey(char **vdfbuf, char * const vdfbufend, const char *token) { char *ParentKey = KeyValues_NormalizeToken(vdfbuf, vdfbufend); if (token != NULL) // pass in NULL to find the next key instead of a specific one while (Bstrcmp(ParentKey, token) != 0 && *vdfbuf < vdfbufend) { KeyValues_SkipNextWhatever(vdfbuf, vdfbufend); ParentKey = KeyValues_NormalizeToken(vdfbuf, vdfbufend); } KeyValues_SkipWhitespace(vdfbuf, vdfbufend); } static int32_t KeyValues_FindParentKey(char **vdfbuf, char * const vdfbufend, const char *token) { KeyValues_SkipWhitespace(vdfbuf, vdfbufend); // end of scope if ((*vdfbuf)[0] == '}') return 0; KeyValues_FindKey(vdfbuf, vdfbufend, token); // ignore the wrong type while ((*vdfbuf)[0] != '{' && *vdfbuf < vdfbufend) { KeyValues_SkipNextWhatever(vdfbuf, vdfbufend); KeyValues_FindKey(vdfbuf, vdfbufend, token); } if (*vdfbuf == vdfbufend) return 0; return 1; } static char* KeyValues_FindKeyValue(char **vdfbuf, char * const vdfbufend, const char *token) { KeyValues_SkipWhitespace(vdfbuf, vdfbufend); // end of scope if ((*vdfbuf)[0] == '}') return NULL; KeyValues_FindKey(vdfbuf, vdfbufend, token); // ignore the wrong type while ((*vdfbuf)[0] == '{' && *vdfbuf < vdfbufend) { KeyValues_SkipNextWhatever(vdfbuf, vdfbufend); KeyValues_FindKey(vdfbuf, vdfbufend, token); } KeyValues_SkipWhitespace(vdfbuf, vdfbufend); if (*vdfbuf == vdfbufend) return NULL; return KeyValues_NormalizeToken(vdfbuf, vdfbufend); } static void G_ParseSteamKeyValuesForPaths(const char *vdf) { buildvfs_fd fd = buildvfs_open_read(vdf); int32_t size = buildvfs_length(fd); char *vdfbufstart, *vdfbuf, *vdfbufend; if (size <= 0) return; vdfbufstart = vdfbuf = (char*)Xmalloc(size); size = (int32_t)buildvfs_read(fd, vdfbuf, size); buildvfs_close(fd); vdfbufend = vdfbuf + size; if (KeyValues_FindParentKey(&vdfbuf, vdfbufend, "LibraryFolders")) { char *result; vdfbuf++; while ((result = KeyValues_FindKeyValue(&vdfbuf, vdfbufend, NULL)) != NULL) G_AddSteamPaths(result); } Xfree(vdfbufstart); } #endif #endif void G_AddSearchPaths(void) { #ifndef EDUKE32_TOUCH_DEVICES #if defined __linux__ || defined EDUKE32_BSD char buf[BMAX_PATH]; char *homepath = Bgethomedir(); Bsnprintf(buf, sizeof(buf), "%s/.steam/steam", homepath); G_AddSteamPaths(buf); Bsnprintf(buf, sizeof(buf), "%s/.steam/steam/steamapps/libraryfolders.vdf", homepath); G_ParseSteamKeyValuesForPaths(buf); Bfree(homepath); addsearchpath("/usr/share/games/nblood"); addsearchpath("/usr/local/share/games/nblood"); #elif defined EDUKE32_OSX char buf[BMAX_PATH]; int32_t i; char *applications[] = { osx_getapplicationsdir(0), osx_getapplicationsdir(1) }; char *support[] = { osx_getsupportdir(0), osx_getsupportdir(1) }; for (i = 0; i < 2; i++) { Bsnprintf(buf, sizeof(buf), "%s/Steam", support[i]); G_AddSteamPaths(buf); Bsnprintf(buf, sizeof(buf), "%s/Steam/steamapps/libraryfolders.vdf", support[i]); G_ParseSteamKeyValuesForPaths(buf); #if 0 // Duke Nukem 3D: Atomic Edition (GOG.com) Bsnprintf(buf, sizeof(buf), "%s/Duke Nukem 3D.app/Contents/Resources/Duke Nukem 3D.boxer/C.harddisk", applications[i]); addsearchpath_user(buf, SEARCHPATH_REMOVE); #endif } for (i = 0; i < 2; i++) { Bsnprintf(buf, sizeof(buf), "%s/NBlood", support[i]); addsearchpath(buf); } for (i = 0; i < 2; i++) { Bfree(applications[i]); Bfree(support[i]); } #elif defined (_WIN32) char buf[BMAX_PATH] = {0}; DWORD bufsize; bool found = false; // Blood: One Unit Whole Blood (Steam) bufsize = sizeof(buf); if (!found && G_ReadRegistryValue(R"(SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 299030)", "InstallLocation", buf, &bufsize)) { addsearchpath_user(buf, SEARCHPATH_REMOVE); found = true; } // Blood: One Unit Whole Blood (GOG.com) bufsize = sizeof(buf); if (!found && G_ReadRegistryValue("SOFTWARE\\GOG.com\\GOGONEUNITONEBLOOD", "PATH", buf, &bufsize)) { addsearchpath_user(buf, SEARCHPATH_REMOVE); found = true; } // Blood: Fresh Supply (Steam) bufsize = sizeof(buf); if (!found && G_ReadRegistryValue(R"(SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 1010750)", "InstallLocation", buf, &bufsize)) { addsearchpath_user(buf, SEARCHPATH_REMOVE); strncat(buf, R"(\addons\Cryptic Passage)", 