Christoph Oelckers
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38558bbd39
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- floatified most of CFX::fxProcess
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2022-10-22 12:16:53 +02:00 |
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Christoph Oelckers
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de38eb4dab
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- add_int_pos in MoveDude
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2022-10-22 12:16:53 +02:00 |
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Christoph Oelckers
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fb2c4efa2f
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- eliminated the last place where tspritetype’s add_int_z was used
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2022-10-22 12:16:53 +02:00 |
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Christoph Oelckers
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25bc068032
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- simple add_int_z stuff in nnexts.cpp
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2022-10-22 12:16:53 +02:00 |
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Christoph Oelckers
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305bca68c0
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- Z velocity in MoveMissile
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2022-10-22 12:16:53 +02:00 |
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Mitchell Richters
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c76540664d
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- Blood: Fixed bad target angle setup in MoveMissile() where 90° counter-clockwise rotation was lost.
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2022-10-22 12:16:52 +02:00 |
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Christoph Oelckers
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e1bcb4962e
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- cleaned up some function calls where passing a vector is doable
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2022-10-22 12:16:52 +02:00 |
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Christoph Oelckers
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0fdc91904d
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- replaced getposfromactor
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2022-10-22 12:09:54 +02:00 |
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Christoph Oelckers
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896c480eb6
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- deleted player_int_pos
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2022-10-22 12:09:54 +02:00 |
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Christoph Oelckers
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ca8b9e9793
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- overhauled getzrangepoint to use backend utilities
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2022-10-22 12:09:54 +02:00 |
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Christoph Oelckers
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b2fd1fdaa4
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- second part of final bsin replacement.
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2022-10-22 12:09:54 +02:00 |
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Christoph Oelckers
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05117f9f5d
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- first part of final bsin replacement.
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2022-10-22 12:09:54 +02:00 |
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Christoph Oelckers
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5f44dcc262
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- refactor animatesprites API
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2022-10-22 12:09:54 +02:00 |
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Christoph Oelckers
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9a4c699f53
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- floatify all 3 operateweapon functions.
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2022-10-22 12:09:44 +02:00 |
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Christoph Oelckers
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eae2e638aa
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- floatified all getangle calls.
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2022-10-22 11:33:16 +02:00 |
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Christoph Oelckers
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c511e5dca9
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- eliminated int_xvel
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2022-10-22 11:33:16 +02:00 |
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Christoph Oelckers
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ad2e984367
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- floatified move_r
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2022-10-22 11:33:16 +02:00 |
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Christoph Oelckers
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eb40f78bd1
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- floatified move_d
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2022-10-22 11:33:16 +02:00 |
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Christoph Oelckers
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9325886e35
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- split use of tempang between real angles and other counters.
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2022-10-22 11:33:16 +02:00 |
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Christoph Oelckers
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ee28c90429
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- angle stuff in recon()
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2022-10-22 11:33:16 +02:00 |
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Christoph Oelckers
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e5d9875ae5
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- one inttoworld -> maptoworld
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2022-10-22 11:33:15 +02:00 |
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Christoph Oelckers
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8d99277b87
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- remaining add_int_ang calls.
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2022-10-22 11:33:15 +02:00 |
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Christoph Oelckers
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62d9a80379
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- floatified most simple set_int_ang and add_int_ang calls.
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2022-10-22 11:33:15 +02:00 |
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Christoph Oelckers
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d994dbd537
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- floatified player_orig::oa
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2022-10-22 11:33:15 +02:00 |
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Christoph Oelckers
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54346d9398
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- eliminate all int_ang calls, except the one setting player.oa.
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2022-10-22 11:33:15 +02:00 |
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Christoph Oelckers
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61a45da964
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- floatified all remaining add_int_pos calls.
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2022-10-22 11:33:15 +02:00 |
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Christoph Oelckers
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6c0e2624e5
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- remaining angle wrappers in actors.cpp
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2022-10-22 11:33:15 +02:00 |
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Christoph Oelckers
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2ea426be38
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- handle several int_angle calls.
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2022-10-22 11:33:15 +02:00 |
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Christoph Oelckers
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e42036d43b
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- only use the floatified version of findplayer.
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2022-10-22 11:33:14 +02:00 |
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Mitchell Richters
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132864ec8d
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- Duke: Fix issue stemming from - only use the floatified version of findplayer. .
* This value must be floored.
* Fixes E2L1's space ship projectile timing.
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2022-10-22 11:33:14 +02:00 |
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Christoph Oelckers
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1096344cae
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- only use the floatified version of findplayer.
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2022-10-22 11:33:14 +02:00 |
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Christoph Oelckers
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201526b53c
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- only use the floatified version of findplayer.
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2022-10-22 11:33:14 +02:00 |
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Christoph Oelckers
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1fdfe4635b
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- only use the floatified version of findplayer.
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2022-10-22 11:33:14 +02:00 |
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Christoph Oelckers
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848d7fc16e
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- VM interface cleanup
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2022-10-22 11:33:14 +02:00 |
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Christoph Oelckers
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b712315ec3
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- floatified playerJump
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2022-10-22 11:33:14 +02:00 |
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Christoph Oelckers
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14b5984664
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- removed int_playerheight
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2022-10-22 11:33:14 +02:00 |
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Christoph Oelckers
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4e9ab67c35
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- RR's movement and underwater completed.
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2022-10-22 11:33:13 +02:00 |
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Christoph Oelckers
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8060813ea8
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- floatified large parts of processinput_r
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2022-10-22 11:33:13 +02:00 |
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Christoph Oelckers
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167e0ecd0e
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- merge with processinput_d
- floatified processinput_d
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2022-10-22 11:33:13 +02:00 |
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Christoph Oelckers
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47dc2e6b1f
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- hitscan call in operatetripbomb
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2022-10-22 11:33:13 +02:00 |
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Christoph Oelckers
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89cb29292c
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- floatified operateJetpack
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2022-10-22 11:33:13 +02:00 |
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Christoph Oelckers
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583a5bd0e3
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- floatified playerisdead
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2022-10-22 11:33:13 +02:00 |
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Christoph Oelckers
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4ded343aa5
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- floatified SE16
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2022-10-22 11:30:24 +02:00 |
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Christoph Oelckers
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e4898af11a
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- floatified remaining code of SE17.
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2022-10-22 09:34:16 +02:00 |
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Christoph Oelckers
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671e75ba5f
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- eliminate the last int_zvel call
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2022-10-22 09:34:16 +02:00 |
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Christoph Oelckers
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cd6c524b90
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- converted most of the remaining CreateActor calls.
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2022-10-22 09:34:16 +02:00 |
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Christoph Oelckers
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30a3bba644
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- many CreateActor calls converted to true floats.
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2022-10-22 09:34:15 +02:00 |
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Christoph Oelckers
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5ccefcb77b
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- first round of CreateActor calls.
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2022-10-22 09:34:15 +02:00 |
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Christoph Oelckers
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666f768413
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- deleted set_int_xvel and set_int_zvel.
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2022-10-22 09:34:15 +02:00 |
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Mitchell Richters
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bbdb953eda
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- Duke: Fix issue stemming from - handle all remaining set_int_xvel and set_int_zvel. .
* Fixes the Liztrooper sprite angle issues.
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2022-10-22 09:34:15 +02:00 |
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