Christoph Oelckers
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8b5955d3dd
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- the remaining s() in player.cpp
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2021-12-30 09:57:48 +01:00 |
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Christoph Oelckers
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c7b80b80d8
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- player warp functions.
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2021-12-30 09:57:48 +01:00 |
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Christoph Oelckers
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188af0dbb3
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- half of what's left of s() in player.cpp
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2021-12-30 09:57:48 +01:00 |
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Christoph Oelckers
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dce8531c48
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- all sp in player.cpp
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2021-12-30 09:57:45 +01:00 |
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Christoph Oelckers
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c5af361564
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- renamed sp-> in player.cpp.
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2021-12-30 09:57:44 +01:00 |
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Christoph Oelckers
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f488b9220c
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- deal with sp in player.cpp that do not use &actor->s()
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2021-12-30 09:57:44 +01:00 |
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Christoph Oelckers
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1e938e2b44
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- deleted redundant sprite inlines.
All calls have been transitioned to actors.
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2021-12-30 09:57:44 +01:00 |
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Christoph Oelckers
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06d33b8276
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- partial conversion of SP_TAG3 to actors.
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2021-12-30 09:57:35 +01:00 |
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Mitchell Richters
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c26b5d2303
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- SW: Clean up local functions variables to prevent redefinition conflicts.
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2021-12-30 09:57:31 +01:00 |
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Christoph Oelckers
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395a269feb
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- globally replaced ->u()->.
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2021-12-30 09:57:30 +01:00 |
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Christoph Oelckers
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c9628e2034
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- partial cleanup of SW's macro mess.
Renamed some functions to give them better names and converted more macros into functions or constants
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2021-12-30 09:57:28 +01:00 |
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Mitchell Richters
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6423684bfb
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- SW: Replace PLAYERstruct oposz with opos.Z calls.
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2021-12-30 09:57:09 +01:00 |
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Mitchell Richters
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a2f2cc489a
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- SW: Replace PLAYERstruct oposy with opos.Y calls.
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2021-12-30 09:57:08 +01:00 |
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Mitchell Richters
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ae50767c70
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- SW: Replace PLAYERstruct oposx with opos.X calls.
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2021-12-30 09:57:08 +01:00 |
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Mitchell Richters
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05a4ad4729
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- SW: Replace PLAYERstruct posz with pos.Z calls and eliminate PLAYERstruct pos union.
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2021-12-30 09:57:08 +01:00 |
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Mitchell Richters
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ae3369d2a3
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- SW: Replace PLAYERstruct posy with pos.Y calls.
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2021-12-30 09:57:08 +01:00 |
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Mitchell Richters
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3a0ee322ae
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- SW: Replace PLAYERstruct posx with pos.X calls.
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2021-12-30 09:57:07 +01:00 |
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Mitchell Richters
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dd0ff465b0
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- Replace spritetypebase oz with opos.Z calls and eliminate spritetypebase opos union.
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2021-12-30 09:57:07 +01:00 |
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Mitchell Richters
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baf78848eb
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- Replace spritetypebase z with pos.Z calls and eliminate spritetypebase pos union.
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2021-12-30 09:57:06 +01:00 |
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Mitchell Richters
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cecb8dc48e
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- Replace spritetypebase y with pos.Y calls.
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2021-12-30 09:57:05 +01:00 |
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Mitchell Richters
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33ca55023f
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- Replace spritetypebase x with pos.X calls.
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2021-12-30 09:57:05 +01:00 |
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Mitchell Richters
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09e00a69fe
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- Replace walltype y with pos.Y calls and eliminate walltype pos union.
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2021-12-30 09:57:04 +01:00 |
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Mitchell Richters
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51b647da87
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- Replace walltype x with pos.X calls.
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2021-12-30 09:57:04 +01:00 |
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Mitchell Richters
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b2ab64bb62
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- Capitalise vec3_t z variable.
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2021-12-30 09:57:03 +01:00 |
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Mitchell Richters
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68e2691be7
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- Capitalise vec3_t y variable.
