Christoph Oelckers
|
f393b7e917
|
- floatified GetAngleToSprite
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2022-10-18 18:34:29 +02:00 |
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Christoph Oelckers
|
b5c315978c
|
- rename GetActorHeightF
(no edits here, just one replace.)
|
2022-10-18 18:34:28 +02:00 |
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Christoph Oelckers
|
c65c317665
|
- eliminate GetActorHeight
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2022-10-18 18:34:28 +02:00 |
|
Christoph Oelckers
|
55d01509fa
|
- handle most of move.cpp.
|
2022-10-18 18:34:28 +02:00 |
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Christoph Oelckers
|
029e0f6fa4
|
- floatified most of the grenade code and GetWallNormal
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2022-10-18 18:34:27 +02:00 |
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Christoph Oelckers
|
e7f581a4fd
|
- floatified AngleChase.
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2022-10-18 18:34:25 +02:00 |
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Christoph Oelckers
|
f8c789fdcb
|
- floatified DExhumedActor::angle2
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2022-10-18 18:34:25 +02:00 |
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Christoph Oelckers
|
b777517789
|
- floatified MoveSector's API.
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2022-10-18 18:34:25 +02:00 |
|
Christoph Oelckers
|
9d8f06612f
|
- floatified MoveSector
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2022-10-18 18:34:25 +02:00 |
|
Christoph Oelckers
|
c4a8cda95f
|
- decrypted some leftover raw disassembly code in MoveSector
|
2022-10-18 18:34:24 +02:00 |
|
Christoph Oelckers
|
559fe495fb
|
- floatified movesprite and the thrust vector.
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2022-10-18 18:34:24 +02:00 |
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Christoph Oelckers
|
5365066c05
|
- renamed variable to match its main purpose.
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2022-10-18 18:34:24 +02:00 |
|
Christoph Oelckers
|
8137718133
|
- floatified movespritez
|
2022-10-18 18:34:24 +02:00 |
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Christoph Oelckers
|
a62dcac514
|
- floatified BelowNear and deleted unused GetActorExtents.
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2022-10-18 18:34:24 +02:00 |
|
Christoph Oelckers
|
9850c791e3
|
- lots of set_int_vel.
|
2022-10-17 17:25:59 +02:00 |
|
Christoph Oelckers
|
fdc6a49a97
|
- another movesprite wrapper to get rid of int_yvel and int_xvel
|
2022-10-17 17:25:59 +02:00 |
|
Christoph Oelckers
|
47ad4fccdc
|
- convert all set/add_int_x/yvel calls
|
2022-10-17 17:25:59 +02:00 |
|
Christoph Oelckers
|
6c44728d4a
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- deleted GetUpAngle
The only caller of this function did not even use its result so it all went to waste
|
2022-10-17 17:25:59 +02:00 |
|
Christoph Oelckers
|
1ba20c7dce
|
- wrapped most clipdist assignments
|
2022-10-17 17:03:53 +02:00 |
|
Christoph Oelckers
|
ef47040630
|
- renaming stuff for search purposes
|
2022-10-17 17:03:53 +02:00 |
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Christoph Oelckers
|
3fc592c505
|
- wrap clipdist copy
|
2022-10-17 17:03:53 +02:00 |
|
Christoph Oelckers
|
08a53188a8
|
- wrapped all literal assignments to clipdist - part 4
|
2022-10-17 17:03:53 +02:00 |
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Christoph Oelckers
|
3e36b5627b
|
- wrap clipdist << 2
|
2022-10-17 17:03:52 +02:00 |
|
Mitchell Richters
|
fc47cec222
|
- Exhumed: Change inita into a DAngle.
|
2022-10-15 13:32:03 +02:00 |
|
Mitchell Richters
|
e84a0f3245
|
- Exhumed: Floatify nQuake[] array.
|
2022-10-15 13:32:02 +02:00 |
|
Christoph Oelckers
|
e5b2a0f0a6
|
- simple angle stuff.
