Mitchell Richters
|
27be72c7ec
|
- Duke: Remove player_struct::posGet() .
|
2022-12-11 18:41:43 +01:00 |
|
Mitchell Richters
|
b42672dcf9
|
- Duke: Remove player_struct::posZget() .
|
2022-12-11 18:41:43 +01:00 |
|
Mitchell Richters
|
bd8a6dd956
|
- Duke: Remove player_struct::posZadd() .
|
2022-12-11 18:41:43 +01:00 |
|
Mitchell Richters
|
92dd6c9795
|
- Duke: Remove player_struct::posXY() .
|
2022-12-11 18:41:43 +01:00 |
|
Mitchell Richters
|
6f102e1171
|
- Duke: Remove player_struct::posX() and player_struct::posY() .
|
2022-12-11 18:41:43 +01:00 |
|
Mitchell Richters
|
b1bd59db41
|
- Duke: Clean up all player position calls referencing gs.playerheight that don't need it when using the sprite height.
|
2022-12-11 18:41:42 +01:00 |
|
Mitchell Richters
|
29f2212d8f
|
- Duke: Remove player_struct::backupz() in lieu of actor variant.
|
2022-12-11 18:41:42 +01:00 |
|
Mitchell Richters
|
a8c923f05c
|
- Duke: Remove player_struct::backupxy() in lieu of actor variant.
|
2022-12-11 18:41:42 +01:00 |
|
Mitchell Richters
|
6eeedbd38a
|
- Duke: Move player_struct::restorexyz() to DCoreActor::restorepos() .
|
2022-12-11 18:41:42 +01:00 |
|
Mitchell Richters
|
6d1370dcab
|
- Duke: Fix a few more sector effector after position change to sprite.
|
2022-12-11 18:41:42 +01:00 |
|
Mitchell Richters
|
4a9775fde7
|
- Duke: Fix SE17 elevators after change to player position internals.
|
2022-12-11 18:41:41 +01:00 |
|
Mitchell Richters
|
9972c65842
|
- Duke: Back up all sprites as soon as possible.
* The player's input is processed before the sprites were backed up, causing interpolation issues with the player's Z.
|
2022-12-11 18:41:41 +01:00 |
|
Mitchell Richters
|
b0c95f69c5
|
- Duke: Wrap calls that get player_struct::PlayerOldPosition .
|
2022-12-11 18:41:41 +01:00 |
|
Mitchell Richters
|
1962d85f99
|
- Duke: Wrap calls that subtract from player_struct::PlayerOldPosition .
|
2022-12-11 18:41:40 +01:00 |
|
Mitchell Richters
|
fffc1915a9
|
- Duke: Wrap calls that add to player_struct::PlayerOldPosition .
|
2022-12-11 18:41:40 +01:00 |
|
Mitchell Richters
|
e4dd69f5b0
|
- Duke: Wrap calls that get player_struct::PlayerOldPosition.Z .
|
2022-12-11 18:41:40 +01:00 |
|
Mitchell Richters
|
4027f7256d
|
- Duke: Wrap calls to player_struct::PlayerOldPosition.Y .
|
2022-12-11 18:41:40 +01:00 |
|
Mitchell Richters
|
823c5a7a47
|
- Duke: Wrap calls to player_struct::PlayerOldPosition.X .
|
2022-12-11 18:41:40 +01:00 |
|
Mitchell Richters
|
a3b1ab10fe
|
- Duke: Wrap calls that get player_struct::PlayerNowPosition .
|
2022-12-11 18:41:39 +01:00 |
|
Mitchell Richters
|
a6a4cefa6c
|
- Duke: Wrap calls that add to player_struct::PlayerNowPosition .
* The only adds were from DVector2 objects.
|
2022-12-11 18:41:39 +01:00 |
|
Mitchell Richters
|
58381c6eca
|
- Duke: Wrap calls that set player_struct::PlayerNowPosition .
|
2022-12-11 18:41:39 +01:00 |
|
Mitchell Richters
|
25e6c4ecf8
|
- Duke: Wrap calls that get player_struct::PlayerNowPosition.Z .
|
2022-12-11 18:41:39 +01:00 |
|
Mitchell Richters
|
adc78c81c6
|
- Duke: Wrap calls that subtract from player_struct::PlayerNowPosition.Z .
|
2022-12-11 18:41:39 +01:00 |
|
Mitchell Richters
|
44166ae9e6
|
- Duke: Wrap calls that add to player_struct::PlayerNowPosition.Z .
