Christoph Oelckers
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684fb5eb74
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- added a few things missing for RR and Route 66.
R66's gator was also added - this is the only completely new actor in this mod.
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2023-04-09 09:46:10 +02:00 |
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Christoph Oelckers
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f2d802b537
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- exported RR's remaining controllers.
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2023-04-07 12:22:45 +02:00 |
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Christoph Oelckers
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0e169759d5
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- animatesprites_r.cpp cleanup
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2023-04-07 12:22:45 +02:00 |
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Christoph Oelckers
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f9e5f2c137
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- final clenaup on animatesprites_d.cpp.
Only the player actor is left, which is also the messiest part...
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2023-04-07 12:22:44 +02:00 |
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Christoph Oelckers
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0636358b5f
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- fixes for RR items.
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2023-04-07 11:52:53 +02:00 |
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Christoph Oelckers
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8208c7fc0b
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- some texture name cleanup
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2023-04-02 16:45:43 +02:00 |
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Christoph Oelckers
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532f994ccb
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- RR: stop the bowling pins' tumbling animation when they come to a rest.
Fixes an original RR bug.
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2023-01-08 18:46:42 +01:00 |
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Christoph Oelckers
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0d9fe83cba
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- implemented the switch parser and set up the external definitions.
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2022-12-29 13:32:29 +01:00 |
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Christoph Oelckers
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622710ede4
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- migrated all uses of floorpicnum.
This necessitated a few more surface type definitions.
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2022-12-18 14:02:56 +01:00 |
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Christoph Oelckers
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4a306a21dc
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- split several texture flags off into a surface type value.
Using the same field in the TexExtInfo struct as Blood's surfType.
This frees up a lot of flags for later use.
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2022-12-18 13:56:54 +01:00 |
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Christoph Oelckers
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20edd800f9
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- big texture system refactor.
Finally that quickly slapped together BuildTiles class is gone and replaced with something that better integrates with the underlying texture manager
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2022-12-18 13:05:58 +01:00 |
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Christoph Oelckers
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281b102fac
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- gave all textures that were accessed with their "#0xxxx" name a descriptive names.
Only the fallback fonts were intentionally excluded because these are supposed to get the ART file content.
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2022-12-11 19:45:18 +01:00 |
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Christoph Oelckers
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a63ee8079a
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- implemented customizable breakable walls and ported all hard coded variants to use this.
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2022-12-11 19:43:57 +01:00 |
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Christoph Oelckers
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d83e203b8d
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- renamed a few RR sprites plus one associated global variable.
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2022-12-11 19:43:53 +01:00 |
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Christoph Oelckers
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e5ac32e329
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- scriptified the remaining RR destructibles.
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2022-12-11 19:43:53 +01:00 |
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Christoph Oelckers
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066c4c88b2
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- scriptified the two final special stat items from RRRA.
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2022-12-11 19:43:52 +01:00 |
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Christoph Oelckers
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7cbc713b4e
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- scriptified stat121 special effect.
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2022-12-11 19:43:52 +01:00 |
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Christoph Oelckers
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5a155730b4
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- scriptified RR's bowling stuff.
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2022-12-11 19:43:52 +01:00 |
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Christoph Oelckers
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9ad8f67ce9
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- added isEffector inline and exported NATURALLIGHTNING which got a bit in the way.
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2022-12-11 19:43:52 +01:00 |
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Christoph Oelckers
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be6ead173a
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- scriptified several smaller actors
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2022-12-11 19:43:51 +01:00 |
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Christoph Oelckers
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0bc9023e17
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- scriptified the pipe bomb and RR's dynamite, which is mostly the same thing.
The mortars were split off because they made the code too convoluted.
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2022-12-11 19:43:51 +01:00 |
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Christoph Oelckers
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ff6a9b89ac
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- scriptified the green slimer.
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2022-12-11 19:43:51 +01:00 |
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Christoph Oelckers
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59659bc284
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- scriptified the last two RR projectiles.
These are particularly messy - they have different looks depending on the shooter...
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2022-12-11 19:43:49 +01:00 |
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Christoph Oelckers
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403141807f
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- scriptified all simple and explosive RR projectiles.
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2022-12-11 19:43:49 +01:00 |
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Christoph Oelckers
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44fa420387
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- added a few new flags and renamed some sprites.
