/* ** st_start.cpp ** Handles the startup screen. ** **--------------------------------------------------------------------------- ** Copyright 2006-2007 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ // HEADER FILES ------------------------------------------------------------ #include #include #include #include "st_start.h" #include "i_system.h" #include "c_cvars.h" #include "engineerrors.h" // MACROS ------------------------------------------------------------------ // TYPES ------------------------------------------------------------------- class FTTYStartupScreen : public FStartupScreen { public: FTTYStartupScreen(int max_progress); ~FTTYStartupScreen(); void Progress(); void NetInit(const char *message, int num_players); void NetProgress(int count); void NetMessage(const char *format, ...); // cover for printf void NetDone(); bool NetLoop(bool (*timer_callback)(void *), void *userdata); protected: bool DidNetInit; int NetMaxPos, NetCurPos; const char *TheNetMessage; termios OldTermIOS; }; // EXTERNAL FUNCTION PROTOTYPES -------------------------------------------- extern void RedrawProgressBar(int CurPos, int MaxPos); extern void CleanProgressBar(); // PUBLIC FUNCTION PROTOTYPES ---------------------------------------------- // PRIVATE FUNCTION PROTOTYPES --------------------------------------------- // EXTERNAL DATA DECLARATIONS ---------------------------------------------- // PUBLIC DATA DEFINITIONS ------------------------------------------------- FStartupScreen *StartScreen; CUSTOM_CVAR(Int, showendoom, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG) { if (self < 0) self = 0; else if (self > 2) self=2; } // PRIVATE DATA DEFINITIONS ------------------------------------------------ static const char SpinnyProgressChars[4] = { '|', '/', '-', '\\' }; // CODE -------------------------------------------------------------------- //========================================================================== // // FStartupScreen :: CreateInstance // // Initializes the startup screen for the detected game. // Sets the size of the progress bar and displays the startup screen. // //========================================================================== FStartupScreen *FStartupScreen::CreateInstance(int max_progress) { return new FTTYStartupScreen(max_progress); } //=========================================================================== // // FTTYStartupScreen Constructor // // Sets the size of the progress bar and displays the startup screen. // //=========================================================================== FTTYStartupScreen::FTTYStartupScreen(int max_progress) : FStartupScreen(max_progress) { DidNetInit = false; NetMaxPos = 0; NetCurPos = 0; TheNetMessage = NULL; } //=========================================================================== // // FTTYStartupScreen Destructor // // Called just before entering graphics mode to deconstruct the startup // screen. // //=========================================================================== FTTYStartupScreen::~FTTYStartupScreen() { NetDone(); // Just in case it wasn't called yet and needs to be. } //=========================================================================== // // FTTYStartupScreen :: Progress // //=========================================================================== void FTTYStartupScreen::Progress() { if (CurPos < MaxPos) { ++CurPos; } RedrawProgressBar(CurPos, MaxPos); } //=========================================================================== // // FTTYStartupScreen :: NetInit // // Sets stdin for unbuffered I/O, displays the given message, and shows // a progress meter. // //=========================================================================== void FTTYStartupScreen::NetInit(const char *message, int numplayers) { if (!DidNetInit) { termios rawtermios; CleanProgressBar(); fprintf (stderr, "Press 'Q' to abort network game synchronization."); // Set stdin to raw mode so we can get keypresses in ST_CheckNetAbort() // immediately without waiting for an EOL. tcgetattr (STDIN_FILENO, &OldTermIOS); rawtermios = OldTermIOS; rawtermios.c_lflag &= ~(ICANON | ECHO); tcsetattr (STDIN_FILENO, TCSANOW, &rawtermios); DidNetInit = true; } if (numplayers == 1) { // Status message without any real progress info. fprintf (stderr, "\n%s.", message); } else { fprintf (stderr, "\n%s: ", message); } fflush (stderr); TheNetMessage = message; NetMaxPos = numplayers; NetCurPos = 0; NetProgress(1); // You always know about yourself } //=========================================================================== // // FTTYStartupScreen :: NetDone // // Restores the old stdin tty settings. // //=========================================================================== void FTTYStartupScreen::NetDone() { CleanProgressBar(); // Restore stdin settings if (DidNetInit) { tcsetattr (STDIN_FILENO, TCSANOW, &OldTermIOS); printf ("\n"); DidNetInit = false; } } //=========================================================================== // // FTTYStartupScreen :: NetMessage // // Call this between NetInit() and NetDone() instead of Printf() to // display messages, because the progress meter is mixed in the same output // stream as normal messages. // //=========================================================================== void FTTYStartupScreen::NetMessage(const char *format, ...) { FString str; va_list argptr; va_start (argptr, format); str.VFormat (format, argptr); va_end (argptr); fprintf (stderr, "\r%-40s\n", str.GetChars()); } //=========================================================================== // // FTTYStartupScreen :: NetProgress // // Sets the network progress meter. If count is 0, it gets bumped by 1. // Otherwise, it is set to count. // //=========================================================================== void FTTYStartupScreen::NetProgress(int count) { int i; if (count == 0) { NetCurPos++; } else if (count > 0) { NetCurPos = count; } if (NetMaxPos == 0) { // Spinny-type progress meter, because we're a guest waiting for the host. fprintf (stderr, "\r%s: %c", TheNetMessage, SpinnyProgressChars[NetCurPos & 3]); fflush (stderr); } else if (NetMaxPos > 1) { // Dotty-type progress meter. fprintf (stderr, "\r%s: ", TheNetMessage); for (i = 0; i < NetCurPos; ++i) { fputc ('.', stderr); } fprintf (stderr, "%*c[%2d/%2d]", NetMaxPos + 1 - NetCurPos, ' ', NetCurPos, NetMaxPos); fflush (stderr); } } //=========================================================================== // // FTTYStartupScreen :: NetLoop // // The timer_callback function is called at least two times per second // and passed the userdata value. It should return true to stop the loop and // return control to the caller or false to continue the loop. // // ST_NetLoop will return true if the loop was halted by the callback and // false if the loop was halted because the user wants to abort the // network synchronization. // //=========================================================================== bool FTTYStartupScreen::NetLoop(bool (*timer_callback)(void *), void *userdata) { fd_set rfds; struct timeval tv; int retval; char k; for (;;) { // Don't flood the network with packets on startup. tv.tv_sec = 0; tv.tv_usec = 500000; FD_ZERO (&rfds); FD_SET (STDIN_FILENO, &rfds); retval = select (1, &rfds, NULL, NULL, &tv); if (retval == -1) { // Error } else if (retval == 0) { if (timer_callback (userdata)) { fputc ('\n', stderr); return true; } } else if (read (STDIN_FILENO, &k, 1) == 1) { // Check input on stdin if (k == 'q' || k == 'Q') { fprintf (stderr, "\nNetwork game synchronization aborted."); return false; } } } } void ST_Endoom() { throw CExitEvent(0); }