Mitchell Richters
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c00c8d196e
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- Simple VecToAngle() > .Angle() replacements.
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2022-10-27 16:55:52 +02:00 |
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Mitchell Richters
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75047b6ad5
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- Eliminate MulScaleF() .
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2022-10-27 16:55:52 +02:00 |
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Christoph Oelckers
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22ccf33569
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- floatified walldist parameter of getzrange
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2022-10-25 07:07:14 +02:00 |
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Christoph Oelckers
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a5afbce59d
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- fixed fxSpawnActor calls
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2022-10-25 07:07:13 +02:00 |
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Christoph Oelckers
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d41e370aad
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- angular cleanup.
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2022-10-25 07:07:13 +02:00 |
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Christoph Oelckers
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d525d41ed2
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- floatified smaller stuff
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2022-10-25 07:07:13 +02:00 |
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Christoph Oelckers
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bd011c69a6
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- wrapped most of aim
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2022-10-25 07:07:10 +02:00 |
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Christoph Oelckers
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b2dc69ad5d
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- floatified dudeSlope.
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2022-10-25 07:07:10 +02:00 |
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Christoph Oelckers
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27c0a00df6
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- use dudeslope wrappers.
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2022-10-25 07:07:10 +02:00 |
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Christoph Oelckers
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e44759d2ea
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- renamed dudeSlope
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2022-10-25 07:07:09 +02:00 |
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Christoph Oelckers
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a843c0bdb6
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- removed some unnecessary factors.
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2022-10-25 07:07:09 +02:00 |
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Christoph Oelckers
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702553d65e
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- floatified HitScan call in nnextCanMove.
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2022-10-25 07:07:08 +02:00 |
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Christoph Oelckers
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7f5ae54f93
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- 3x use proper HitScan call.
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2022-10-25 07:07:08 +02:00 |
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Christoph Oelckers
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32ed2dd596
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- some trivial things.
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2022-10-25 07:07:08 +02:00 |
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Christoph Oelckers
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e4f8178947
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- all int_ang() in aiunicult.cpp
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2022-10-25 07:07:07 +02:00 |
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Christoph Oelckers
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049220239c
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- get rid of vel wrappers for nnext conditions.
The fixed point conversion here is unavoidable, so make it explcit.
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2022-10-25 07:07:07 +02:00 |
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Christoph Oelckers
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5dc2d467ee
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- the last remaining approxDist calls in nnexts.
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2022-10-25 07:07:07 +02:00 |
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Christoph Oelckers
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cf2d29e921
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- floatified aiFightGetFineTargetDist
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2022-10-25 07:07:07 +02:00 |
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Christoph Oelckers
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607f119bad
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- floatified aiPatrolAlarmFull
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2022-10-25 07:07:06 +02:00 |
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Christoph Oelckers
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6e03f87671
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- floatified GetZRange
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2022-10-25 07:07:06 +02:00 |
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Christoph Oelckers
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e8718826ba
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- renamed Heardist to HearDist.
This had to wait until the variable was refactored out.
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2022-10-25 07:07:05 +02:00 |
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Christoph Oelckers
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9cd5766cd0
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- deleted unused GetWallAngle function and comment cleanup
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2022-10-25 07:07:05 +02:00 |
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Christoph Oelckers
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d213f7c92f
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- floatified useUniMissileGen
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2022-10-25 07:07:04 +02:00 |
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Christoph Oelckers
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b7afaf3ed5
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- floatified most of aiPatrolSearchTargets
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2022-10-25 07:07:02 +02:00 |
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Christoph Oelckers
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23f2e5a7b2
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- use floats for floor/ceiling conditions.
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2022-10-25 07:06:59 +02:00 |
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Christoph Oelckers
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4114f21323
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- added wrapper function for these variables.
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2022-10-25 07:06:58 +02:00 |
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Christoph Oelckers
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6dbb5a0b8c
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- renamed 4 fields in XSECTOR
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2022-10-25 07:06:58 +02:00 |
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Christoph Oelckers
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9c698c6044
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- 3 minor changes.
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2022-10-25 07:06:58 +02:00 |
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Christoph Oelckers
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2af18ec277
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- remap all easy HitScan calls with zero range to the new base function.
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2022-10-25 07:06:56 +02:00 |
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Christoph Oelckers
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a4ec938526
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- renamed HitScan to HitScan_ as a refactoring aid.
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2022-10-25 07:06:56 +02:00 |
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Mitchell Richters
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4ef9ec93ea
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- Remove fixedhoriz::asbuildf() and associated buildf friend.
* The new friend `tanhoriz()` is just for the input code for now.
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2022-10-25 07:06:53 +02:00 |
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Christoph Oelckers
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105e20a32d
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- eliminated lots of approxDist calls.
Only the really simple ones.
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2022-10-25 07:06:50 +02:00 |
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Christoph Oelckers
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5fa27c2a72
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- replaced the last set_int_ang calls.
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2022-10-23 18:47:17 +02:00 |
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Christoph Oelckers
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4500fe6325
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- Blood: replaced all calls to randomAngle with RandomAngle
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2022-10-23 18:47:17 +02:00 |
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Christoph Oelckers
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a8cc6c1189
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- floatified angles in useSectorWindGen plus two other set_int_ang.
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2022-10-23 18:47:17 +02:00 |
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Christoph Oelckers
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a618161387
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- floatified nnExtSpawnDude.
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2022-10-23 18:47:16 +02:00 |
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Christoph Oelckers
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aa0b6bb077
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- changed parameters in a few HitScan calls in condCheckSprite
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2022-10-22 20:41:26 +02:00 |
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Christoph Oelckers
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d1d68f1570
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- handled the last remaining set_int_bvel* calls in nnexts.cpp.
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2022-10-22 20:41:25 +02:00 |
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Christoph Oelckers
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88feac4272
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- floatified useVelocityChanger
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2022-10-22 20:41:25 +02:00 |
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Christoph Oelckers
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044b9e555b
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- floatified a bit more of nnExtProcessSuperSprites
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2022-10-22 20:41:25 +02:00 |
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Christoph Oelckers
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fd5bbbedaf
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- floatified aiPatrolMove
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2022-10-22 20:40:42 +02:00 |
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Christoph Oelckers
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781c2492a9
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- Blood: floatified aiFightDudeCanSeeTarget + aiPatrolMarkerReached
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2022-10-22 19:45:10 +02:00 |
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Christoph Oelckers
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ead39cb010
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- Blood: floatified parts of condCheckDude
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2022-10-22 19:45:09 +02:00 |
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Christoph Oelckers
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92f958ded0
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- Blood: floatified debrisBubble
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2022-10-22 19:45:09 +02:00 |
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Christoph Oelckers
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39d100c970
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- Blood: floatified debrisConcuss
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2022-10-22 19:45:09 +02:00 |
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Christoph Oelckers
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549f062973
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- Blood: floatified windGenDoVerticalWind
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2022-10-22 19:45:09 +02:00 |
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Mitchell Richters
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95cd74bdc0
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- renamed slope functions so that the int versions get a special name.
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2022-10-22 12:17:02 +02:00 |
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Mitchell Richters
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2e4996e8fc
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- floatified nnextCanMove and deleted most deprecated updatesector variants.
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2022-10-22 12:17:02 +02:00 |
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Christoph Oelckers
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9b84a510da
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- Blood: floatified debrisMove
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2022-10-22 12:17:01 +02:00 |
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Christoph Oelckers
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761412313f
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- did some trivial replacements for deprecated functions.
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2022-10-22 12:17:00 +02:00 |
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