Christoph Oelckers
|
ce78b23fb6
|
- converted FuncAnim into a class
|
2021-10-15 21:06:53 +02:00 |
|
Christoph Oelckers
|
957db8e2b6
|
- activated Polish translation.
|
2021-10-15 19:16:50 +02:00 |
|
Christoph Oelckers
|
d130a43aa0
|
- preparations for cleaning up Exhumed's event dispatcher.
|
2021-10-15 18:51:22 +02:00 |
|
Christoph Oelckers
|
b725adc426
|
- Exhumed: split up the message word for event messages.
|
2021-10-15 18:49:35 +02:00 |
|
Christoph Oelckers
|
2ee7be0382
|
- Exhumed: split up the value parameter of the run list.
|
2021-10-15 18:37:39 +02:00 |
|
Christoph Oelckers
|
719081824a
|
- exhumedactor.h added.
|
2021-10-15 00:18:37 +02:00 |
|
Christoph Oelckers
|
d2beee587d
|
- updated version.h.
|
2021-10-14 22:50:12 +02:00 |
|
Christoph Oelckers
|
2396c89fb9
|
- migrated EVENT to use its actor pointer.
|
2021-10-14 21:59:49 +02:00 |
|
Christoph Oelckers
|
f430c28f88
|
- split up evSend
# Conflicts:
# source/games/blood/src/nnexts.cpp
|
2021-10-14 21:59:49 +02:00 |
|
Christoph Oelckers
|
efc791ee00
|
- route all remaining calls to evPost and evKill through type specific variants.
|
2021-10-14 21:59:41 +02:00 |
|
Christoph Oelckers
|
b64aede68e
|
- made patrolBonkles local to the only function using this array.
|
2021-10-14 20:31:45 +02:00 |
|
Christoph Oelckers
|
71b144023d
|
- renamed evPost to evPostActor and evKill to evKillActor for clarity.
|
2021-10-14 20:31:17 +02:00 |
|
Christoph Oelckers
|
0ab33b7ffe
|
- need to pass the actor separately to getDataFieldOfObject.
We cannot use rxindex anymore.
|
2021-10-14 20:28:56 +02:00 |
|
Christoph Oelckers
|
e32ac93d96
|
- use the actor pointer in rxBuckets.
|
2021-10-14 20:27:36 +02:00 |
|
Christoph Oelckers
|
b449e0a43b
|
- event redirectors for rxBuckets.
|
2021-10-14 20:26:42 +02:00 |
|
Christoph Oelckers
|
40a8cd7fa3
|
- playerQavSceneProcess handled for rxBuckets
|
2021-10-14 20:25:10 +02:00 |
|
Christoph Oelckers
|
db9d4efdc9
|
- handled 4 aiFight functions for rxBuckets.
|
2021-10-14 19:53:08 +02:00 |
|
Christoph Oelckers
|
0ef388538d
|
- refactored 'mate' function for rxBucket.
|
2021-10-14 19:51:49 +02:00 |
|
Christoph Oelckers
|
1d04ce90e4
|
- first batch of rxBucket refactoring.
|
2021-10-14 19:49:18 +02:00 |
|
Christoph Oelckers
|
5d0086cb49
|
- renamed RXBUCKET.index to rxindex.
This will be needed for refactoring for easier lookup.
|
2021-10-14 19:41:22 +02:00 |
|
Christoph Oelckers
|
93e909dd58
|
- use actors in the CFX interface.
|
2021-10-14 19:41:01 +02:00 |
|
Christoph Oelckers
|
77c827e817
|
- renamed evKill and added an actor pointer to EVENT struct.
|
2021-10-14 19:37:53 +02:00 |
|
Christoph Oelckers
|
1e1764eda6
|
- got rid of fxSpawn.
|
2021-10-14 19:36:25 +02:00 |
|
Christoph Oelckers
|
085bd3a165
|
- replaced all fxSpawn calls with fxSpawnActor.
|
2021-10-14 19:35:05 +02:00 |
|
Christoph Oelckers
|
fbe2373972
|
- started cleanup of evPost calls by renaming the internal functions.
