/* ** i_system.cpp ** Main startup code ** **--------------------------------------------------------------------------- ** Copyright 1999-2016 Randy Heit ** Copyright 2019-2020 Christoph Oelckers ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ #include #include #include #include #include #include #include #include #include #include #include #include #ifdef __linux__ #include #include #include #include "printf.h" #endif #include #include "version.h" #include "cmdlib.h" #include "m_argv.h" #include "i_sound.h" #include "i_interface.h" #include "v_font.h" #include "c_cvars.h" #include "palutil.h" #include "st_start.h" #ifndef NO_GTK bool I_GtkAvailable (); int I_PickIWad_Gtk (WadStuff *wads, int numwads, bool showwin, int defaultiwad); void I_ShowFatalError_Gtk(const char* errortext); #elif defined(__APPLE__) int I_PickIWad_Cocoa (WadStuff *wads, int numwads, bool showwin, int defaultiwad); #endif double PerfToSec, PerfToMillisec; CVAR(Bool, con_printansi, true, CVAR_GLOBALCONFIG|CVAR_ARCHIVE); CVAR(Bool, con_4bitansi, false, CVAR_GLOBALCONFIG|CVAR_ARCHIVE); extern FStartupScreen *StartWindow; void I_SetIWADInfo() { } extern "C" int I_FileAvailable(const char* filename) { FString cmd = "which {0} >/dev/null 2>&1"; cmd.Substitute("{0}", filename); if (FILE* f = popen(cmd.GetChars(), "r")) { int status = pclose(f); return WIFEXITED(status) && WEXITSTATUS(status) == 0; } return 0; } // // I_Error // #ifdef __APPLE__ void Mac_I_FatalError(const char* errortext); #endif #ifdef __unix__ void Unix_I_FatalError(const char* errortext) { // Close window or exit fullscreen and release mouse capture SDL_QuitSubSystem(SDL_INIT_VIDEO); if(I_FileAvailable("kdialog")) { FString cmd; cmd << "kdialog --title \"" GAMENAME " " << GetVersionString() << "\" --msgbox \"" << errortext << "\""; popen(cmd, "r"); } #ifndef NO_GTK else if (I_GtkAvailable()) { I_ShowFatalError_Gtk(errortext); } #endif else { FString title; title << GAMENAME " " << GetVersionString(); if (SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, title, errortext, NULL) < 0) { printf("\n%s\n", errortext); } } } #endif void I_ShowFatalError(const char *message) { #ifdef __APPLE__ Mac_I_FatalError(message); #elif defined __unix__ Unix_I_FatalError(message); #else // ??? #endif } bool PerfAvailable; void CalculateCPUSpeed() { PerfAvailable = false; PerfToMillisec = PerfToSec = 0.; #ifdef __aarch64__ // [MK] on aarch64 rather than having to calculate cpu speed, there is // already an independent frequency for the perf timer uint64_t frq; asm volatile("mrs %0, cntfrq_el0":"=r"(frq)); PerfAvailable = true; PerfToSec = 1./frq; PerfToMillisec = PerfToSec*1000.; #elif defined(__linux__) // [MK] read from perf values if we can struct perf_event_attr pe; memset(&pe,0,sizeof(struct perf_event_attr)); pe.type = PERF_TYPE_HARDWARE; pe.size = sizeof(struct perf_event_attr); pe.config = PERF_COUNT_HW_INSTRUCTIONS; pe.disabled = 1; pe.exclude_kernel = 1; pe.exclude_hv = 1; int fd = syscall(__NR_perf_event_open, &pe, 0, -1, -1, 0); if (fd == -1) { return; } void *addr = mmap(nullptr, 4096, PROT_READ, MAP_SHARED, fd, 0); if (addr == nullptr) { close(fd); return; } struct perf_event_mmap_page *pc = (struct perf_event_mmap_page *)addr; if (pc->cap_user_time != 1) { close(fd); return; } double mhz = (1000LU << pc->time_shift) / (double)pc->time_mult; PerfAvailable = true; PerfToSec = .000001/mhz; PerfToMillisec = PerfToSec*1000.; if (!batchrun) Printf("CPU speed: %.0f MHz\n", mhz); close(fd); #endif } void CleanProgressBar() { if (!isatty(STDOUT_FILENO)) return; struct winsize sizeOfWindow; ioctl(STDOUT_FILENO, TIOCGWINSZ, &sizeOfWindow); fprintf(stdout,"\0337\033[%d;%dH\033[0J\0338",sizeOfWindow.ws_row, 0); fflush(stdout); } static int ProgressBarCurPos, ProgressBarMaxPos; void RedrawProgressBar(int CurPos, int MaxPos) { if (!isatty(STDOUT_FILENO)) return; CleanProgressBar(); struct winsize sizeOfWindow; ioctl(STDOUT_FILENO, TIOCGWINSZ, &sizeOfWindow); double progVal = std::clamp((double)CurPos / (double)MaxPos,0.0,1.0); int curProgVal = std::clamp(int(sizeOfWindow.ws_col * progVal),0,(int)sizeOfWindow.ws_col); char progressBuffer[512]; memset(progressBuffer,'.',512); progressBuffer[sizeOfWindow.ws_col - 1] = 0; int lengthOfStr = 0; while (curProgVal-- > 0) { progressBuffer[lengthOfStr++] = '='; if (lengthOfStr >= sizeOfWindow.ws_col - 1) break; } fprintf(stdout, "\0337\033[%d;%dH\033[2K[%s\033[%d;%dH]\0338", sizeOfWindow.ws_row, 0, progressBuffer, sizeOfWindow.ws_row, sizeOfWindow.ws_col); fflush(stdout); ProgressBarCurPos = CurPos; ProgressBarMaxPos = MaxPos; } void I_PrintStr(const char *cp) { const char * srcp = cp; FString printData = ""; bool terminal = isatty(STDOUT_FILENO); while (*srcp != 0) { if (*srcp == 0x1c && con_printansi && terminal) { srcp += 1; const uint8_t* scratch = (const uint8_t*)srcp; // GCC does not like direct casting of the parameter. EColorRange range = V_ParseFontColor(scratch, CR_UNTRANSLATED, CR_YELLOW); srcp = (char*)scratch; if (range != CR_UNDEFINED) { PalEntry color = V_LogColorFromColorRange(range); if (con_4bitansi) { float h, s, v, r, g, b; int attrib = 0; RGBtoHSV(color.r / 255.f, color.g / 255.f, color.b / 255.f, &h, &s, &v); if (s != 0) { // color HSVtoRGB(&r, &g, &b, h, 1, 1); if (r == 1) attrib = 0x1; if (g == 1) attrib |= 0x2; if (b == 1) attrib |= 0x4; if (v > 0.6) attrib |= 0x8; } else { // gray if (v < 0.33) attrib = 0x8; else if (v < 0.90) attrib = 0x7; else attrib = 0xF; } printData.AppendFormat("\033[%um",((attrib & 0x8) ? 90 : 30) + (attrib & 0x7)); } else printData.AppendFormat("\033[38;2;%u;%u;%um",color.r,color.g,color.b); } } else if (*srcp != 0x1c && *srcp != 0x1d && *srcp != 0x1e && *srcp != 0x1f) { printData += *srcp++; } else { if (srcp[1] != 0) srcp += 2; else break; } } if (StartWindow) CleanProgressBar(); fputs(printData.GetChars(),stdout); if (terminal) fputs("\033[0m",stdout); if (StartWindow) RedrawProgressBar(ProgressBarCurPos,ProgressBarMaxPos); } int I_PickIWad (WadStuff *wads, int numwads, bool showwin, int defaultiwad, int&) { int i; if (!showwin) { return defaultiwad; } #ifndef __APPLE__ if(I_FileAvailable("kdialog")) { FString cmd("kdialog --title \"" GAMENAME " "); cmd << GetVersionString() << ": Select an IWAD to use\"" " --menu \"" GAMENAME " found more than one IWAD\n" "Select from the list below to determine which one to use:\""; for(i = 0; i < numwads; ++i) { const char *filepart = strrchr(wads[i].Path, '/'); if(filepart == NULL) filepart = wads[i].Path; else filepart++; // Menu entries are specified in "tag" "item" pairs, where when a // particular item is selected (and the Okay button clicked), its // corresponding tag is printed to stdout for identification. cmd.AppendFormat(" \"%d\" \"%s (%s)\"", i, wads[i].Name.GetChars(), filepart); } if(defaultiwad >= 0 && defaultiwad < numwads) { const char *filepart = strrchr(wads[defaultiwad].Path, '/'); if(filepart == NULL) filepart = wads[defaultiwad].Path; else filepart++; cmd.AppendFormat(" --default \"%s (%s)\"", wads[defaultiwad].Name.GetChars(), filepart); } FILE *f = popen(cmd, "r"); if(f != NULL) { char gotstr[16]; if(fgets(gotstr, sizeof(gotstr), f) == NULL || sscanf(gotstr, "%d", &i) != 1) i = -1; // Exit status = 1 means the selection was canceled (either by // Cancel/Esc or the X button), not that there was an error running // the program. In that case, nothing was printed so fgets will // have failed. Other values can indicate an error running the app, // so fall back to whatever else can be used. int status = pclose(f); if(WIFEXITED(status) && (WEXITSTATUS(status) == 0 || WEXITSTATUS(status) == 1)) return i; } } #endif #ifndef NO_GTK if (I_GtkAvailable()) { return I_PickIWad_Gtk (wads, numwads, showwin, defaultiwad); } #endif #ifdef __APPLE__ return I_PickIWad_Cocoa (wads, numwads, showwin, defaultiwad); #endif if (!isatty(fileno(stdin))) { return defaultiwad; } printf ("Please select a game wad (or 0 to exit):\n"); for (i = 0; i < numwads; ++i) { const char *filepart = strrchr (wads[i].Path, '/'); if (filepart == NULL) filepart = wads[i].Path; else filepart++; printf ("%d. %s (%s)\n", i+1, wads[i].Name.GetChars(), filepart); } printf ("Which one? "); if (scanf ("%d", &i) != 1 || i > numwads) return -1; return i-1; } void I_PutInClipboard (const char *str) { SDL_SetClipboardText(str); } FString I_GetFromClipboard (bool use_primary_selection) { if(char *ret = SDL_GetClipboardText()) { FString text(ret); SDL_free(ret); return text; } return ""; } FString I_GetCWD() { char* curdir = get_current_dir_name(); if (!curdir) { return ""; } FString ret(curdir); free(curdir); return ret; } bool I_ChDir(const char* path) { return chdir(path) == 0; } // Return a random seed, preferably one with lots of entropy. unsigned int I_MakeRNGSeed() { unsigned int seed; int file; // Try reading from /dev/urandom first, then /dev/random, then // if all else fails, use a crappy seed from time(). seed = time(NULL); file = open("/dev/urandom", O_RDONLY); if (file < 0) { file = open("/dev/random", O_RDONLY); } if (file >= 0) { read(file, &seed, sizeof(seed)); close(file); } return seed; } void I_OpenShellFolder(const char* infolder) { char* curdir = get_current_dir_name(); if (!chdir(infolder)) { Printf("Opening folder: %s\n", infolder); std::system("xdg-open ."); chdir(curdir); } else { Printf("Unable to open directory '%s\n", infolder); } free(curdir); }