Christoph Oelckers
|
9c097e1763
|
- revert to warning level 3.
Some stock warnings are far too noisy when level 4 is on.
|
2022-10-30 16:51:35 +01:00 |
|
Christoph Oelckers
|
5f50ee5204
|
- updated CoreActor’s script exports.
|
2022-10-30 16:51:35 +01:00 |
|
Christoph Oelckers
|
5a045a6232
|
- deleted deprecated zrand variant
|
2022-10-30 16:51:35 +01:00 |
|
Christoph Oelckers
|
0c8a76dc9c
|
- use ActorVect… functions in a few more places
|
2022-10-30 16:51:35 +01:00 |
|
Mitchell Richters
|
3f2d970b4f
|
- Blood: Fix minor issue where player death horizon was being applied at double speed.
|
2022-10-30 16:51:34 +01:00 |
|
Mitchell Richters
|
2fc115a23d
|
- Duke: Remove only place rotatepoint() is called where no pivot is used.
|
2022-10-30 16:51:34 +01:00 |
|
Christoph Oelckers
|
4df875e860
|
- use setfloorz/setceilingz in a few places where it wasn't done.
This isn't critical in any way so no need to merge, but let's be consistent, in case future changes rely on it.
|
2022-10-30 16:51:34 +01:00 |
|
Mitchell Richters
|
e07785e85b
|
- Duke: Use pitch difference between player and shrunken actor to adjust horizon.
* Works a lot better, and is uncapped pitch compatible unlike the old setup.
|
2022-10-30 16:51:34 +01:00 |
|
Christoph Oelckers
|
e5efb5c15f
|
- fixed seeker missile aiming
merge to "floatified VectorMissileSeek"
|
2022-10-30 16:51:34 +01:00 |
|
Christoph Oelckers
|
c159953ac6
|
- use normalangle().
|
2022-10-30 16:51:33 +01:00 |
|
Mitchell Richters
|
e099a19f03
|
- Duke: Fix bad x/yrepeat scaling.
* Merge with or above `- use Scale wrappers in global code and parts of Duke.`.
|
2022-10-30 16:51:33 +01:00 |
|
Christoph Oelckers
|
3c6b64d621
|
- renamed everything back
|
2022-10-30 16:51:33 +01:00 |
|
Christoph Oelckers
|
81341ce4a6
|
- unwrapped SetScale as well.
Again no edits here - it's one big replace action.
|
2022-10-30 16:51:33 +01:00 |
|
Christoph Oelckers
|
da523eb8e3
|
- unwrapped vector SetScale.
|
2022-10-30 16:51:32 +01:00 |
|
Christoph Oelckers
|
15db7a7143
|
- unwrapped SetScaleX/Y.
|
2022-10-30 16:51:32 +01:00 |
|
Christoph Oelckers
|
8265239d2d
|
- removed AddScale wrappers.
|
2022-10-30 16:51:32 +01:00 |
|
Christoph Oelckers
|
85b52b1c77
|
- removed Scale(), CopyScale() and MultScale wrappers.
|
2022-10-30 16:51:32 +01:00 |
|
Christoph Oelckers
|
51768439a9
|
- started removing wrappers. ScaleX() and ScaleY() done.
No manual changes in here.
|
2022-10-30 16:51:31 +01:00 |
|
Christoph Oelckers
|
4aa765675e
|
- use a float vector to store the scale.
|
2022-10-30 16:51:31 +01:00 |
|
Christoph Oelckers
|
2df12e7961
|
- these are the final repeats
|
2022-10-30 16:51:31 +01:00 |
|
Christoph Oelckers
|
854c42e4ca
|
- handle all remaining repeat constants.
|
2022-10-30 16:51:31 +01:00 |
|
Christoph Oelckers
|
42b36d97b9
|
- half of the remainint repeats in weapon.cpp.
|
2022-10-30 16:51:30 +01:00 |
|
Christoph Oelckers
|
391b8ffc34
|
- batch of repeats in weapons.cpp
|
2022-10-30 16:51:30 +01:00 |
|
Christoph Oelckers
|
0e8594628e
|
- did the messier parts of weapon.cpp's repeats.
