Christoph Oelckers
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3352783be2
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- added a Sum function to TVector familiy
Duke uses this kind of distance check quite a lot so it makes sense to add it to the vectors.
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2022-10-21 00:00:02 +02:00 |
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Christoph Oelckers
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38a8e15ff9
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- floatified most of movetripbomb and ovel
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2022-10-21 00:00:02 +02:00 |
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Christoph Oelckers
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1c50801c64
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- floatified furthestangle
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2022-10-21 00:00:01 +02:00 |
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Christoph Oelckers
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3c1970e9e0
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- floatified alterang and changed return type of furthestangle
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2022-10-21 00:00:01 +02:00 |
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Christoph Oelckers
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45f28f666c
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- floatified dodge.
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2022-10-20 23:59:28 +02:00 |
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Christoph Oelckers
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43e1e3f50f
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- floatified SE 32.
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2022-10-20 23:08:55 +02:00 |
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Christoph Oelckers
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c0e7e6a543
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- floatified leftover pieces of some debris-type actors.
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2022-10-20 23:08:55 +02:00 |
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Christoph Oelckers
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e3ea4cd55c
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- floatified animation code.
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2022-10-20 23:08:22 +02:00 |
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Christoph Oelckers
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0c7274752c
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- falladjustz
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2022-10-20 22:25:10 +02:00 |
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Christoph Oelckers
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13fc658c1f
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-floatified findplayer and findotherplayer.
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2022-10-20 22:25:09 +02:00 |
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Christoph Oelckers
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68bc812681
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- floatify hande_se35
This looks broken because the destination height is never set anywhere.
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2022-10-20 22:25:09 +02:00 |
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Christoph Oelckers
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4196195b89
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- floatified handle_se25
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2022-10-20 22:25:09 +02:00 |
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Mitchell Richters
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a178ef1ff6
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- Duke: Floatify player_struct::fric .
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2022-10-20 00:48:09 +02:00 |
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Christoph Oelckers
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9426f42f41
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- replaced old refactoring wrapper.
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2022-10-20 00:48:08 +02:00 |
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Christoph Oelckers
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088699f5c8
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- floatified handle_se20.
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2022-10-20 00:48:08 +02:00 |
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Christoph Oelckers
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417dc7c330
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- floatified gs.gravity and all relations to player.vel.
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2022-10-20 00:47:32 +02:00 |
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Christoph Oelckers
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8171927c2a
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- renamed player_struct::vel
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2022-10-20 00:19:56 +02:00 |
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Christoph Oelckers
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03a0eb7284
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- floatified and consolidated handle_se29.
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2022-10-20 00:19:56 +02:00 |
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Christoph Oelckers
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9a07dc5b7b
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- floatified handle_se21 and most of movetongue
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2022-10-20 00:19:33 +02:00 |
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Christoph Oelckers
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a9c7a5e62f
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- floatified handle_se21
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2022-10-19 18:26:16 +02:00 |
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Christoph Oelckers
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b0b5dbc55b
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- eliminated add_int_ceilingz
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2022-10-19 18:26:16 +02:00 |
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Christoph Oelckers
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81d4ca71d7
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- floatified movetouchplate
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2022-10-19 18:26:16 +02:00 |
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Christoph Oelckers
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8e4a3f1946
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- floatified position in RANDOMSCRAP
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2022-10-19 18:26:16 +02:00 |
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Christoph Oelckers
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23c529589e
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- eliminated add_int_xvel
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2022-10-19 18:26:16 +02:00 |
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Christoph Oelckers
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a6bf98399c
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- fixed inconsistency between angle and intangle use.
Angles abused as flag words should always use intangle.
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2022-10-19 18:02:05 +02:00 |
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Christoph Oelckers
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11735c2963
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- floatified handle_se13.
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2022-10-18 20:02:30 +02:00 |
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Christoph Oelckers
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998d71875f
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- floatified handle_se11.
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2022-10-18 20:02:30 +02:00 |
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Christoph Oelckers
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b62c081d37
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- renamed variables in handle_se08
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2022-10-18 20:02:30 +02:00 |
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Christoph Oelckers
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845287a7ba
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- floatified handle_se05
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2022-10-18 20:02:30 +02:00 |
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Christoph Oelckers
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49125ffed5
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- floatified handle_se02
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2022-10-18 20:02:29 +02:00 |
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Christoph Oelckers
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228db5839a
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- floatified handle_se30.
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2022-10-18 20:02:28 +02:00 |
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Christoph Oelckers
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e7ba113402
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- use high precision storage for all of SE00's work data.
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2022-10-18 20:02:28 +02:00 |
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Christoph Oelckers
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c30493c344
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- floatified handle_se14
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2022-10-18 20:02:01 +02:00 |
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Christoph Oelckers
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bd3f96e779
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- floatified handle_se00
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2022-10-18 20:02:01 +02:00 |
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Christoph Oelckers
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b5b159f45b
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- unlimited and floatified the movesector position array.
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2022-10-18 20:02:00 +02:00 |
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Mitchell Richters
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33def4bd6e
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- Duke: Clean up some long VecToAngle() calls.
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2022-10-18 19:52:02 +02:00 |
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Christoph Oelckers
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c84bf46611
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- eliminated add_int_ceilingz in handle_se32.
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2022-10-18 19:51:53 +02:00 |
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Christoph Oelckers
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b467e6c6cf
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- handled a few easy to change distance calculations and nearby assignments.
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2022-10-18 19:36:25 +02:00 |
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Christoph Oelckers
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d34a423272
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- int_vel stuff with constants.
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2022-10-18 19:31:11 +02:00 |
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Christoph Oelckers
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72dc3d5da9
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- use mapangle in more places, mainly constants and random values using special formula
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2022-10-18 19:01:45 +02:00 |
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Christoph Oelckers
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f4df9a25da
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- pass index and angle to movesector as arguments.
This allows refactoring the multiple SEs using this function individually.
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2022-10-18 18:30:38 +02:00 |
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Christoph Oelckers
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32d49cf199
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- Duke: fixed bad crusher speed in SE 25.
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2022-10-18 07:10:43 +02:00 |
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Christoph Oelckers
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db810250c3
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- full floatification of handle_se31.
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2022-10-17 17:26:00 +02:00 |
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Christoph Oelckers
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8e48911723
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- very simple replacements
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2022-10-17 17:25:58 +02:00 |
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Christoph Oelckers
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1ba20c7dce
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- wrapped most clipdist assignments
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2022-10-17 17:03:53 +02:00 |
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Christoph Oelckers
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ef47040630
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- renaming stuff for search purposes
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2022-10-17 17:03:53 +02:00 |
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Christoph Oelckers
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28a3a8e314
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- wrapped all literal assignments to clipdist - part 1
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2022-10-17 17:03:52 +02:00 |
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Christoph Oelckers
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5cda92b629
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- partial floatification of FAFgetzrange/point
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2022-10-16 09:40:28 +02:00 |
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Christoph Oelckers
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64e915868e
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- use setfloorz
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2022-10-15 17:16:57 +02:00 |
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Christoph Oelckers
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7dab26f04d
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- handle several movesprite_ex calls.
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2022-10-15 12:42:30 +02:00 |
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