Commit graph

282 commits

Author SHA1 Message Date
terminx
7f5f22e184 Fix issue in the C version of the classic renderer where someone had attempted to negate a bool
git-svn-id: https://svn.eduke32.com/eduke32@7012 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:06 +00:00
terminx
39c0c93615 Slightly increase efficiency of osd_findsymbol() (this is the slow one that has to handle partial matches)
git-svn-id: https://svn.eduke32.com/eduke32@7008 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:47 +00:00
terminx
b0e0cfa2c9 Comment out bad entry in SDL keycode translation table
git-svn-id: https://svn.eduke32.com/eduke32@7007 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:42 +00:00
terminx
9157ae2776 Fix potential texcache issue with HICTINT_IN_MEMORY and HICTINT_APPLYOVERALTPAL due to a mistake involving operator precedence
git-svn-id: https://svn.eduke32.com/eduke32@7002 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:19 +00:00
terminx
d7772a0100 Fix potential uninitialized use of highlightx/y/1/2 in the editor and convert them to vec2_t in the process
git-svn-id: https://svn.eduke32.com/eduke32@7001 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:14 +00:00
terminx
2f3e78a4b8 Fix potential dereference of null pointer when calling polymost_bindPth()
git-svn-id: https://svn.eduke32.com/eduke32@7000 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:09 +00:00
terminx
7eb3436bad Fix potential null pointer dereferences when rendering a model with no animations (?)
git-svn-id: https://svn.eduke32.com/eduke32@6997 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:19:55 +00:00
terminx
d4c9cc28d5 Minor fixups needed to build as a native VS project
git-svn-id: https://svn.eduke32.com/eduke32@6982 1a8010ca-5511-0410-912e-c29ae57300e0
2018-09-28 04:27:42 +00:00
terminx
e6277dd8da Replace a bunch of fall-through comments with our fallthrough__ macro.
git-svn-id: https://svn.eduke32.com/eduke32@6976 1a8010ca-5511-0410-912e-c29ae57300e0
2018-09-04 05:57:41 +00:00
terminx
e9961ec5a3 Silence stupid fucking warnings
git-svn-id: https://svn.eduke32.com/eduke32@6968 1a8010ca-5511-0410-912e-c29ae57300e0
2018-08-09 16:07:09 +00:00
terminx
f8fc87db78 Work around strange internal compiler error with gcc 8.2.0...
git-svn-id: https://svn.eduke32.com/eduke32@6965 1a8010ca-5511-0410-912e-c29ae57300e0
2018-08-09 16:06:55 +00:00
hendricks266
e38dc3f674 Remove redundant code from Polymost fog
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6961 1a8010ca-5511-0410-912e-c29ae57300e0
2018-08-02 01:21:16 +00:00
pogokeen
eb964f15d8 polymost.cpp/glsurface.cpp: Don't print shader compile status to the console on success.
git-svn-id: https://svn.eduke32.com/eduke32@6960 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-30 23:01:48 +00:00
hendricks266
0116b51b2d softsurface: Perform a "divisor known at compile time" optimization
git-svn-id: https://svn.eduke32.com/eduke32@6947 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-23 02:55:46 +00:00
terminx
f181db5776 MSVC build fix
git-svn-id: https://svn.eduke32.com/eduke32@6945 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-21 00:18:18 +00:00
pogokeen
1df7127609 Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
When glsurface is available, use GL to upscale the render buffer.
Additionally, fix build issues with sdlayer12 introduced by GLAD changes (r6656).

git-svn-id: https://svn.eduke32.com/eduke32@6939 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-14 21:36:44 +00:00
pogokeen
1b932fddaf sdlayer.cpp: Don't destroy window resouces if switching between software rendering on glsurface and Polymost/Polymer
git-svn-id: https://svn.eduke32.com/eduke32@6938 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-14 21:36:34 +00:00
pogokeen
a13a8bf579 polymost.cpp: make c_wrapThreshold consistent between POLYMOST1_BASIC_FRAGMENT_SHADER_CODE and POLYMOST1_EXTENDED_FRAGMENT_SHADER_CODE
git-svn-id: https://svn.eduke32.com/eduke32@6937 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-03 04:29:23 +00:00
pogokeen
facc69f142 polymost.cpp: fix rendering for indexed colour textures to match original behaviour when !r_usetileshades or globalflags & GLOBAL_NO_GL_TILESHADES
Additionally, fix issue in polymost_setShade() where shade calculation was happening after a check for whether or not the shade needed to be updated.