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2021-12-30 09:57:03 +01:00 |
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Mitchell Richters
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c549cc5276
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- Capitalise vec3_t x variable.
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2021-12-30 09:57:02 +01:00 |
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Christoph Oelckers
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d9d05e90b5
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- globally replaced all occurences of '->s().' with '->spr.'
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2021-12-30 09:57:00 +01:00 |
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Christoph Oelckers
|
65bc6e6aef
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- removed the now redundant wall() and sector() interator helper functions.
With both wall and sector now being TArrays they are not needed anymore.
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2021-12-30 09:56:53 +01:00 |
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Christoph Oelckers
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5ff36f491e
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- fixed the remaining places where the compiler complained about cstat.
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2021-12-30 09:56:51 +01:00 |
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Christoph Oelckers
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bea394a734
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- replace SW specific sector flags with the global ones.
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2021-12-30 09:53:55 +01:00 |
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Christoph Oelckers
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6cb260d916
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- SW GC preparation commit noise.
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2021-12-26 23:10:00 +01:00 |
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Mitchell Richters
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0c6e55d1b8
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- Silence all the -Wuninitialized and -Wmaybe-uninitialized warnings relating to HitInfo objects passed through to functions by reference.
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2021-12-26 23:09:50 +01:00 |
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Mitch Richters
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5085dcd866
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- SW: Add nullptr check inside DoPlayerHorizon() for canslopetilt to prevent crashes while noclipping through level.
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2021-12-26 23:09:49 +01:00 |
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Christoph Oelckers
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b663b8ea26
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- wallptr reduction.
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2021-12-26 23:09:48 +01:00 |
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Christoph Oelckers
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02ef323086
|
- SW: handle getzrangepoint
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2021-12-26 23:09:43 +01:00 |
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Christoph Oelckers
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53be5d1622
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- use a sector pointer in FAFgetzrange.
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2021-12-26 23:09:43 +01:00 |
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Christoph Oelckers
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729076b79d
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- adapted neartag in SW and Exhumed.
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2021-12-26 23:09:42 +01:00 |
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Christoph Oelckers
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91e2391911
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- adapted neartag in Duke.
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2021-12-26 23:09:42 +01:00 |
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Christoph Oelckers
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321608e5ac
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- made cursectnum et. al. real pointers.
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2021-12-26 23:09:41 +01:00 |
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Christoph Oelckers
|
f19f656dd9
|
- deal with SW's Warp functions.
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2021-12-26 23:09:41 +01:00 |
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Christoph Oelckers
|
10d0ea29ce
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- renamed some sectnum variables.
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2021-12-26 23:09:41 +01:00 |
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Christoph Oelckers
|
ef6bc9db56
|
- do the remaining clipmove calls.
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2021-12-26 23:09:41 +01:00 |
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Christoph Oelckers
|
afd05add96
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- adapted several clipmove calls in SW.
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2021-12-26 23:09:40 +01:00 |
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Christoph Oelckers
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30f36e4871
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- use backend's collision struct in SW.
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2021-12-26 23:08:58 +01:00 |
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Christoph Oelckers
|
a5ccd2ccd2
|
- adapted FAFhitscan to the new backend API.
Lots of search & replace to change the names of the HitInfo struct, no manual edits outside of FAFhitscan.
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2021-12-26 23:08:57 +01:00 |
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Christoph Oelckers
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3f43f48b57
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- adapted all SW hitscan calls outside of FAFhitscan.
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2021-12-26 23:08:56 +01:00 |
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Christoph Oelckers
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7dd2f79676
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- the final ones before moving to the backend.
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2021-12-26 23:08:55 +01:00 |
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Christoph Oelckers
|
33d2d80c42
|
- sector references in remote, some cursectnum replacements.
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2021-12-26 23:08:55 +01:00 |
|
Christoph Oelckers
|
19f8458f01
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- FindCeilingView, FindFloorView and related things.
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2021-12-26 23:08:54 +01:00 |
|
Christoph Oelckers
|
1457cf2c0d
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- track stuff
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2021-12-26 23:08:53 +01:00 |
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