Commit graph

8 commits

Author SHA1 Message Date
Christoph Oelckers
fc11f537f7 - project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
2021-01-10 20:31:32 +01:00
Christoph Oelckers
51205fbdac - split actInit into several smaller functions. 2020-12-06 12:52:08 +01:00
Christoph Oelckers
eee972d446 - removed some unused functions from actor.cpp. 2020-12-06 12:51:46 +01:00
Christoph Oelckers
045e487859 - actInit cleanup, new iterators returning DBloodActor. 2020-12-06 12:51:46 +01:00
Christoph Oelckers
2f4abf93af - fixed loading of Blood savegames.
This was a strange case of C++ not doing what was to be expected due to hidden semantics.
Note: never assign {} to a type that has a non-default constructor!
Fixes #212
2020-12-06 08:18:03 +01:00
Christoph Oelckers
aba3539275 - moved dudeSlope fully into DBloodActor. 2020-12-04 18:03:02 +01:00
Christoph Oelckers
502d911a95 - refactored Blood's AI callback interface to only use a single DBloodActor parameter. 2020-12-04 18:03:01 +01:00
Christoph Oelckers
0ac41e0b5a - drafted a DBloodActor to wrap the multitude of arrays (12 overall!) in which an actor is split up. 2020-12-04 18:03:01 +01:00