Commit graph

23 commits

Author SHA1 Message Date
Christoph Oelckers
5aa832f536 - fixed color of Duke's "ATOMIC" menu sprite. 2022-10-18 19:57:41 +02:00
Christoph Oelckers
7a9f89b95d - removed obsolete scripting exports. 2022-10-16 10:59:04 +02:00
Christoph Oelckers
e14182be99 - reinstated integer MSTime where needed. 2022-10-09 13:56:07 +02:00
Christoph Oelckers
cac54d42e9 - fixed script warnings after updating to version 4.9.0 2022-08-03 13:49:17 +02:00
Mitchell Richters
9bbb54fe2e - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
Mitch Richters
9d3d8e747c - Fix up bsin() usage within ZScript files. 2021-10-30 10:24:15 +02:00
Mitchell Richters
1685890bc5 - Replace calcSinTableValue() with game's native bsin() export.
* Also repair light for Duke's `DrawCursor()` with a multiply and shift down to get the `bsin()` output up to 24 and not 21.33 etc
2021-07-26 17:28:32 +10:00
Christoph Oelckers
9ab24f6031 - make sure that substitution remaps work in Duke's menus. 2021-05-31 21:20:32 +02:00
Christoph Oelckers
9c60ab791b - implemented all needed font overrides for localization. 2021-05-31 21:20:31 +02:00
Christoph Oelckers
8fae793341 - defined a new constant, CR_NATIVEPAL, to use the font functions with a predefined palette.
This is mainly for code clarification, the value is the same as CR_UNDEFINED.
2021-05-29 11:47:05 +02:00
Christoph Oelckers
aa148d602c - scriptified SW's 2D screens.
Compiles but not tested yet.
2021-04-30 20:08:35 +02:00
Christoph Oelckers
7fbe153ae7 - more Duke screen porting. 2021-04-30 20:08:24 +02:00
Christoph Oelckers
20db6b0c78 - added protection against oversized menu caption bars.
SWC20 is a mod that contains a caption that is larger then the entire screen and was pushing the actual menu content out of it.
Fixes #239
2021-02-02 23:49:04 +01:00
Christoph Oelckers
127440f03c - fixed some menu alignment issues
* the left selector in Duke was misplaced to the right.
* some issues with incomplete handling of RR's downscaled fonts.
* give SW's caption bar a little more space on the edges.
2020-10-13 22:53:27 +02:00
Christoph Oelckers
2e94fdc3b5 - Duke: fixed text alignment in menu caption. 2020-10-10 00:40:36 +02:00
Christoph Oelckers
2d8bcd06fd - added the player display for Duke.
This completes the menu transition.
2020-10-09 01:09:51 +02:00
Christoph Oelckers
4024ebd12d - re-added Duke 1.3's credit screens. 2020-10-09 00:11:49 +02:00
Christoph Oelckers
02507d937d - got the text screens working. Also reformatted RR's credits a bit for a better presentation. 2020-10-08 23:40:17 +02:00
Christoph Oelckers
968fe10de7 - use unsigned variables for Duke's spinning selector.
The formula depends on unsigned modulo.
2020-10-08 01:49:21 +02:00
Christoph Oelckers
56eae0b42d - got the basics working for Exhumed's main menu. 2020-10-08 00:21:07 +02:00
Christoph Oelckers
789eb6d51d - Most of Duke's menus work again. 2020-10-07 20:32:43 +02:00
Christoph Oelckers
0968a9d97e - renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C.
- route menu sound calls through the delegate to better deal with differences between games.
2020-10-07 01:00:43 +02:00
Christoph Oelckers
bec1f67178 - implemented the menu caption for Duke et.al. 2020-10-06 20:49:55 +02:00