#include "engine.h" #include "lavadude.h" #include "random.h" #include "runlist.h" #include "sequence.h" #include "exhumed.h" #include "move.h" #include "trigdat.h" #include "move.h" #include "bullet.h" #include "sound.h" #include #define kMaxLavas 20 struct Lava { short nSprite; short field_2; short nAction; short nTarget; short nHealth; short field_10; short field_12; }; Lava LavaList[kMaxLavas]; short LavaCount = 0; short LavaSprite = -1; static actionSeq ActionSeq[] = { {0, 1}, {0, 1}, {1, 0}, {10, 0}, {19, 0}, {28, 1}, {29, 1}, {33, 0}, {42, 1} }; // done void InitLava() { LavaCount = 0; LavaSprite = 1; } int BuildLavaLimb(int nSprite, int edx, int ebx) { short nSector = sprite[nSprite].sectnum; int nLimbSprite = insertsprite(nSector, 118); assert(nLimbSprite >= 0 && nLimbSprite < kMaxSprites); sprite[nLimbSprite].x = sprite[nSprite].x; sprite[nLimbSprite].y = sprite[nSprite].y; sprite[nLimbSprite].z = sprite[nSprite].z - RandomLong() % ebx; sprite[nLimbSprite].cstat = 0; sprite[nLimbSprite].shade = -127; sprite[nLimbSprite].pal = 1; sprite[nLimbSprite].xvel = (RandomSize(5) - 16) << 8; sprite[nLimbSprite].yvel = (RandomSize(5) - 16) << 8; sprite[nLimbSprite].zvel = 2560 - (RandomSize(5) << 8); sprite[nLimbSprite].yoffset = 0; sprite[nLimbSprite].xoffset = 0; sprite[nLimbSprite].xrepeat = 90; sprite[nLimbSprite].yrepeat = 90; sprite[nLimbSprite].picnum = (edx & 3) % 3; sprite[nLimbSprite].hitag = 0; sprite[nLimbSprite].lotag = runlist_HeadRun() + 1; sprite[nLimbSprite].clipdist = 0; // GrabTimeSlot(3); sprite[nLimbSprite].extra = -1; sprite[nLimbSprite].owner = runlist_AddRunRec(sprite[nLimbSprite].lotag - 1, nLimbSprite | 0x160000); sprite[nLimbSprite].hitag = runlist_AddRunRec(NewRun, nLimbSprite | 0x160000); return nLimbSprite; } void FuncLavaLimb(int eax, int ebx, int nRun) { short nSprite = RunData[nRun].nVal; assert(nSprite >= 0 && nSprite < kMaxSprites); int nMessage = eax & 0x7F0000; switch (nMessage) { case 0x20000: { sprite[nSprite].shade += 3; int nRet = movesprite(nSprite, sprite[nSprite].xvel << 12, sprite[nSprite].yvel << 12, sprite[nSprite].zvel, 2560, -2560, CLIPMASK1); if (nRet || sprite[nSprite].shade > 100) { sprite[nSprite].zvel = 0; sprite[nSprite].yvel = 0; sprite[nSprite].xvel = 0; runlist_DoSubRunRec(sprite[nSprite].owner); runlist_FreeRun(sprite[nSprite].lotag - 1); runlist_SubRunRec(sprite[nSprite].hitag); mydeletesprite(nSprite); } break; } case 0x90000: { seq_PlotSequence(eax, (SeqOffsets[kSeqLavag] + 30) + sprite[nSprite].picnum, 0, 1); break; } default: return; } } int BuildLava(short nSprite, int x, int y, int z, short nSector, short nAngle, int lastArg) { short nLava = LavaCount; LavaCount++; if (nLava >= kMaxLavas) { return -1; } if (nSprite == -1) { nSprite = insertsprite(nSector, 118); } else { nSector = sprite[nSprite].sectnum; nAngle = sprite[nSprite].ang; x = sprite[nSprite].x; y = sprite[nSprite].y; changespritestat(nSprite, 118); } assert(nSprite >= 0 && nSprite < kMaxSprites); sprite[nSprite].x = x; sprite[nSprite].y = y; sprite[nSprite].z = sector[nSector].floorz; sprite[nSprite].cstat = 0x8000u; sprite[nSprite].xrepeat = 200; sprite[nSprite].yrepeat = 200; sprite[nSprite].shade = -12; sprite[nSprite].pal = 0; sprite[nSprite].clipdist = 127; sprite[nSprite].xoffset = 0; sprite[nSprite].yoffset = 0; sprite[nSprite].picnum = seq_GetSeqPicnum(kSeqLavag, ActionSeq[3].a, 0); sprite[nSprite].xvel = 0; sprite[nSprite].yvel = 0; sprite[nSprite].zvel = 0; sprite[nSprite].ang = nAngle; sprite[nSprite].hitag = 0; sprite[nSprite].lotag = runlist_HeadRun() + 1; // GrabTimeSlot(3); sprite[nSprite].extra = -1; LavaList[nLava].nAction = 0; LavaList[nLava].nHealth = 4000; LavaList[nLava].nSprite = nSprite; LavaList[nLava].nTarget = -1; LavaList[nLava].field_12 = lastArg; LavaList[nLava].field_10 = 0; sprite[nSprite].owner = runlist_AddRunRec(sprite[nSprite].lotag - 1, nLava | 0x150000); LavaList[nLava].field_2 = runlist_AddRunRec(NewRun, nLava | 0x150000); nCreaturesLeft++; return nLava | 0x150000; } void FuncLava(int a, int nDamage, int nRun) { short nLava = RunData[nRun].nVal; assert(nLava >= 0 && nLava < kMaxLavas); short nAction = LavaList[nLava].nAction; short nSeq = ActionSeq[nAction].a + SeqOffsets[kSeqLavag]; short nSprite = LavaList[nLava].nSprite; int nMessage = a & 0x7F0000; switch (nMessage) { default: { DebugOut("unknown msg %d for Lava\n", a & 0x7F0000); return; } case 0x90000: { seq_PlotSequence(a & 0xFFFF, nSeq, LavaList[nLava].field_10, ActionSeq[nAction].b); tsprite[a & 0xFFFF].owner = -1; return; } case 0xA0000: { return; } case 0x80000: { if (!nDamage) { return; } LavaList[nLava].nHealth -= nDamage; if (LavaList[nLava].nHealth <= 0) { LavaList[nLava].nHealth = 0; LavaList[nLava].nAction = 5; LavaList[nLava].field_10 = 0; nCreaturesLeft--; sprite[nSprite].cstat &= 0xFEFE; } else { short nTarget = a & 0xFFFF; if (nTarget >= 0) { if (sprite[nTarget].statnum < 199) { LavaList[nLava].nTarget = nTarget; } } if (nAction == 3) { if (!RandomSize(2)) { LavaList[nLava].nAction = 4; LavaList[nLava].field_10 = 0; sprite[nSprite].cstat = 0; } } BuildLavaLimb(nSprite, totalmoves, 0xFA00); } return; } case 0x20000: { sprite[nSprite].picnum = seq_GetSeqPicnum2(nSeq, LavaList[nLava].field_10); int var_38 = LavaList[nLava].field_10; short nFlag = FrameFlag[SeqBase[nSeq] + var_38]; int var_1C; if (nAction) { seq_MoveSequence(nSprite, nSeq, var_38); LavaList[nLava].field_10++; if (LavaList[nLava].field_10 >= SeqSize[nSeq]) { var_1C = 1; LavaList[nLava].field_10 = 0; } else { var_1C = 0; } } short nTarget = LavaList[nLava].nTarget; if (nTarget >= 0 && nAction < 4) { if (!