|
2022-10-15 12:42:31 +02:00 |
|
Christoph Oelckers
|
b462c3d998
|
- consolidated Exhumed’s velocity setters
|
2022-10-15 11:35:37 +02:00 |
|
Christoph Oelckers
|
eed7f0806c
|
- more quick replacements
|
2022-10-15 10:15:21 +02:00 |
|
Christoph Oelckers
|
3e76d49b6e
|
- removed the mul vel wrappers
|
2022-10-15 10:15:21 +02:00 |
|
Christoph Oelckers
|
6fd8dae380
|
- removed the non-Blood float_* access wrappers
|
2022-10-15 10:15:21 +02:00 |
|
Christoph Oelckers
|
62ba753585
|
- remove vel clear wrappers
|
2022-10-15 10:15:21 +02:00 |
|
Christoph Oelckers
|
9621cd08d2
|
- use PlayerIndex plus a bit of cleanup.
|
2022-10-14 23:17:45 +02:00 |
|
Christoph Oelckers
|
45d95ec053
|
- spr.yvel is gone in Exhumed
|
2022-10-14 23:13:34 +02:00 |
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Christoph Oelckers
|
490d4d3555
|
- set_int_yvel
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2022-10-14 23:13:34 +02:00 |
|
Christoph Oelckers
|
b0e67ab88d
|
- clear_yvel
|
2022-10-14 23:13:34 +02:00 |
|
Christoph Oelckers
|
9600face4a
|
- the rest.
|
2022-10-14 23:13:33 +02:00 |
|
Christoph Oelckers
|
33eeb8d9c2
|
- right shifts
|
2022-10-14 23:13:33 +02:00 |
|
Christoph Oelckers
|
ec88d1ea6c
|
- set_int_xvel
|
2022-10-14 23:13:32 +02:00 |
|
Christoph Oelckers
|
fb1a9881e3
|
- half done with xvel
|
2022-10-14 23:13:32 +02:00 |
|
Christoph Oelckers
|
36f109502d
|
- use clear_xvel wrapper.
|
2022-10-14 23:02:11 +02:00 |
|
Christoph Oelckers
|
56e5388150
|
- handle 'zvel >' comparisons with constants.
|
2022-10-14 22:55:27 +02:00 |
|
Christoph Oelckers
|
7e8afd58da
|
- handle 'zvel <' comparisons with constants.
|
2022-10-14 22:53:22 +02:00 |
|
Christoph Oelckers
|
07bac24234
|
- quickly got rid of a significant bunch of int_zvel calls.
Mapping to float_zvel what could be done with search and replace.
|
2022-10-14 20:31:57 +02:00 |
|
Christoph Oelckers
|
446b02c11b
|
- Exhumed: separate AngleChase abuse from zvel variable.
|
2022-10-14 20:31:57 +02:00 |
|
Christoph Oelckers
|
999cd16b24
|
- use clear_zvel
|
2022-10-14 20:31:57 +02:00 |
|
Christoph Oelckers
|
8946a66350
|
- handle zvel multiplications with a wrapper.
This completes wrapping of zvel.
|
2022-10-14 20:31:56 +02:00 |
|
Christoph Oelckers
|
231107921e
|
- handle a few more operators
|
2022-10-14 20:31:56 +02:00 |
|
Christoph Oelckers
|
588af5aa71
|
- add_int_zvel with -
|
2022-10-14 20:31:56 +02:00 |
|
Christoph Oelckers
|
8bfedc327f
|
- add_int_zvel
|
2022-10-14 20:31:56 +02:00 |
|
Christoph Oelckers
|
6ddfd8e97a
|
- set_int_zvel
|
2022-10-14 20:31:55 +02:00 |
|
Christoph Oelckers
|
70d0d0622b
|
- wrapped 0 assignments to zvel
|
2022-10-14 20:31:55 +02:00 |
|
Christoph Oelckers
|
a9d96864d3
|
- more zvel wrapping
|
2022-10-14 20:31:55 +02:00 |
|
Christoph Oelckers
|
3f7b423a4a
|
- zvel wrapping, part 1.