|
2022-10-30 16:51:30 +01:00 |
|
Christoph Oelckers
|
ce0a40320c
|
- handle all 'notreallypos' places.
|
2022-10-30 16:51:30 +01:00 |
|
Christoph Oelckers
|
8a455aa09b
|
- all remaining repeats outside weapon.cpp plus a few more.
|
2022-10-30 16:51:30 +01:00 |
|
Christoph Oelckers
|
60782efd01
|
- some odd repeats.
|
2022-10-30 16:51:29 +01:00 |
|
Christoph Oelckers
|
33aed76977
|
- random scale stuff in jweapon.cpp
|
2022-10-30 16:51:29 +01:00 |
|
Christoph Oelckers
|
8cb40291f2
|
- lots of repeat literals in SW
|
2022-10-30 16:51:29 +01:00 |
|
Christoph Oelckers
|
8ede08ce69
|
- mostly coolie related scaling factors.
|
2022-10-30 16:51:29 +01:00 |
|
Christoph Oelckers
|
abf5c9feee
|
- all repeats in SW’s draw code
|
2022-10-30 16:51:29 +01:00 |
|
Christoph Oelckers
|
509d56d042
|
- handle bunny scaling in SW
|
2022-10-30 16:51:29 +01:00 |
|
Christoph Oelckers
|
2ceb41fcf4
|
- BuildAnim in Exhumed
|
2022-10-30 16:51:28 +01:00 |
|
Christoph Oelckers
|
f30a76dfc9
|
- BuildAnim wrapper
|
2022-10-30 16:51:28 +01:00 |
|
Christoph Oelckers
|
43b8f92f91
|
- all of Exhumed except BuildAnim
|
2022-10-30 16:51:28 +01:00 |
|
Christoph Oelckers
|
62427f8260
|
- handle xrepeat abuse in Exhumed’s energy blocks
|
2022-10-30 16:51:28 +01:00 |
|
Christoph Oelckers
|
42679d58bb
|
- lots of repeats in Exhumed
|
2022-10-30 16:51:28 +01:00 |
|
Christoph Oelckers
|
558eaf38e1
|
- the last repeats in Duke
Mostly constants in the spawn code
|
2022-10-30 16:51:27 +01:00 |
|
Christoph Oelckers
|
bda616eb01
|
- fixed warning
|
2022-10-30 16:51:27 +01:00 |
|
Christoph Oelckers
|
2a4483e860
|
- all remaining repeats in Duke except spawn_d and spawn_r
|
2022-10-30 16:51:27 +01:00 |
|
Christoph Oelckers
|
38f7935ee9
|
- repeats in actors_d.cpp and actors_r.cpp
|
2022-10-30 16:51:27 +01:00 |
|
Christoph Oelckers
|
bc26f16ed5
|
- refactoring CreateActor - part 2
|
2022-10-30 16:51:26 +01:00 |
|
Christoph Oelckers
|
1a22127123
|
- refactoring CreateActor - part 1
|
2022-10-30 16:51:26 +01:00 |
|
Christoph Oelckers
|
44f0a6ae67
|
- handle the bolts
These used temp_data which was remapped to temp_pos for being floats.
|
2022-10-30 16:51:26 +01:00 |
|
Christoph Oelckers
|
dd3346cbc5
|
- mostly comparisons and code surrounding them
|
2022-10-30 16:51:26 +01:00 |
|
Christoph Oelckers
|
fb164450a7
|
- use MultScale
|
2022-10-30 16:51:25 +01:00 |
|
Christoph Oelckers
|
e749a0e9a4
|
- a bunch of repeats in actor_d.cpp
|
2022-10-30 16:51:25 +01:00 |
|
Christoph Oelckers
|
4c151ef15a
|
- the remaining repeats in Duke’s actor.cpp
|
2022-10-30 16:51:25 +01:00 |
|
Christoph Oelckers
|
5700d25120
|
- minor cleanup on scaling code
|
2022-10-30 16:51:25 +01:00 |
|
Mitchell Richters
|
befa5a933c
|
- Duke: Fix questionable setup in previous commit to interpolate SE_20_STRETCH_BRIDGE .
|
2022-10-30 16:51:25 +01:00 |
|