(sprite[nTarget].cstat & 0x101) || sprite[nTarget].sectnum >= 1024) { nTarget = -1; LavaList[nLava].nTarget = -1; } } switch (nAction) { case 0: { if ((nLava & 0x1F) == (totalmoves & 0x1F)) { if (nTarget < 0) { nTarget = FindPlayer(nSprite, 76800); } PlotCourseToSprite(nSprite, nTarget); sprite[nSprite].xvel = Sin(sprite[nSprite].ang + 512); sprite[nSprite].yvel = Sin(sprite[nSprite].ang); if (nTarget >= 0 && !RandomSize(1)) { LavaList[nLava].nTarget = nTarget; LavaList[nLava].nAction = 2; sprite[nSprite].cstat = 0x101; LavaList[nLava].field_10 = 0; break; } } int x = sprite[nSprite].x; int y = sprite[nSprite].y; int z = sprite[nSprite].z; short nSector = sprite[nSprite].sectnum; int nVal = movesprite(nSprite, sprite[nSprite].xvel << 8, sprite[nSprite].yvel << 8, 0, 0, 0, CLIPMASK0); if (nSector != sprite[nSprite].sectnum) { changespritesect(nSprite, nSector); sprite[nSprite].x = x; sprite[nSprite].y = y; sprite[nSprite].z = z; sprite[nSprite].ang = (sprite[nSprite].ang + ((RandomWord() & 0x3FF) + 1024)) & 0x7FF; sprite[nSprite].xvel = Sin(sprite[nSprite].ang + 512); sprite[nSprite].yvel = Sin(sprite[nSprite].ang); break; } if (!nVal) { break; } if ((nVal & 0x0C000) == 0x8000) { sprite[nSprite].ang = (sprite[nSprite].ang + ((RandomWord() & 0x3FF) + 1024)) & 0x7FF; sprite[nSprite].xvel = Sin(sprite[nSprite].ang + 512); sprite[nSprite].yvel = Sin(sprite[nSprite].ang); break; } else if ((nVal & 0x0C000) == 0x0C000) { if ((nVal & 0x3FFF) == nTarget) { int nAng = getangle(sprite[nTarget].x - sprite[nSprite].x, sprite[nTarget].y - sprite[nSprite].y); if (AngleDiff(sprite[nSprite].ang, nAng) < 64) { LavaList[nLava].nAction = 2; sprite[nSprite].cstat = 0x101; LavaList[nLava].field_10 = 0; break; } } } break; } case 1: case 6: { break; } case 2: { if (var_1C) { LavaList[nLava].nAction = 3; LavaList[nLava].field_10 = 0; PlotCourseToSprite(nSprite, nTarget); sprite[nSprite].cstat |= 0x101; } break; } case 3: { if ((nFlag & 0x80) && nTarget > -1) { int nHeight = GetSpriteHeight(nSprite); GetUpAngle(nSprite, 0x0FFFF0600, nTarget, (-(nHeight >> 1))); BuildBullet(nSprite, 10, Sin(sprite[nSprite].ang + 512) << 8, Sin(sprite[nSprite].ang) << 8, -1, sprite[nSprite].ang, nTarget + 10000, 1); } else if (var_1C) { PlotCourseToSprite(nSprite, nTarget); LavaList[nLava].nAction = 7; LavaList[nLava].field_10 = 0; } break; } case 4: { if (var_1C) { LavaList[nLava].nAction = 7; sprite[nSprite].cstat &= 0xFEFE; } break; } case 5: { if (nFlag & 0x40) { int nLimbSprite = BuildLavaLimb(nSprite, LavaList[nLava].field_10, 0xFA00u); D3PlayFX(StaticSound[kSound26], nLimbSprite); } if (LavaList[nLava].field_10) { if (nFlag & 0x80) { int ecx = 0; do { BuildLavaLimb(nSprite, ecx, 0xFA00u); ecx++; } while (ecx < 20); runlist_ChangeChannel(LavaList[nLava].field_12, 1); } } else { int ecx = 0; do { BuildLavaLimb(nSprite, ecx, 256); ecx++; } while (ecx < 30); runlist_DoSubRunRec(sprite[nSprite].owner); runlist_FreeRun(sprite[nSprite].lotag - 1); runlist_SubRunRec(LavaList[nLava].field_2); mydeletesprite(nSprite); } break; } case 7: { if (var_1C) { LavaList[nLava].nAction = 8; LavaList[nLava].field_10 = 0; } break; } case 8: { if (var_1C) { LavaList[nLava].nAction = 0; LavaList[nLava].field_10 = 0; sprite[nSprite].cstat = 0x8000; } break; } } // loc_31521: sprite[nSprite].pal = 1; } } }