|
2022-10-14 20:31:55 +02:00 |
|
Christoph Oelckers
|
785575604b
|
- no need to use int_delta when all we want is the angle.
|
2022-10-13 22:54:43 +02:00 |
|
Christoph Oelckers
|
6ce01e24d2
|
- renamed walltype::delta and walltype::center
|
2022-10-13 22:54:42 +02:00 |
|
Christoph Oelckers
|
70d0b2ea93
|
- Exhumed: floatified most of CreatePushBlock
|
2022-10-13 22:54:42 +02:00 |
|
Christoph Oelckers
|
559c24fa92
|
- 3 simple set_int_pos replacements
|
2022-10-13 20:58:12 +02:00 |
|
Christoph Oelckers
|
93fd94ecbb
|
- partial floatification of movesprite
|
2022-10-13 20:23:52 +02:00 |
|
Christoph Oelckers
|
d573ba4cad
|
- pass map start as DVector3
|
2022-10-13 00:59:01 +02:00 |
|
Christoph Oelckers
|
97223af592
|
- silenced a few conversion truncation warnings.
|
2022-10-12 15:49:07 +02:00 |
|
Christoph Oelckers
|
72187a7f3b
|
- mummy’s cansee and FindPlayer
|
2022-10-11 18:09:05 +02:00 |
|
Christoph Oelckers
|
766ddeb445
|
- one more batch of trivial replacements
|
2022-10-09 08:21:53 +02:00 |
|
Christoph Oelckers
|
7152868077
|
- trivial replacements in Exhumed.
|
2022-10-09 08:21:53 +02:00 |
|
Christoph Oelckers
|
0ee39bfad9
|
- getangle cleanup
|
2022-10-08 16:11:23 +02:00 |
|
Christoph Oelckers
|
4403a6a411
|
- eliminated redundant and less precise GetMyAngle function
The engine's getangle function just works fine here.
|
2022-10-08 16:11:23 +02:00 |
|
Christoph Oelckers
|
3a77742b72
|
- handle most set_int_z calls in Exhumed
|
2022-10-08 16:11:23 +02:00 |
|
Christoph Oelckers
|
8ee10c5488
|
- Exhumed: use DVector3 in BuildAnim and some related code
|
2022-10-08 10:06:03 +02:00 |
|
Christoph Oelckers
|
3a9f9988f4
|
- redid clipinsidebox* functions.
* Completely rewritten to be less obtuse.
* Consolidated the two variants.
* Renamed to be clearer about what they do.
|
2022-10-05 18:31:45 +02:00 |
|
Christoph Oelckers
|
b9d0c9d6ba
|
- simplified slope sprite code a bit and got rid of clipinsidebox overload.
|
2022-10-05 18:29:30 +02:00 |
|
Christoph Oelckers
|
8f4c418a1b
|
- pos simplifications
|
2022-10-05 18:00:25 +02:00 |
|
Christoph Oelckers
|
f485f9d42e
|
- batch of set_int_pos in Exhumed
|
2022-10-05 17:36:31 +02:00 |
|
Christoph Oelckers
|
d55a84d7eb
|
- set_int_ang in Exhumed
|
2022-10-04 23:56:44 +02:00 |
|
Christoph Oelckers
|
f54e4b8a9a
|
- more int_ang()
|
2022-10-04 23:56:43 +02:00 |
|
Christoph Oelckers
|
33d5b54ce0
|
- use int_ang().
|
2022-10-04 23:56:43 +02:00 |
|
Christoph Oelckers
|
735b9a8fed
|
- renamed ang to __int_angle
|
2022-10-04 23:56:42 +02:00 |
|
Christoph Oelckers
|
c84d75b8bf
|
- use inline access functions to read floorz/ceilingz.
|
2022-08-27 09:58:16 +02:00 |
|
Christoph Oelckers
|
0672572e63
|
- renamed sectortype::floorz and ceilingz as preparation for floatification
|
2022-08-27 09:47:48 +02:00 |
|
Christoph Oelckers
|
43bd8acb31
|
- Exhumed: renamed all spr.pos.
|
2022-08-26 19:53:08 +02:00 |
|
Christoph Oelckers
|
255e12872c
|
- Exhumed: third batch of refactoring writes to spr.pos.
|
2022-08-26 19:53:07 +02:00 |
|
Christoph Oelckers
|
aab13addb7
|
-renamed spritetype’s owner field to ‚intowner‘
Mainly for easier searching.
