Commit graph

21 commits

Author SHA1 Message Date
Christoph Oelckers
4cb3b96ddf migrate to FTranslationID support
So far this only adapts to the changes in the backend without making further use of this type.
2023-12-05 22:40:56 +01:00
Christoph Oelckers
6df1a14a92 gave translations a dedicated scripted type.
This is needed for implementing reliable serialization of custom translations. As long as they are merely ints they cannot be restored on loading a savegame because the serialization code does not know that these variables are special.
2023-12-05 22:40:56 +01:00
Christoph Oelckers
6c702847ff Backend update from GZDoom. 2023-12-05 22:39:34 +01:00
Christoph Oelckers
706c784965 - added a few checks for null pointer types in the ZScript compiler. 2023-07-22 08:59:15 +02:00
Christoph Oelckers
8c99d7b034 - Backend update from GZDoom
* scriptable CVARs.
* GLES update
* various ZScript improvements.
2023-02-11 12:06:58 +01:00
Christoph Oelckers
905a9bfeae - backend update from GZDoom. 2023-01-07 19:30:49 +01:00
Christoph Oelckers
b1e2b2addf - backend cleanup from GZDoom. 2022-12-18 16:31:50 +01:00
Christoph Oelckers
1061e3e2ca - backend update from GZDoom. 2022-12-04 16:51:44 +01:00
Christoph Oelckers
2ffdf3d0e1 - backend update from GZDoom.
Mainly quaternion math and sound system cleanup.
2022-11-24 16:56:46 +01:00
Christoph Oelckers
6b3e57fd2c - added 'foreach' loop to ZScript.
Syntax:

foreach(variable : array)
{
}

the variable's type is automatically deducted.
2022-11-15 21:29:04 +01:00
Christoph Oelckers
6e49f0bf8f - Backend update from GZDoom.
Bone model support in GLES and ZScript quaternions.
2022-11-14 19:46:25 +01:00
Christoph Oelckers
166235027c - Backend update from GZDoom
adding some intrinsics to ZScript.
2022-11-13 08:32:09 +01:00
Christoph Oelckers
8806fb930b - Backend update from GZDoom
* Vector 4 in zscript
* garbage collector fixes
2022-11-12 10:45:39 +01:00
Christoph Oelckers
7debab7ff4 - refined wall sprite check so that orthogonally aligned sprites are only aligned to orthogonal walls.
Here even the slightest deviation can create problems.
2022-08-03 14:13:42 +02:00
Christoph Oelckers
eb8fae761e - backend update from GZDoom. 2022-06-26 09:35:21 +02:00
Mitchell Richters
9bbb54fe2e - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
Christoph Oelckers
ba5ede65b8 - backend update from GZDoom. 2021-02-26 19:06:10 +01:00
Christoph Oelckers
c82d9d2908 - backend update from GZDoom. 2020-10-24 17:30:47 +02:00
Christoph Oelckers
daf77e55f7 - fixed compilation.
Much of this commit will have to be undone later, once the texture manager becomes available.
2020-05-23 22:43:04 +02:00
Christoph Oelckers
4b8444b64d - 'common' update. 2020-05-23 22:43:03 +02:00
Christoph Oelckers
4d44682603 - integrated ZScript backend 2020-05-23 22:43:03 +02:00