git-svn-id: https://svn.eduke32.com/eduke32@6936 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-03 04:29:19 +00:00
pogokeen
29c2863750 sdlayer.cpp: fix software renderer crash affecting Mapster32 due to improper handling of lockcount in videoBeginDrawing()/videoEndDrawing() when using glsurface
git-svn-id: https://svn.eduke32.com/eduke32@6933 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-28 02:00:42 +00:00
pogokeen
9e90b0633b glsurface.h/.cpp: change how the palette is handled and fix tinting/fading
git-svn-id: https://svn.eduke32.com/eduke32@6932 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-25 14:53:46 +00:00
pogokeen
a0faeaf8f6 Revert a number of changes from r6929 and r6930 that are no longer necessary.
Fix root causes of issues causing crash and black screen in Mapster32 when switching back and forth between 3D & 2D modes

git-svn-id: https://svn.eduke32.com/eduke32@6931 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-25 14:53:42 +00:00
terminx
d0e73aa85e Temporary workaround for palette or GL surface issue wherein launching Mapster32 into 2d mode produces a black screen until switching to 3d mode and back
git-svn-id: https://svn.eduke32.com/eduke32@6930 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-24 00:55:29 +00:00
terminx
bcb7815118 Fix crash in Mapster32 when switching from GL 3d mode to 2d mode.
git-svn-id: https://svn.eduke32.com/eduke32@6929 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-24 00:55:23 +00:00
terminx
cbf6dc3c42 Use aligned memory allocation for GL surface
git-svn-id: https://svn.eduke32.com/eduke32@6928 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-24 00:55:17 +00:00
pogokeen
d5b669ebe5 Don't allow GL modes if GL Major Version is less than 2.
Additionally, fix build issues for RENDERTYPE=WIN introduced in r6827.

git-svn-id: https://svn.eduke32.com/eduke32@6921 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-13 19:15:22 +00:00
pogokeen
7fd844a795 sdlayer.cpp: don't alter desktop composition using win_setvideomode() if we're creating an SDL window for rendering GL
git-svn-id: https://svn.eduke32.com/eduke32@6920 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-13 19:15:19 +00:00
pogokeen
9d243606d0 When OpenGL is available, prefer using the new glsurface to blit the classic renderer's 8-bit buffer to the screen.
git-svn-id: https://svn.eduke32.com/eduke32@6919 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-13 19:15:16 +00:00
pogokeen
38de24d7eb tilepacker.cpp: instead of maintaining the heap on each insertion, maxheap_buildHeap() on tilepacker_pack()
git-svn-id: https://svn.eduke32.com/eduke32@6918 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-13 19:15:10 +00:00
pogokeen
054f25d7ef palette.cpp: don't call uploadbasepalette() if USE_OPENGL is not defined
git-svn-id: https://svn.eduke32.com/eduke32@6915 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-12 02:13:32 +00:00
pogokeen
8bf9ad1c31 engine.cpp: fix issue introduced in r6905 where voxels with fractional scaling would not be handled correctly in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@6907 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-30 12:01:42 +00:00
pogokeen
014cf67753 tiles.cpp: fix texcache.cpp:CLEAR_GL_ERRORS() hang on some drivers when trying to create GL textures for tiles when we have no GL context.
This could occur when returning to 2D mode from 3D mode in Mapster32 as videoSet2DMode() does not affect the result of videoGetRenderMode() despite destroying the GL context.

git-svn-id: https://svn.eduke32.com/eduke32@6906 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-26 22:11:25 +00:00
pogokeen
db1220cd11 engine.cpp: fix issue with voxmodel_t voxels not having their scale set properly due to defs being processed before PolymostProcessVoxels()
git-svn-id: https://svn.eduke32.com/eduke32@6905 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-23 15:04:56 +00:00
pogokeen
5ff4e22eb9 engine.cpp: fix classicDrawVoxel() positioning bugs by:
+avoid adding the pivot's z offset again after it was already added in classicDrawSprite()
+offset the voxel object by half of the voxel object's z size

git-svn-id: https://svn.eduke32.com/eduke32@6904 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-23 15:04:52 +00:00
hendricks266
9b495ea67f Ensure that anywhere the def parser takes a tilenum or palnum accepts defined tokens in addition to integer literals, if it doesn't already.
Affects fogpal, nofloorpalrange, setuptilerange, dummytilerange, undefinetilerange, definemodelframe, definevoxeltiles, texhitscanrange, nofullbrightrange, and light.