Also remove the duplicate ‚detail‘ field.
|
2022-05-24 00:30:41 +02:00 |
|
Christoph Oelckers
|
f44736a5b6
|
-use an access function for reading wall positions so that we have a non-modifiable value wherever this is possible.
|
2022-02-15 22:18:23 +01:00 |
|
Christoph Oelckers
|
89ef81da55
|
- renamed walltype::pos as preparation for refactoring.
no functional changes here
|
2022-02-15 22:18:22 +01:00 |
|
Christoph Oelckers
|
5498699faf
|
- use DCoreActor::sector() wherever possible.
|
2021-12-30 16:51:56 +01:00 |
|
Mitchell Richters
|
8f468607ff
|
- Exhumed: Replace Player velocity and damage variables with vectors.
|
2021-12-31 00:19:33 +11:00 |
|
Mitchell Richters
|
9bbb54fe2e
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
|
Christoph Oelckers
|
fb53f32603
|
- handle the remaining write accesses to ceilingz and floorz.
Everything is routed through the wrapper functions now.
|
2021-12-30 09:58:14 +01:00 |
|
Christoph Oelckers
|
de3e66016c
|
- removed the Actor() access method from Exhumed's player as well.
|
2021-12-30 09:58:06 +01:00 |
|
Mitchell Richters
|
95d270fbdd
|
- Exhumed: Clean up local functions variables to prevent redefinition conflicts.
|
2021-12-30 09:57:31 +01:00 |
|
Christoph Oelckers
|
301350ef8c
|
- remaining s() in move.cpp
|
2021-12-30 09:57:27 +01:00 |
|
Christoph Oelckers
|
23f274120c
|
- Exhumed: pActor->s() in move.cpp
|
2021-12-30 09:57:24 +01:00 |
|
Christoph Oelckers
|
1bb7f3764d
|
- handle all s() cases in Exhumed using pSprite but not pActor->s().
|
2021-12-30 09:57:23 +01:00 |
|
Mitchell Richters
|
baf78848eb
|
- Replace spritetypebase z with pos.Z calls and eliminate spritetypebase pos union.
|
2021-12-30 09:57:06 +01:00 |
|
Mitchell Richters
|
cecb8dc48e
|
- Replace spritetypebase y with pos.Y calls.
|
2021-12-30 09:57:05 +01:00 |
|
Mitchell Richters
|
33ca55023f
|
- Replace spritetypebase x with pos.X calls.
|
2021-12-30 09:57:05 +01:00 |
|
Mitchell Richters
|
09e00a69fe
|
- Replace walltype y with pos.Y calls and eliminate walltype pos union.
|
2021-12-30 09:57:04 +01:00 |
|
Mitchell Richters
|
51b647da87
|
- Replace walltype x with pos.X calls.
|
2021-12-30 09:57:04 +01:00 |
|
Mitchell Richters
|
b2ab64bb62
|
- Capitalise vec3_t z variable.
|
2021-12-30 09:57:03 +01:00 |
|
Mitchell Richters
|
68e2691be7
|
- Capitalise vec3_t y variable.
|
2021-12-30 09:57:03 +01:00 |
|
Mitchell Richters
|
c549cc5276
|
- Capitalise vec3_t x variable.
|
2021-12-30 09:57:02 +01:00 |
|
Mitchell Richters
|
118ceb18ca
|
- Capitalise vec2_t y variable.
|
2021-12-30 09:57:02 +01:00 |
|