Mitchell Richters
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1d69ebe9b0
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- Duke: Ensure that the expander hitscans when autoaim is "hitscan only".
* Fixes #827.
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2022-12-29 21:17:41 +11:00 |
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Christoph Oelckers
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8dfbbc8220
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- migrated floorpicnum and ceilingpicnum to FTextures.
The sky code still needs some work.
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2022-12-18 14:32:52 +01:00 |
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Christoph Oelckers
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4a306a21dc
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- split several texture flags off into a surface type value.
Using the same field in the TexExtInfo struct as Blood's surfType.
This frees up a lot of flags for later use.
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2022-12-18 13:56:54 +01:00 |
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Christoph Oelckers
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0ffeb2378a
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- generalize Duke's purple lava check.
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2022-12-18 13:43:26 +01:00 |
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Christoph Oelckers
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6848af9b6c
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- use texture IDs in Duke's texture flag checkers.
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2022-12-18 13:42:28 +01:00 |
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Mitchell Richters
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7d6eb2bae6
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- Remove some pitch/yaw deltaangle additions in lieu of setting the angle directly.
* This deltaangle addition was needed with the old input setup.
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2022-12-11 19:46:27 +01:00 |
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Mitchell Richters
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de8353f085
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- Eliminate BAngToDegree constant.
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2022-12-11 19:46:26 +01:00 |
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Mitchell Richters
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7a7758efaa
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- Remove PlayerAngles::addPitch() method usage.
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2022-12-11 19:43:56 +01:00 |
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Mitchell Richters
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1944d04014
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- Duke: Fix pitch alteration in dokneeattack() .
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2022-12-11 19:43:55 +01:00 |
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Christoph Oelckers
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bdc474d04f
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- scriptified all remaining Duke actors with specific init code and no CON part.
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2022-12-11 19:43:53 +01:00 |
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Christoph Oelckers
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5358b3d98c
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- added a new sprite flag for those types which can trigger respawn actions.
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2022-12-11 19:43:50 +01:00 |
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Christoph Oelckers
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15fb7dab35
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- virtualized the 'shoot' interface and scriptified the bloodsplats to test it.
This calls virtual functions on the actor defaults now to allow writing specific shoot functions for subclasses.
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2022-12-11 19:43:48 +01:00 |
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Christoph Oelckers
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b485d7a450
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- use isPlayer function where possible.
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2022-12-11 19:43:46 +01:00 |
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Christoph Oelckers
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93ef4b34d7
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- scriptified the guts spawning function.
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2022-12-11 18:46:40 +01:00 |
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Christoph Oelckers
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5a2819239c
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- moved Duke's tile flags into the tile manager.
This is so that .def can access them. Later the other games also might make use of this.
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2022-12-11 18:42:01 +01:00 |
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Mitchell Richters
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dfb55c39ca
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- Duke: Remove all remaining angle wrapper usage.
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2022-12-11 18:42:00 +01:00 |
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Mitchell Richters
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a7a5d4b946
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- Preserve one legacy getter that's needed extensively in Duke.
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2022-12-11 18:42:00 +01:00 |
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Mitchell Richters
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f9aeee5b4a
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- Split out view angle stuff out of PlayerAngles::applyYaw() into PlayerAngles::doViewYaw() .
* Do all the view angle stuff as interpolated changes in the playsim as well, there's no need for these to be done at ticrate.
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2022-12-11 18:41:59 +01:00 |
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Mitchell Richters
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d7d76d5fc4
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- Move all PlayerAngles view angle properties into new DRotator objects.
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2022-12-11 18:41:58 +01:00 |
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Mitchell Richters
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175b182805
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- Invert rotscrnang so it rolls forward, consistent with all other angles.
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2022-12-11 18:41:58 +01:00 |
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Mitchell Richters
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bef4536c1f
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- Remove old PlayerAngles backup/restore methods.
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2022-12-11 18:41:58 +01:00 |
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Mitchell Richters
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be466fec8d
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- Wrap access to current yaw.
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2022-12-11 18:41:57 +01:00 |
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Mitchell Richters
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15f1d89855
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- Wrap access to current pitch.
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2022-12-11 18:41:56 +01:00 |
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Mitchell Richters
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b9f5bb71cc
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- Merge PlayerHorizon and PlayerAngle structs into PlayerAngles struct.
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2022-12-11 18:41:56 +01:00 |
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Mitchell Richters
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353c2a20fd
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- Rename remaining PlayerAngle methods.