23); addsearchpath_user(buf, SEARCHPATH_REMOVE); found = true; } // Blood: Fresh Supply (GOG.com) bufsize = sizeof(buf); if (!found && G_ReadRegistryValue(R"(SOFTWARE\Wow6432Node\GOG.com\Games\1374469660)", "path", buf, &bufsize)) { addsearchpath_user(buf, SEARCHPATH_REMOVE); strncat(buf, R"(\addons\Cryptic Passage)", 23); addsearchpath_user(buf, SEARCHPATH_REMOVE); found = true; } #endif #endif } void G_CleanupSearchPaths(void) { removesearchpaths_withuser(SEARCHPATH_REMOVE); } ////////// void G_AddGroup(const char *buffer) { char buf[BMAX_PATH]; struct strllist *s = (struct strllist *)Xcalloc(1,sizeof(struct strllist)); Bstrcpy(buf, buffer); if (Bstrchr(buf,'.') == 0) Bstrcat(buf,".grp"); s->str = Xstrdup(buf); if (CommandGrps) { struct strllist *t; for (t = CommandGrps; t->next; t=t->next) ; t->next = s; return; } CommandGrps = s; } void G_AddPath(const char *buffer) { struct strllist *s = (struct strllist *)Xcalloc(1,sizeof(struct strllist)); s->str = Xstrdup(buffer); if (CommandPaths) { struct strllist *t; for (t = CommandPaths; t->next; t=t->next) ; t->next = s; return; } CommandPaths = s; } ////////// // loads all group (grp, zip, pk3/4) files in the given directory void G_LoadGroupsInDir(const char *dirname) { static const char *extensions[] = { "*.grp", "*.zip", "*.ssi", "*.pk3", "*.pk4" }; char buf[BMAX_PATH]; fnlist_t fnlist = FNLIST_INITIALIZER; for (auto & extension : extensions) { BUILDVFS_FIND_REC *rec; fnlist_getnames(&fnlist, dirname, extension, -1, 0); for (rec=fnlist.findfiles; rec; rec=rec->next) { Bsnprintf(buf, sizeof(buf), "%s/%s", dirname, rec->name); initprintf("Using group file \"%s\".\n", buf); initgroupfile(buf); } fnlist_clearnames(&fnlist); } } void G_DoAutoload(const char *dirname) { char buf[BMAX_PATH]; Bsnprintf(buf, sizeof(buf), "autoload/%s", dirname); G_LoadGroupsInDir(buf); } ////////// #ifdef FORMAT_UPGRADE_ELIGIBLE static FileReader S_TryFormats(char * const testfn, char * const fn_suffix, char const searchfirst) { #ifdef HAVE_FLAC { Bstrcpy(fn_suffix, ".flac"); auto fp = kopenFileReader(testfn, searchfirst); if (fp.isOpen()) return fp; } #endif #ifdef HAVE_VORBIS { Bstrcpy(fn_suffix, ".ogg"); auto fp = kopenFileReader(testfn, searchfirst); if (fp.isOpen()) return fp; } #endif return FileReader(); } static FileReader S_TryExtensionReplacements(char * const testfn, char const searchfirst, uint8_t const ismusic) { char * extension = Bstrrchr(testfn, '.'); char * const fn_end = Bstrchr(testfn, '\0'); // ex: grabbag.voc --> grabbag_voc.* if (extension != NULL) { *extension = '_'; auto fp = S_TryFormats(testfn, fn_end, searchfirst); if (fp.isOpen()) return fp; } else { extension = fn_end; } // ex: grabbag.mid --> grabbag.* if (ismusic) { auto fp = S_TryFormats(testfn, extension, searchfirst); if (fp.isOpen()) return fp; } return FileReader(); } FileReader S_OpenAudio(const char *fn, char searchfirst, uint8_t const ismusic) { auto origfp = kopenFileReader(fn, searchfirst); char const* const origparent = origfp.isOpen() ? kfileparent(origfp) : NULL; uint32_t const parentlength = origparent != NULL ? Bstrlen(origparent) : 0; auto testfn = (char *)Xmalloc(Bstrlen(fn) + 12 + parentlength); // "music/" + overestimation of parent minus extension + ".flac" + '\0' // look in ./ // ex: ./grabbag.mid Bstrcpy(testfn, fn); auto fp = S_TryExtensionReplacements(testfn, searchfirst, ismusic); if (fp.isOpen()) { Bfree(testfn); return fp; } // look in ./music// // ex: ./music/duke3d/grabbag.mid // ex: ./music/nwinter/grabbag.mid if (origparent != NULL) { char const * const parentextension = Bstrrchr(origparent, '.'); uint32_t const namelength = parentextension != NULL ? (unsigned)(parentextension - origparent) : parentlength; Bsprintf(testfn, "music/%.*s/%s", namelength, origparent, fn); auto fp = S_TryExtensionReplacements(testfn, searchfirst, ismusic); if (fp.isOpen()) { Bfree(testfn); return fp; } } // look in ./music/ // ex: ./music/grabbag.mid { Bsprintf(testfn, "music/%s", fn); auto fp = S_TryExtensionReplacements(testfn, searchfirst, ismusic); if (fp.isOpen()) { Bfree(testfn); return fp; } } Bfree(testfn); return origfp; } #endif END_BLD_NS