This just renames things - no changes in functionality.
|
2021-10-14 19:07:51 +02:00 |
|
Christoph Oelckers
|
2a1f31581c
|
- added null pointer checks to all event callback functions.
|
2021-10-14 19:07:24 +02:00 |
|
Christoph Oelckers
|
add368433e
|
- sanitized callback interface.
|
2021-10-14 19:07:00 +02:00 |
|
Christoph Oelckers
|
143e947839
|
- renamed variable for consistency.
|
2021-10-14 19:02:48 +02:00 |
|
Christoph Oelckers
|
562968262c
|
- moved spriteMass into DBloodActor
|
2021-10-14 19:01:10 +02:00 |
|
Christoph Oelckers
|
5519596a94
|
- refactored global sprite index arrays into pointer arrays.
|
2021-10-14 18:43:56 +02:00 |
|
Christoph Oelckers
|
b60caa362e
|
- fixed bad merge
|
2021-10-14 01:15:05 +02:00 |
|
Christoph Oelckers
|
62d0d3712e
|
- use a sprite flag to mark mapped sprites.
This avoids another global array which needs to be addressed by sprite index.
|
2021-10-14 15:09:43 +02:00 |
|
Christoph Oelckers
|
88e86b4248
|
- added 0 checks to all divisions for calculating dudeSlope.
I had it happen once that an actor was targeting itself here which resulted in zero distance and a division by zero exception.
|
2021-10-14 00:06:34 +02:00 |
|
Christoph Oelckers
|
46d2c52b19
|
- use correct math to access a texel's center for rendering voxels.
No idea if this was causing problem, but it surely wasn't 100% correct.
|
2021-10-13 00:12:58 +02:00 |
|
Christoph Oelckers
|
8d9d3d5f8f
|
- disabled palette emulation for the GLES backend.
Right now the shader does not support it and will require significant redesign to work well with the target hardware.
|
2021-10-13 00:09:18 +02:00 |
|
Christoph Oelckers
|
a358cf8516
|
- SW: eliminated all SPRITE_TAG# macros.
|
2021-10-12 22:21:08 +02:00 |
|
Christoph Oelckers
|
b1ac1ad585
|
- more changesprite* renaming.
|
2021-10-12 21:36:42 +02:00 |
|
Christoph Oelckers
|
2e37cc627c
|
- function renaming for clarity and easier lookup.
|
2021-10-12 21:36:42 +02:00 |
|
Christoph Oelckers
|
895ecc81bc
|
- const-ified some static arrays.
# Conflicts:
# source/games/blood/src/nnexts.cpp
|
2021-10-12 21:36:42 +02:00 |
|
Christoph Oelckers
|
3ea4c94266
|
- removed a few static array references.
|
2021-10-12 21:36:42 +02:00 |
|
Christoph Oelckers
|
a318129ff3
|
- iterators in ambient sound code.
|
2021-10-12 21:36:41 +02:00 |
|
Christoph Oelckers
|
3454fc397e
|
- a few target_i removed.
# Conflicts:
# source/games/blood/src/ai.cpp
|
2021-10-12 21:36:41 +02:00 |
|
Christoph Oelckers
|
dc5d32f510
|
- two missed iterators.
|
2021-10-12 21:36:41 +02:00 |
|
Christoph Oelckers
|
13348ca428
|
- a tiny bit of code cleanup.
|
2021-10-12 21:36:41 +02:00 |
|
Christoph Oelckers
|
b240d2b5bd
|
- aiunicult.cpp is done.
|
2021-10-12 21:36:41 +02:00 |
|
Christoph Oelckers
|
013eadfd9f
|
- genDudePrepare
|
2021-10-12 21:36:18 +02:00 |
|
Christoph Oelckers
|
fb5916a3dd
|
- canSwim et.al.
|
2021-10-12 21:29:12 +02:00 |
|
Christoph Oelckers
|
acec23e034
|
- ensure the 'slave' array in genDudeExtra is always free of gaps.
This will ensure that adding entries won't accidentally overwrite things.
|
2021-10-12 21:29:11 +02:00 |
|
Christoph Oelckers
|
6bee3b5ba0
|
- updateTargetOfSlaves, also storing the slave data as pointers and major cleanup of this function.
|
2021-10-12 21:29:11 +02:00 |
|
Christoph Oelckers
|
c42e26351e
|
- genDudeSpawn, genDudeTransform and updateTargetOfLeech.
|
2021-10-12 21:29:11 +02:00 |
|