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2022-12-11 18:41:55 +01:00 |
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Mitchell Richters
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7d34288290
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- Rename PlayerAngle::rotscrnang in preparation for replacement work.
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2022-12-11 18:41:55 +01:00 |
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Mitchell Richters
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644cf82238
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- Rename PlayerAngle::look_ang in preparation for replacement work.
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2022-12-11 18:41:55 +01:00 |
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Mitchell Richters
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bd063de5f5
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- Rename PlayerAngle::ang in preparation for replacement work.
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2022-12-11 18:41:54 +01:00 |
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Mitchell Richters
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9ab8db04db
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- Rename remaining PlayerHorizon methods.
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2022-12-11 18:41:54 +01:00 |
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Mitchell Richters
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3758d93ad8
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- Rename PlayerHorizon getters in preparation for replacement work.
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2022-12-11 18:41:54 +01:00 |
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Mitchell Richters
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216fad7e18
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- Rename PlayerHorizon::horizoff in preparation for replacement work.
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2022-12-11 18:41:53 +01:00 |
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Mitchell Richters
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401a829d54
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- Rename PlayerHorizon::horiz in preparation for replacement work.
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2022-12-11 18:41:53 +01:00 |
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Mitchell Richters
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2e0b9490e1
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- Change spritetypebase::angle to a DRotator named Angles .
* Major pre-requisite for the next steps I'm undertaking, let's get it into the branch now.
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2022-12-11 18:41:52 +01:00 |
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Mitchell Richters
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f10f1b9154
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- Duke: Remove player_struct::posoldZset() and player_struct::posoldZget() .
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2022-12-11 18:41:44 +01:00 |
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Mitchell Richters
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27be72c7ec
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- Duke: Remove player_struct::posGet() .
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2022-12-11 18:41:43 +01:00 |
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Mitchell Richters
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b42672dcf9
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- Duke: Remove player_struct::posZget() .
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2022-12-11 18:41:43 +01:00 |
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Mitchell Richters
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bd8a6dd956
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- Duke: Remove player_struct::posZadd() .
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2022-12-11 18:41:43 +01:00 |
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Mitchell Richters
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92dd6c9795
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- Duke: Remove player_struct::posXY() .
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2022-12-11 18:41:43 +01:00 |
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Mitchell Richters
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6f102e1171
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- Duke: Remove player_struct::posX() and player_struct::posY() .
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2022-12-11 18:41:43 +01:00 |
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Mitchell Richters
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830480b8b9
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- Duke: Wrap calls that set player_struct::PlayerOldPosition.Z .
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2022-12-11 18:41:40 +01:00 |
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Mitchell Richters
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4027f7256d
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- Duke: Wrap calls to player_struct::PlayerOldPosition.Y .
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2022-12-11 18:41:40 +01:00 |
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Mitchell Richters
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823c5a7a47
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- Duke: Wrap calls to player_struct::PlayerOldPosition.X .
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2022-12-11 18:41:40 +01:00 |
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Mitchell Richters
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a3b1ab10fe
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- Duke: Wrap calls that get player_struct::PlayerNowPosition .
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2022-12-11 18:41:39 +01:00 |
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Mitchell Richters
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e9dcffc5ec
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- Duke: Route all clipmove() /pushmove() calls through a new interface that accepts a separated Z coordinate.
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2022-12-11 18:41:39 +01:00 |
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Mitchell Richters
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25e6c4ecf8
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- Duke: Wrap calls that get player_struct::PlayerNowPosition.Z .
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2022-12-11 18:41:39 +01:00 |
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Mitchell Richters
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adc78c81c6
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- Duke: Wrap calls that subtract from player_struct::PlayerNowPosition.Z .
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2022-12-11 18:41:39 +01:00 |
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Mitchell Richters
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44166ae9e6
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- Duke: Wrap calls that add to player_struct::PlayerNowPosition.Z .
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2022-12-11 18:41:39 +01:00 |
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Mitchell Richters
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008c05710b
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- Duke: Wrap calls to player_struct::PlayerNowPosition.Y .
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2022-12-11 18:41:38 +01:00 |
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Mitchell Richters
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3a07c05af7
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- Duke: Wrap calls to player_struct::PlayerNowPosition.X .
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2022-12-11 18:41:38 +01:00 |
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Mitchell Richters
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5d3878eb55
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- Duke: Wrap calls to player_struct::PlayerNowPosition.XY() .
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2022-12-11 18:41:38 +01:00 |
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