All this is preparations for scriptifying the projectiles.
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2022-12-11 19:43:48 +01:00 |
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Christoph Oelckers
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99413651b3
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- scriptified the respawn marker.
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2022-12-11 19:43:46 +01:00 |
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Christoph Oelckers
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dbb7965550
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- added two new flags for later use.
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2022-12-11 19:43:46 +01:00 |
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Christoph Oelckers
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f43dc9d925
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- Duke: fixed Jibs animation and scale.
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2022-12-11 19:43:46 +01:00 |
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Christoph Oelckers
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a6a4e628df
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- scriptified RRRA's gambling machines.
These were fallout from the generic destructibles because the code to destroy them was removed along with that.
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2022-12-11 19:43:46 +01:00 |
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Christoph Oelckers
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1d52963d4b
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- converted all simple destructible sprites.
Ironically the first item I used for testing needed a dedicated class, so here's that, too...
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2022-12-11 19:43:46 +01:00 |
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Christoph Oelckers
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9e29c3970d
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- generic destructibles
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2022-12-11 19:43:45 +01:00 |
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Christoph Oelckers
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786c335489
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- added SFLAG2_NORADIUSPUSH flag.
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2022-12-11 18:46:40 +01:00 |
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Christoph Oelckers
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c7cdf96a62
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- exported two more settings to tile flags.
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2022-12-11 18:42:02 +01:00 |
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Christoph Oelckers
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67e807de26
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- exported the tile flag setters to .def.
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2022-12-11 18:42:01 +01:00 |
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Christoph Oelckers
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347d725ba0
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- Duke: gave all switch animation phases proper texture names.
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2022-12-11 18:41:52 +01:00 |
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Christoph Oelckers
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1ac4aee0c1
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- RR cactus stuff
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2022-12-11 18:41:50 +01:00 |
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Christoph Oelckers
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76fabcd1c7
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- chickenplant scriptified.
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2022-12-11 18:41:50 +01:00 |
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Christoph Oelckers
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13e19bad36
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- fixed handling of bad class assignment to map picnums.
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2022-11-24 08:12:18 +01:00 |
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Mitchell Richters
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fd8ac602f0
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- Duke: Fix a few missed names from the last commit.
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2022-11-21 13:22:25 +11:00 |
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Christoph Oelckers
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1e421af8bc
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- renamed one more sprite.
Unused, non-functional, but it got some text on the actual sprite, which was used for naming it.
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2022-11-20 21:29:39 +01:00 |
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Christoph Oelckers
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476dd138c9
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- renamed several of RR's sprites, mostly related to the chicken processing plant.
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2022-11-20 21:22:04 +01:00 |
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Christoph Oelckers
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a76d166966
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- scriptified tongue actor.
This seems to be develpment garbage. No proper sprites exist for this.
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2022-11-20 20:40:46 +01:00 |
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Christoph Oelckers
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b069904be1
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- scriptified the remaining controller sprites.
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2022-11-20 13:57:51 +01:00 |
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Christoph Oelckers
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9fa2fb75cf
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- scriptified the respawn controller.
This also handles one special RRRA controller which was just easier to scriptify right away than temporarily work around it.
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2022-11-20 11:58:19 +01:00 |
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Christoph Oelckers
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dee33ba4dd
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- scriptified viewscreen and camera.
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2022-11-19 17:35:04 +01:00 |
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Christoph Oelckers
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11acb92553
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- scriptified the bolts.
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2022-11-19 12:54:50 +01:00 |
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Christoph Oelckers
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b106fb693a
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- scriptified OozFilter + Seenine
Also fixing the default handling for onHit.
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2022-11-17 21:46:24 +01:00 |
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Christoph Oelckers
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26ba1f601e
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- scriptified the fire extinguisher.
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2022-11-17 20:19:22 +01:00 |
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Christoph Oelckers
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d253468b22
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- scriptified the scraps.
A Duke-ish mess of epic proportions.
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2022-11-15 00:06:21 +01:00 |
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Christoph Oelckers
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190fd1827e
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- scriptified Dukes water fountain.
That's this thingy in the first corridor of E2L1.
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2022-11-14 12:10:13 +01:00 |
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