// contains all global Duke definitions struct Duke native { enum ESpecialMusic { MUS_INTRO = 0, MUS_BRIEFING = 1, MUS_LOADING = 2, }; enum EPalette { BASEPAL = 0, WATERPAL, SLIMEPAL, TITLEPAL, DREALMSPAL, ENDINGPAL, // 5 ANIMPAL, // not used anymore. The anim code now generates true color textures. DRUGPAL, BASEPALCOUNT }; native static void PlaySpecialMusic(int which); }