|
2022-12-11 18:41:39 +01:00 |
|
Mitchell Richters
|
008c05710b
|
- Duke: Wrap calls to player_struct::PlayerNowPosition.Y .
|
2022-12-11 18:41:38 +01:00 |
|
Mitchell Richters
|
3a07c05af7
|
- Duke: Wrap calls to player_struct::PlayerNowPosition.X .
|
2022-12-11 18:41:38 +01:00 |
|
Mitchell Richters
|
5d3878eb55
|
- Duke: Wrap calls to player_struct::PlayerNowPosition.XY() .
|
2022-12-11 18:41:38 +01:00 |
|
Mitchell Richters
|
4b7d2fcfcc
|
- Duke: Rename player's opos to something identifiable.
|
2022-12-11 18:41:38 +01:00 |
|
Mitchell Richters
|
4aa63b5446
|
- Duke: Rename player's pos to something identifiable.
|
2022-12-11 18:41:38 +01:00 |
|
Mitchell Richters
|
a580e9d884
|
- Duke: Increase the precision of the angle in handle_se00() .
|
2022-12-01 08:56:12 +01:00 |
|
Christoph Oelckers
|
1d39e1edc1
|
- fixed bouncing of freezer's projectile.
|
2022-11-30 09:57:27 +01:00 |
|
Mitchell Richters
|
ec16fd9310
|
- Duke: Soften the blood splats in Duke when the timer is at the end.
|
2022-11-29 21:08:49 +11:00 |
|
Mitchell Richters
|
537e9df6ec
|
- Duke: Repair Z height when dead.
|
2022-11-29 20:59:35 +11:00 |
|
Mitchell Richters
|
4f59e8a3d1
|
- Duke: Fix delta angle setup in alterang() .
|
2022-11-24 22:03:47 +11:00 |
|
Christoph Oelckers
|
a76d166966
|
- scriptified tongue actor.
This seems to be develpment garbage. No proper sprites exist for this.
|
2022-11-20 20:40:46 +01:00 |
|
Christoph Oelckers
|
5528725985
|
- got rid of deletesprite, plus one new flag.
|
2022-11-20 19:25:23 +01:00 |
|
Christoph Oelckers
|
65a5e5e29a
|
- unlimized two map resources - cyclers and ambient tags.
|
2022-11-20 14:13:11 +01:00 |
|
Christoph Oelckers
|
b069904be1
|
- scriptified the remaining controller sprites.
|
2022-11-20 13:57:51 +01:00 |
|
Christoph Oelckers
|
cb005062cd
|
- scriptified activators and locators.
|
2022-11-20 12:43:24 +01:00 |
|
Christoph Oelckers
|
9fa2fb75cf
|
- scriptified the respawn controller.
This also handles one special RRRA controller which was just easier to scriptify right away than temporarily work around it.
|
2022-11-20 11:58:19 +01:00 |
|
Christoph Oelckers
|
31b1898c30
|
- deleted movecanwithsomething native function.
This was already scriptified.
|
2022-11-20 08:52:58 +01:00 |
|
Christoph Oelckers
|
f515939fde
|
- scriptified the sound controller.
|
2022-11-20 08:46:49 +01:00 |
|
Christoph Oelckers
|
714a2ef70e
|
- scriptified canwithsomething, the last internal STAT_STANDABLE item.
|
2022-11-19 19:01:17 +01:00 |
|
Christoph Oelckers
|
dee33ba4dd
|
- scriptified viewscreen and camera.
|
2022-11-19 17:35:04 +01:00 |
|
Christoph Oelckers
|
046ba1ae0c
|
- scriptified touchplate
|
2022-11-19 15:40:35 +01:00 |
|
Christoph Oelckers
|
63a8c3148c
|
- scriptified doorshock
|
2022-11-19 15:40:21 +01:00 |
|
Christoph Oelckers
|
15cd80cad3
|
- scriptified the waterdrip
|
2022-11-19 15:40:09 +01:00 |
|
Christoph Oelckers
|
676ca73983
|
- scriptified the trash actor.
|
2022-11-19 12:54:15 +01:00 |
|
Christoph Oelckers
|
5ae7011e41
|
- converted the masterswitch.
|
2022-11-19 11:24:39 +01:00 |
|
Christoph Oelckers
|
b106fb693a
|
- scriptified OozFilter + Seenine
Also fixing the default handling for onHit.
|
2022-11-17 21:46:24 +01:00 |
|
Christoph Oelckers
|
5798fa067f
|
- cleaned up all -> accesses through firstWall().
|
2022-11-15 15:33:35 +01:00 |
|
Christoph Oelckers
|
7d9a4ea70d
|
- eliminated wallsofsector.
|
2022-11-15 15:24:17 +01:00 |
|
Christoph Oelckers
|
d253468b22
|
- scriptified the scraps.