git-svn-id: https://svn.eduke32.com/eduke32@6896 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-23 05:43:35 +00:00
pogokeen
5ee2bbc771 polymost_drawpoly(): fix issue where mirrors wouldn't update the depth buffer
git-svn-id: https://svn.eduke32.com/eduke32@6888 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-17 22:33:13 +00:00
pogokeen
d6d078114c engine.cpp/.h: clean up & fix lintersect(). Additionally, add support for finding intersections of collinear line segments.
git-svn-id: https://svn.eduke32.com/eduke32@6886 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-15 16:45:34 +00:00
pogokeen
a4736f6bf7 polymost_bindPth(): Fix issue where non-indexed colour, non-hightile textures (including those with polytintflags HICTINT_USEONART or HICTINT_ALWAYSUSEART) would not render correctly while r_useindexedcolortextures is set.
git-svn-id: https://svn.eduke32.com/eduke32@6885 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-08 22:47:55 +00:00
pogokeen
dcdffb73d0 Dynamic tilepacking for indexed colour textures
git-svn-id: https://svn.eduke32.com/eduke32@6883 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-08 17:32:16 +00:00
pogokeen
fdaf5a8ac7 polymost_resetVertexPointers(): remove erroneous glBindBuffer call
git-svn-id: https://svn.eduke32.com/eduke32@6881 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-08 17:32:07 +00:00
hendricks266
58f5b34143 Fix some printf warnings.
git-svn-id: https://svn.eduke32.com/eduke32@6872 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-02 07:13:04 +00:00
terminx
64b37dc581 Direct cache1d error messages to log instead of stdout
git-svn-id: https://svn.eduke32.com/eduke32@6865 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-29 17:20:11 +00:00
terminx
07ec86c4af Mapster32: second attempt at preventing extra wall points from being inserted on some walls with the batch point insert tool
git-svn-id: https://svn.eduke32.com/eduke32@6863 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-29 17:20:01 +00:00
terminx
a407661354 Mapster32: use sc_XXX defines from scancodes.h instead of unlabeled hex scancodes when checking keystatus[]
git-svn-id: https://svn.eduke32.com/eduke32@6860 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 10:15:27 +00:00
terminx
b1c44af6f8 Indentation
git-svn-id: https://svn.eduke32.com/eduke32@6858 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 10:15:17 +00:00
terminx
b4a8656910 Fix Mapster32 bug where sometimes you'd get two points instead of one when pressing enter to insert points where the lines intersect with the wall drawing tool
git-svn-id: https://svn.eduke32.com/eduke32@6857 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 10:15:12 +00:00
terminx
b932485a1d macOS build fix
git-svn-id: https://svn.eduke32.com/eduke32@6855 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:36:14 +00:00
terminx
f903aac29f Fix warning
git-svn-id: https://svn.eduke32.com/eduke32@6852 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:57 +00:00
terminx
df50dcd897 Change mouseGrabInput()'s parameter to a bool
git-svn-id: https://svn.eduke32.com/eduke32@6851 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:52 +00:00
terminx
ee4df7fde5 Fix a couple of warnings in the new versions of LZ4 and Miniz
git-svn-id: https://svn.eduke32.com/eduke32@6850 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:45 +00:00
terminx
4cd19d5435 Update Miniz
git-svn-id: https://svn.eduke32.com/eduke32@6849 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:34 +00:00
terminx
5522ac0f2d Rename int64.h to fix16_int64.h
git-svn-id: https://svn.eduke32.com/eduke32@6848 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:25 +00:00
terminx
64b0755ec5 Update xxHash
git-svn-id: https://svn.eduke32.com/eduke32@6847 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:17 +00:00
