Christoph Oelckers
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cf5d787f40
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- manual repeats in Duke.
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2022-10-30 16:51:20 +01:00 |
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Christoph Oelckers
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71d61b26df
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- 34 more uses of SetScale.
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2022-10-30 16:51:19 +01:00 |
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Christoph Oelckers
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e60fafec52
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- got rid of most REPEAT_SCALE factors.
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2022-10-30 16:51:19 +01:00 |
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Christoph Oelckers
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e6a97157d7
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- several manual replacements with SetScale.
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2022-10-30 16:51:18 +01:00 |
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Christoph Oelckers
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c7c3b2a20c
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- added a SetScale method to spritetype and used it for all places setting x/yrepeat to 0.
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2022-10-30 16:51:17 +01:00 |
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Christoph Oelckers
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03d6826fce
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- first batch of set_const_clipdist replacements
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2022-10-30 16:51:14 +01:00 |
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Mitchell Richters
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94941adce8
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- Duke: Fix sign on 4x tangent offsets.
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2022-10-30 16:51:12 +01:00 |
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Mitchell Richters
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ff1d51b4fe
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- Fix 4x horiz negation issues.
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2022-10-30 16:51:11 +01:00 |
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Mitchell Richters
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0600bf5860
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- Negate everything to do with PlayerHorizon::__horiz where appropriate, including some loose horizoff members.
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2022-10-30 16:51:11 +01:00 |
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Christoph Oelckers
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7d3babd678
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- ported all pushmove calls to the float version.
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2022-10-30 16:51:08 +01:00 |
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Christoph Oelckers
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600c2a0243
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- map all clipmove calls to the version with a full float interface.
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2022-10-30 16:50:48 +01:00 |
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Mitchell Richters
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8bc34f3dac
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- Handle all remaining VecToAngle() calls.
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2022-10-27 16:55:53 +02:00 |
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Mitchell Richters
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e7dff22095
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- Duke: Fix some badly negated angle setups.
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2022-10-27 16:55:53 +02:00 |
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Mitchell Richters
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1e7cce28af
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- VecToAngle() with delta() inside to .Angle() replacements.
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2022-10-27 16:55:53 +02:00 |
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Mitchell Richters
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9b98388215
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- VecToAngle() with XY() inside to .Angle() replacements.
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2022-10-27 16:55:53 +02:00 |
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Christoph Oelckers
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22ccf33569
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- floatified walldist parameter of getzrange
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2022-10-25 07:07:14 +02:00 |
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Mitchell Richters
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d8a6471680
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- Add fixedhoriz::Tan() and replace most asbuildf() calls with it.
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2022-10-25 07:06:53 +02:00 |
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Mitchell Richters
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95cd74bdc0
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- renamed slope functions so that the int versions get a special name.
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2022-10-22 12:17:02 +02:00 |
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Christoph Oelckers
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b2fd1fdaa4
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- second part of final bsin replacement.
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2022-10-22 12:09:54 +02:00 |
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Christoph Oelckers
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9a4c699f53
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- floatify all 3 operateweapon functions.
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2022-10-22 12:09:44 +02:00 |
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Christoph Oelckers
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c511e5dca9
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- eliminated int_xvel
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2022-10-22 11:33:16 +02:00 |
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Christoph Oelckers
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b712315ec3
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- floatified playerJump
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2022-10-22 11:33:14 +02:00 |
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Christoph Oelckers
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167e0ecd0e
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- merge with processinput_d
- floatified processinput_d
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2022-10-22 11:33:13 +02:00 |
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Christoph Oelckers
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47dc2e6b1f
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- hitscan call in operatetripbomb
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2022-10-22 11:33:13 +02:00 |
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Christoph Oelckers
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89cb29292c
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- floatified operateJetpack
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2022-10-22 11:33:13 +02:00 |
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Christoph Oelckers
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583a5bd0e3
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- floatified playerisdead
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2022-10-22 11:33:13 +02:00 |
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Christoph Oelckers
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30a3bba644
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- many CreateActor calls converted to true floats.
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2022-10-22 09:34:15 +02:00 |
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Christoph Oelckers
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5ccefcb77b
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- first round of CreateActor calls.
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2022-10-22 09:34:15 +02:00 |
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Christoph Oelckers
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13dd7260f5
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- handle all remaining set_int_xvel and set_int_zvel.
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2022-10-22 09:34:15 +02:00 |
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Christoph Oelckers
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fdfd8c2a35
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- change for pyoff
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2022-10-22 09:34:15 +02:00 |
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Christoph Oelckers
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f52b361dfc
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- floatified aim()
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2022-10-22 09:34:14 +02:00 |
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Christoph Oelckers
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9591325876
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- floatified return value of hits()
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2022-10-22 09:34:13 +02:00 |
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Christoph Oelckers
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52dc48d671
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- fixed spawn position calculation in shootflamethrowerflame.
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2022-10-21 22:20:41 +02:00 |
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Christoph Oelckers
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45e2347006
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- fixed velocity issues with shoot* functions.
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2022-10-21 21:42:00 +02:00 |
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Christoph Oelckers
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99ca695333
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- floatified the main shoot functions.
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2022-10-21 00:00:09 +02:00 |
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Christoph Oelckers
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ef7a6f8c8d
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- floatified remaining parts of shootflamethrowerflame.
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2022-10-21 00:00:08 +02:00 |
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Christoph Oelckers
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9d8685096d
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- floatified shootshrinker
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2022-10-21 00:00:07 +02:00 |
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Christoph Oelckers
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0b58f2ea3c
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- floatified shootmortar
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2022-10-21 00:00:07 +02:00 |
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Christoph Oelckers
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840d1f4793
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- floatified shootgrowspark
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2022-10-21 00:00:07 +02:00 |
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Christoph Oelckers
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cb7c5dc3ac
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- floatified tracers
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2022-10-21 00:00:07 +02:00 |
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Christoph Oelckers
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e224abb949
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- silenced warnings.
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2022-10-21 00:00:07 +02:00 |
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Christoph Oelckers
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933e42eca6
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- moved the remaining shoot handlers out of shoot_d.
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2022-10-21 00:00:06 +02:00 |
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Christoph Oelckers
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7becce8cb6
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- floatified shootlaser
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2022-10-21 00:00:06 +02:00 |
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Christoph Oelckers
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9598468c9a
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- floatified Duke's shootrpg
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2022-10-21 00:00:06 +02:00 |
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Christoph Oelckers
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b5a869b053
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- floatified Duke's shootstuff.
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2022-10-21 00:00:06 +02:00 |
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Christoph Oelckers
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1702491619
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- floatified Duke's shootweapon.
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2022-10-21 00:00:06 +02:00 |
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Christoph Oelckers
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aad2c30af7
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- floatified shootknee
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2022-10-21 00:00:06 +02:00 |
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Christoph Oelckers
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436b8bc50a
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- floatified shootfireball
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2022-10-21 00:00:06 +02:00 |
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Christoph Oelckers
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a226a847bd
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- fixed warnings
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2022-10-21 00:00:06 +02:00 |
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Christoph Oelckers
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9deb1dfa69
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- floatified shootbloodsplat.
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2022-10-21 00:00:05 +02:00 |
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