A Duke-ish mess of epic proportions.
|
2022-11-15 00:06:21 +01:00 |
|
Christoph Oelckers
|
5fea500f92
|
- flammable actors scriptified.
|
2022-11-14 16:31:45 +01:00 |
|
Christoph Oelckers
|
190fd1827e
|
- scriptified Dukes water fountain.
That's this thingy in the first corridor of E2L1.
|
2022-11-14 12:10:13 +01:00 |
|
Christoph Oelckers
|
f23ddc28f0
|
- Duke: scriptified the crane
|
2022-11-13 18:55:32 +01:00 |
|
Christoph Oelckers
|
c32a695384
|
- DukeActor scriptification framework.
|
2022-11-13 08:55:20 +01:00 |
|
Christoph Oelckers
|
ac4be79e96
|
- implemented cl_weaponswitch for Duke.
|
2022-11-12 09:34:08 +01:00 |
|
Christoph Oelckers
|
53341ee525
|
- Duke: lower conveyor player carry speed.
Still no match to the animation, but these games seemingly never cared.
|
2022-11-10 08:40:14 +01:00 |
|
Christoph Oelckers
|
b4a49ea228
|
- fixed movement speed for SE25 (Piston)
|
2022-11-05 16:00:39 +01:00 |
|
Christoph Oelckers
|
c5523a99ee
|
- fixed issues with Duke's poolballs.
|
2022-10-30 16:51:41 +01:00 |
|
Mitchell Richters
|
65acafc2bd
|
- Duke: Move new blood spat code into function for use in RR code as well.
|
2022-10-30 16:51:39 +01:00 |
|
Christoph Oelckers
|
902f8c9706
|
- silenced lots of warnings for deliberate type conversions.
The ones in d_net.cpp are not in active code.
|
2022-10-30 16:51:35 +01:00 |
|
Mitchell Richters
|
2fc115a23d
|
- Duke: Remove only place rotatepoint() is called where no pivot is used.
|
2022-10-30 16:51:34 +01:00 |
|
Christoph Oelckers
|
4df875e860
|
- use setfloorz/setceilingz in a few places where it wasn't done.
This isn't critical in any way so no need to merge, but let's be consistent, in case future changes rely on it.
|
2022-10-30 16:51:34 +01:00 |
|
Mitchell Richters
|
e099a19f03
|
- Duke: Fix bad x/yrepeat scaling.
* Merge with or above `- use Scale wrappers in global code and parts of Duke.`.
|
2022-10-30 16:51:33 +01:00 |
|
Christoph Oelckers
|
81341ce4a6
|
- unwrapped SetScale as well.
Again no edits here - it's one big replace action.
|
2022-10-30 16:51:33 +01:00 |
|
Christoph Oelckers
|
15db7a7143
|
- unwrapped SetScaleX/Y.
|
2022-10-30 16:51:32 +01:00 |
|
Christoph Oelckers
|
8265239d2d
|
- removed AddScale wrappers.
|
2022-10-30 16:51:32 +01:00 |
|
Christoph Oelckers
|
85b52b1c77
|
- removed Scale(), CopyScale() and MultScale wrappers.
|
2022-10-30 16:51:32 +01:00 |
|
Christoph Oelckers
|
51768439a9
|
- started removing wrappers. ScaleX() and ScaleY() done.
