Mitchell Richters
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b9f5bb71cc
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- Merge PlayerHorizon and PlayerAngle structs into PlayerAngles struct.
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2022-12-11 18:41:56 +01:00 |
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Mitchell Richters
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c43bde9b4d
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- SW: Remove all the player oldpos stuff.
* This only had one valid use, for a bad setup in `DoPlayerRun()` where `DoPlayerBob()` was called before `DoPlayerMove()`.
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2022-12-11 18:41:49 +01:00 |
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Mitchell Richters
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703db0e3c3
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- SW: Remove PLAYER::posGet() .
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2022-12-11 18:41:49 +01:00 |
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Mitchell Richters
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6d736aea19
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- SW: Swap out the internals of the player's pos methods and get the game going again.
* Leave `PLAYER::PlayerOldPosition` for now.
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2022-12-11 18:41:47 +01:00 |
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Mitchell Richters
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ad7a626b92
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- SW: Wrap calls that set PLAYER::PlayerPrevPosition .
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2022-12-11 18:41:47 +01:00 |
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Mitchell Richters
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a54d0f7639
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- SW: Wrap calls that get PLAYER::PlayerNowPosition .
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2022-12-11 18:41:46 +01:00 |
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Mitchell Richters
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f0074a913e
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- SW: Rename Player::oldpos to Player::PlayerOldPosition to make it easier to search upon.
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2022-12-11 18:41:45 +01:00 |
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Mitchell Richters
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bf10d9816f
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- SW: Rename Player::opos to Player::PlayerPrevPosition to make it easier to search upon.
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2022-12-11 18:41:45 +01:00 |
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Mitchell Richters
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cf25884675
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- SW: Rename Player::pos to Player::PlayerNowPosition to make it easier to search upon.
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2022-12-11 18:41:45 +01:00 |
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Christoph Oelckers
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679e029c6d
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- do not save randomseed twice.
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2022-10-30 16:51:09 +01:00 |
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Christoph Oelckers
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fce5f01f07
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- floatified SINE_WAVE_FLOOR
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2022-10-16 10:21:43 +02:00 |
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Christoph Oelckers
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af6f96caa4
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- floatified SINE_WALL
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2022-10-16 10:21:42 +02:00 |
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Christoph Oelckers
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3bd8a02c3f
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- floatified ROTATOR
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2022-10-16 09:40:29 +02:00 |
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Christoph Oelckers
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4f47472ef4
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- floatified the vect variables.
No change to the logic yet, only the copies have been transitioned.
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2022-10-15 17:52:07 +02:00 |
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Christoph Oelckers
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6c5010835c
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- wrapped most of _ovect
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2022-10-15 17:52:07 +02:00 |
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Christoph Oelckers
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4547372d4d
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- use access functions for reading _vect.
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2022-10-15 17:52:07 +02:00 |
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Christoph Oelckers
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9d101a4f73
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- renamed player vector variables
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2022-10-15 17:52:06 +02:00 |
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Christoph Oelckers
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7ba56bc6cc
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- floatified USER slide variables.
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2022-10-15 13:32:06 +02:00 |
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Christoph Oelckers
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2ab87ad18c
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- renamed variables for refactoring.
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2022-10-15 13:32:06 +02:00 |
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Christoph Oelckers
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2148dba3a6
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- floatified the angle variables.
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2022-10-15 13:31:57 +02:00 |
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Christoph Oelckers
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a3521c0b7e
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- added wrappers, part 2
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2022-10-15 13:31:56 +02:00 |
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Christoph Oelckers
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d2253a3aec
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- renamed angle stuff.
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2022-10-15 13:31:56 +02:00 |
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Christoph Oelckers
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8a320f6fa7
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- OperateSectorObject
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2022-10-15 13:31:56 +02:00 |
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Christoph Oelckers
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9aaae82de0
|
- variable renaming again
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2022-10-15 13:31:56 +02:00 |
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Christoph Oelckers
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d0422ae1b5
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- floatified scale_point stuff.
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2022-10-15 13:31:55 +02:00 |
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Christoph Oelckers
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aa88eb49e0
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- renamed another set of variables
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2022-10-15 13:31:55 +02:00 |
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Christoph Oelckers
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d80b39d184
|
- floatified clipbox/MultiClip of SW
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2022-10-15 13:31:55 +02:00 |
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Christoph Oelckers
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17b117e86b
|
- renamed another set of variables.
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2022-10-15 13:31:55 +02:00 |
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Christoph Oelckers
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0b642dc631
|
- floatified large parts of SO movement code.
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2022-10-15 13:30:09 +02:00 |
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Christoph Oelckers
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212be963d9
|
- floatified SO scale_dist et.al.
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2022-10-15 12:42:31 +02:00 |
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Christoph Oelckers
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189f791bc4
|
- renamed more fields.
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2022-10-15 12:42:31 +02:00 |
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Christoph Oelckers
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42246f9a9d
|
- floatified SW's sector object morph code.
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2022-10-15 12:42:31 +02:00 |
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Christoph Oelckers
|
30104fca50
|
- renamed some variables
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2022-10-15 12:42:31 +02:00 |
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Christoph Oelckers
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2f7995619e
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- removed unused variables in SECTOR_OBJECT
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2022-10-14 23:52:42 +02:00 |
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Christoph Oelckers
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491b6eb08c
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- floatified some angles.
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2022-10-14 23:52:42 +02:00 |
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Christoph Oelckers
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cebdc653bb
|
- removed unused fields from PLAYER.
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2022-10-14 23:17:46 +02:00 |
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Christoph Oelckers
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c3ac42a546
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- removed unused PLAYER::up_speed and down_speed variables.
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2022-10-14 23:17:46 +02:00 |
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Christoph Oelckers
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05ad1e38e9
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- renamed PLAYER::bob_amt and minor cleanup.
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2022-10-14 20:31:54 +02:00 |
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Christoph Oelckers
|
27152ae189
|
- floatified track point storage.
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2022-10-10 17:37:17 +02:00 |
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Christoph Oelckers
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7475a6cfb7
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- renamed variable back.
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2022-10-09 23:57:17 +02:00 |
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Christoph Oelckers
|
e089100ab1
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- floatified PLAYER::bob_amt
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2022-10-09 23:56:15 +02:00 |
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Christoph Oelckers
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8aab82691b
|
- renamed two PLAYER members for easier searching.
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2022-10-09 22:30:51 +02:00 |
|
Christoph Oelckers
|
6497456471
|
- most of int_phiz,int_ploz
|
2022-10-09 22:29:54 +02:00 |
|
Christoph Oelckers
|
13d9505662
|
- PLAYER::hiz,loz refactoring, part 1
|
2022-10-09 22:00:43 +02:00 |
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Christoph Oelckers
|
30b620c700
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- removed unused oz_speed member variable.
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2022-10-09 22:00:43 +02:00 |
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Christoph Oelckers
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4021d13e8d
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- completed floatification of ceiling_dist and floor_dist.
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2022-10-09 08:21:56 +02:00 |
|
Christoph Oelckers
|
5416100ba2
|
- trivial assignments
(does not compile, this commit is only supposed to reduce the noise on the next one.
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2022-10-09 08:21:55 +02:00 |
|
Christoph Oelckers
|
c5414bd29c
|
- map to final names.
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2022-10-06 20:50:46 +02:00 |
|
Christoph Oelckers
|
8e966fc575
|
- int_ppos replacements
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2022-10-06 20:50:45 +02:00 |
|
Christoph Oelckers
|
da73d2bba4
|
- renamed player position variables.
|
2022-10-06 20:50:45 +02:00 |
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