terminx
b3aa64a026 Update lz4
git-svn-id: https://svn.eduke32.com/eduke32@6846 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:11 +00:00
terminx
1cb6ab9db1 Prevent divide by 0 when SDL_GetCurrentDisplayMode()/SDL_GetClosestDisplayMode() say the refresh rate is 0
git-svn-id: https://svn.eduke32.com/eduke32@6833 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:04:07 +00:00
terminx
87d19d5cde More function name shit
git-svn-id: https://svn.eduke32.com/eduke32@6832 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:04:00 +00:00
terminx
19c43b84b3 Function names
git-svn-id: https://svn.eduke32.com/eduke32@6831 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:47 +00:00
terminx
e5bcc1cf81 More function name cleanup
git-svn-id: https://svn.eduke32.com/eduke32@6830 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:30 +00:00
terminx
1fd209444f Continuing the quest for clearer function names
git-svn-id: https://svn.eduke32.com/eduke32@6829 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:12 +00:00
terminx
0340e3cc0f Engine function name cleanup round 2
git-svn-id: https://svn.eduke32.com/eduke32@6828 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:02:51 +00:00
terminx
ee63d2c070 Beginnings of baselayer.cpp/.h refactor. This is 99.9% renames.
git-svn-id: https://svn.eduke32.com/eduke32@6827 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:02:31 +00:00
terminx
f41dc7b9c4 This is supposed to enable the discrete GPU on NVIDIA Optimus and AMD PowerXpress setups
git-svn-id: https://svn.eduke32.com/eduke32@6826 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:02:18 +00:00
terminx
6cd5baf5c7 Replace a couple checks for qsetmode==200 with in3dmode(), because it's literally a macro that does that
git-svn-id: https://svn.eduke32.com/eduke32@6814 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:42:53 +00:00
terminx
4b5b6de13c Remove useless switch/case setup in nextpage()
git-svn-id: https://svn.eduke32.com/eduke32@6813 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:42:47 +00:00
terminx
d2a3e2a70d Revert a small change to cache1d and default lz4CompressionLevel to 5
git-svn-id: https://svn.eduke32.com/eduke32@6812 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:42:43 +00:00
terminx
851c7755c2 Use CSTAT_SPRITE_ALIGNMENT_* enums in a couple places
git-svn-id: https://svn.eduke32.com/eduke32@6811 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:42:38 +00:00
terminx
16a72c4530 Untabify engine_priv.h
git-svn-id: https://svn.eduke32.com/eduke32@6809 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:42:27 +00:00
terminx
86a4158b8a Epic fuckup
git-svn-id: https://svn.eduke32.com/eduke32@6808 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-05 05:39:33 +00:00
terminx
1b2ab0edad cache1d changes, also implements lz4compressionlevel cvar to control the speed vs side trade-off for savegame compression
git-svn-id: https://svn.eduke32.com/eduke32@6807 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-05 04:39:30 +00:00
terminx
3d0a4c37d4 Minor png writer fixups
git-svn-id: https://svn.eduke32.com/eduke32@6803 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-04 20:48:10 +00:00
terminx
7fc541f0d5 #if guard unncessary mouse position check with SDL2
git-svn-id: https://svn.eduke32.com/eduke32@6797 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:38 +00:00
terminx
f3843a9a3a Branchless sectorofwall_internal()
git-svn-id: https://svn.eduke32.com/eduke32@6794 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:23 +00:00
pogokeen
136dd514e1 Switched Duke3D to use new LZ4 dfwrite()/kdfread() implementations to improve compression/decompression speed.
SV_MINOR_VER is incremented as using this alternate compression algorithm is not backwards compatible with older saves/demos.