No manual changes in here.
|
2022-10-30 16:51:31 +01:00 |
|
Christoph Oelckers
|
1a22127123
|
- refactoring CreateActor - part 1
|
2022-10-30 16:51:26 +01:00 |
|
Christoph Oelckers
|
fb164450a7
|
- use MultScale
|
2022-10-30 16:51:25 +01:00 |
|
Christoph Oelckers
|
4c151ef15a
|
- the remaining repeats in Duke’s actor.cpp
|
2022-10-30 16:51:25 +01:00 |
|
Mitchell Richters
|
7e7c1b1179
|
- Duke: Fix hitching going up/down on SE17 elevators, and Z interpolation while jumping, etc.
|
2022-10-30 16:51:24 +01:00 |
|
Christoph Oelckers
|
520d838a8c
|
- use Scale wrappers in global code and parts of Duke.
|
2022-10-30 16:51:23 +01:00 |
|
Christoph Oelckers
|
1d48b0776e
|
- cleanup in Blood plus repeats in aiunicult.cpp
* removed the picWidth/Height functions because their one use can be easily inlined
* deleted the unused initvals in GENDUDEEXTRA
|
2022-10-30 16:51:23 +01:00 |
|
Christoph Oelckers
|
8a8ef22e53
|
- mostly '>' comparisons with scale values.
|
2022-10-30 16:51:22 +01:00 |
|
Christoph Oelckers
|
a11a366697
|
- some automatic replacements.
|
2022-10-30 16:51:21 +01:00 |
|
Christoph Oelckers
|
cf5d787f40
|
- manual repeats in Duke.
|
2022-10-30 16:51:20 +01:00 |
|
Christoph Oelckers
|
c7c3b2a20c
|
- added a SetScale method to spritetype and used it for all places setting x/yrepeat to 0.
|
2022-10-30 16:51:17 +01:00 |
|
Christoph Oelckers
|
03d6826fce
|
- first batch of set_const_clipdist replacements
|
2022-10-30 16:51:14 +01:00 |
|
Christoph Oelckers
|
4af4983d3e
|
- floatified clipdist and replaced fClipdist wrapper.
This uses a new variable because a few things use clipdist as a flag byte
|
2022-10-30 16:51:14 +01:00 |
|
Mitchell Richters
|
29eb729cd3
|
- Fix multiple bad calls to pushmove() .
|
2022-10-30 16:51:09 +01:00 |
|
Christoph Oelckers
|
7d3babd678
|
- ported all pushmove calls to the float version.
|
2022-10-30 16:51:08 +01:00 |
|
Christoph Oelckers
|
600c2a0243
|
- map all clipmove calls to the version with a full float interface.
|
2022-10-30 16:50:48 +01:00 |
|
Mitchell Richters
|
8bc34f3dac
|
- Handle all remaining VecToAngle() calls.
|
2022-10-27 16:55:53 +02:00 |
|
Mitchell Richters
|
1e7cce28af
|
- VecToAngle() with delta() inside to .Angle() replacements.
|
2022-10-27 16:55:53 +02:00 |
|
Mitchell Richters
|
9b98388215
|
- VecToAngle() with XY() inside to .Angle() replacements.
|
2022-10-27 16:55:53 +02:00 |
|
Mitchell Richters
|
c00c8d196e
|
- Simple VecToAngle() > .Angle() replacements.
|
2022-10-27 16:55:52 +02:00 |
|
Christoph Oelckers
|
22ccf33569
|
- floatified walldist parameter of getzrange
|
2022-10-25 07:07:14 +02:00 |
|
Mitchell Richters
|
95cd74bdc0
|
- renamed slope functions so that the int versions get a special name.
|
2022-10-22 12:17:02 +02:00 |
|
Christoph Oelckers
|
05117f9f5d
|
- first part of final bsin replacement.
|
2022-10-22 12:09:54 +02:00 |
|
Christoph Oelckers
|
9325886e35
|
- split use of tempang between real angles and other counters.
|
2022-10-22 11:33:16 +02:00 |
|
Christoph Oelckers
|
ee28c90429
|
- angle stuff in recon()
|
2022-10-22 11:33:16 +02:00 |
|
Christoph Oelckers
|
e5d9875ae5
|
- one inttoworld -> maptoworld
|
2022-10-22 11:33:15 +02:00 |
|
Christoph Oelckers
|
8d99277b87
|
- remaining add_int_ang calls.
|
2022-10-22 11:33:15 +02:00 |
|
Christoph Oelckers
|
62d9a80379
|
- floatified most simple set_int_ang and add_int_ang calls.
|
2022-10-22 11:33:15 +02:00 |
|
Christoph Oelckers
|
6c0e2624e5
|
- remaining angle wrappers in actors.cpp
|
2022-10-22 11:33:15 +02:00 |
|
Mitchell Richters
|
132864ec8d
|
- Duke: Fix issue stemming from - only use the floatified version of findplayer. .
* This value must be floored.
* Fixes E2L1's space ship projectile timing.
|
2022-10-22 11:33:14 +02:00 |
|