git-svn-id: https://svn.eduke32.com/eduke32@6789 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-23 21:41:02 +00:00
pogokeen
b969687689 texcache.cpp: Override PTH_INDEXED and fall back to pre-processing tiles if high colour tint effects are being used on indexed colour art
git-svn-id: https://svn.eduke32.com/eduke32@6788 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-23 04:02:35 +00:00
pogokeen
c1d7d1bfe0 Fix console background disappearing intermittently
git-svn-id: https://svn.eduke32.com/eduke32@6785 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 07:13:30 +00:00
pogokeen
ab07afad76 polymost.cpp: fix shadeFactor not being set properly for non-indexed colour textures
git-svn-id: https://svn.eduke32.com/eduke32@6784 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 07:13:25 +00:00
pogokeen
7b2c468f04 Polymost: center texel fetches for palette lookups and add various optimizations related to indexed texture changes
git-svn-id: https://svn.eduke32.com/eduke32@6777 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-21 20:41:32 +00:00
pogokeen
a364b7bbfd Polymost palette-indexed texture rendering
git-svn-id: https://svn.eduke32.com/eduke32@6776 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-21 20:41:26 +00:00
hendricks266
01606bb6fb Instrument the code to build without the struct trackers and disable them when the build options eliminate all uses of them (currently USE_OPENGL=0).
git-svn-id: https://svn.eduke32.com/eduke32@6769 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:26:01 +00:00
hendricks266
548d335316 Polymer: Fix smoothness of q16 mouse aiming
git-svn-id: https://svn.eduke32.com/eduke32@6765 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-13 23:29:42 +00:00
terminx
491783d81e Fix Polymer issues introduced with change to Q16.16 view angles
git-svn-id: https://svn.eduke32.com/eduke32@6760 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 10:20:53 +00:00
terminx
ef853e8b92 Inline drawrooms() wrapper
git-svn-id: https://svn.eduke32.com/eduke32@6759 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 05:55:50 +00:00
hendricks266
bfc6b7589e Improve file loading
git-svn-id: https://svn.eduke32.com/eduke32@6757 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 03:10:53 +00:00
hendricks266
fba53b144a Accept "BUILDART" prepended to ART files
git-svn-id: https://svn.eduke32.com/eduke32@6755 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 02:51:24 +00:00
terminx
ee37c04623 Remove attempt at being compatible with the original ranges of ang and horiz values, and introduce a q16 version of drawrooms (and showroom)
git-svn-id: https://svn.eduke32.com/eduke32@6735 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 12:02:03 +00:00
terminx
a76750df55 Q16.16 for player angle, too
git-svn-id: https://svn.eduke32.com/eduke32@6725 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:18 +00:00
terminx
4d8bb170a3 Use Q16.16 fixed point for player horiz
git-svn-id: https://svn.eduke32.com/eduke32@6724 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:05 +00:00
hendricks266
322f1b46dd Disable the switching of keyboard layout on window focus gain and loss.
git-svn-id: https://svn.eduke32.com/eduke32@6708 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 20:27:58 +00:00
hendricks266
e26760b6af Use the user's desktop resolution, fullscreen, as the default, instead of 1024x768 windowed.
git-svn-id: https://svn.eduke32.com/eduke32@6704 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 14:46:52 +00:00
hendricks266
6f7313a46a Fix whitespace issues
git-svn-id: https://svn.eduke32.com/eduke32@6700 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 14:46:36 +00:00
pogokeen
c0b0ed2240 polymost.cpp: fix polymost_dorotatesprite() issue where sprites could be rendered with fractional positions and sizes leading to GL filtering imperfections.
git-svn-id: https://svn.eduke32.com/eduke32@6698 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 11:26:40 +00:00
pogokeen
15b11232c3 sdlayer.h/winlayer.cpp: If a resolution is supported for fullscreen, also support the mode as a windowed resolution.
git-svn-id: https://svn.eduke32.com/eduke32@6696 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 02:48:06 +00:00
pogokeen
5370beb026 baselayer.cpp: add 1280x720 resolution to defaultres windowed resolutions
git-svn-id: https://svn.eduke32.com/eduke32@6695 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 02:48:03 +00:00
pogokeen
9f48927ea8 sdlayer.cpp: fix vsync heartbeat issue on some NVidia & Intel drivers
git-svn-id: https://svn.eduke32.com/eduke32@6689 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 23:25:56 +00:00
pogokeen
e5c6cc2238 sdlayer.cpp: remove unnecessary call to SDL_WarpMouseInWindow() on SDL2 that was causing issues with mouse movement when vsync was enabled on some hardware
git-svn-id: https://svn.eduke32.com/eduke32@6683 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 03:38:54 +00:00
pogokeen
9001ec60a0 Polymost: workaround for texcache expecting all mipmap levels to be available
git-svn-id: https://svn.eduke32.com/eduke32@6675 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-19 06:11:44 +00:00
hendricks266
dc7e727f0c Fix the definetint def token, broken in r6557.
git-svn-id: https://svn.eduke32.com/eduke32@6674 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-18 00:24:54 +00:00
hendricks266
3ae7cb1de5 Replace bespoke CON/def module and clipmap filename array reallocing with a new class, GrowArray.
git-svn-id: https://svn.eduke32.com/eduke32@6673 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-17 22:30:39 +00:00
pogokeen
d6926cb7d3 Fix building on Visual Studio after GLAD & Polymost changes
git-svn-id: https://svn.eduke32.com/eduke32@6671 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-17 06:38:15 +00:00
pogokeen
59b01d9d67 Polymost: fix typo causing bug where persistentStreamBuffer was being reset to the config value when it should be disabled
git-svn-id: https://svn.eduke32.com/eduke32@6669 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 08:35:45 +00:00