Christoph Oelckers
|
c10fb1278a
|
- moved the backup... methods to DCoreActor.
|
2021-12-30 17:10:08 +01:00 |
|
Christoph Oelckers
|
6c381d4392
|
- removed sector() method from low level sprite type.
|
2021-12-30 16:58:48 +01:00 |
|
Christoph Oelckers
|
5498699faf
|
- use DCoreActor::sector() wherever possible.
|
2021-12-30 16:51:56 +01:00 |
|
Christoph Oelckers
|
88e4bb9f79
|
- moved sectno method to DCoreActor.
|
2021-12-30 16:39:43 +01:00 |
|
Christoph Oelckers
|
f0b7fe4add
|
- use setsector from DCoreActor.
Also did a bit of cleanup
|
2021-12-30 16:36:04 +01:00 |
|
Christoph Oelckers
|
af6ca40e3d
|
- use DCoreActor::insector instead of spritetype::insector.
|
2021-12-30 16:24:51 +01:00 |
|
Mitchell Richters
|
dc50ad154e
|
- SW: Replace PANEL_SPRITEstruct yorig with bobpos.Y calls.
|
2021-12-31 00:36:13 +11:00 |
|
Mitchell Richters
|
d8aab1ecea
|
- SW: Replace PANEL_SPRITEstruct xorig with bobpos.X calls.
|
2021-12-31 00:34:46 +11:00 |
|
Mitchell Richters
|
36b549b7f1
|
- SW: Replace PANEL_SPRITEstruct oy with opos.Y calls.
|
2021-12-31 00:34:03 +11:00 |
|
Mitchell Richters
|
81b74c2cdf
|
- SW: Replace PANEL_SPRITEstruct ox with opos.X calls.
|
2021-12-31 00:32:55 +11:00 |
|
Mitchell Richters
|
145028bc16
|
- SW: Replace PANEL_SPRITEstruct y with pos.Y calls.
|
2021-12-31 00:32:00 +11:00 |
|
Mitchell Richters
|
defdb23533
|
- SW: Replace PANEL_SPRITEstruct x with pos.X calls.
|
2021-12-31 00:30:42 +11:00 |
|
Mitchell Richters
|
ab6b9fd083
|
- SW: Replace USER zchange with change.Z calls.
|
2021-12-31 00:23:30 +11:00 |
|
Mitchell Richters
|
50cb85e389
|
- SW: Replace USER ychange with change.Y calls.
|
2021-12-31 00:22:48 +11:00 |
|
Mitchell Richters
|
ad0ea3f2f1
|
- SW: Replace USER xchange with change.X calls.
|
2021-12-31 00:22:42 +11:00 |
|
Mitchell Richters
|
424b9c5f34
|
- SW: Replace REMOTE_CONTROL pos* variables with a vector.
|
2021-12-31 00:19:34 +11:00 |
|
Mitchell Richters
|
287351e678
|
- SW: Replace REMOTE_CONTROL *vect variables with vectors.
|
2021-12-31 00:19:34 +11:00 |
|
Mitchell Richters
|
5d10b32301
|
- SW: Replace PLAYERstruct oldpos* variables with a vector.
|
2021-12-31 00:19:33 +11:00 |
|
Mitchell Richters
|
e4d19a0bbe
|
- SW: Replace PLAYERstruct slide_yvect with slide_vect.Y calls.
|
2021-12-31 00:19:33 +11:00 |
|
Mitchell Richters
|
8c1c5f3d55
|
- SW: Replace PLAYERstruct slide_xvect with slide_vect.X calls.
|
2021-12-31 00:19:33 +11:00 |
|
Mitchell Richters
|
8c99053ebd
|
- SW: Replace PLAYERstruct oyvect with ovect.Y calls.
|
2021-12-31 00:19:33 +11:00 |
|
Mitchell Richters
|
75cc539c58
|
- SW: Replace PLAYERstruct oxvect with ovect.X calls.
|
2021-12-31 00:19:33 +11:00 |
|
Mitchell Richters
|
5515830e2b
|
- SW: Replace PLAYERstruct yvect with vect.Y calls.
|
2021-12-31 00:19:33 +11:00 |
|
Mitchell Richters
|
f2497d7d08
|
- SW: Replace PLAYERstruct xvect with vect.X calls.
|
2021-12-31 00:19:33 +11:00 |
|
Mitchell Richters
|
03da70b3b9
|
- SW: Replace PLAYERstruct si* variables with a vector.
|
2021-12-31 00:19:33 +11:00 |
|
Mitchell Richters
|
6e130d026e
|
- SW: Replace PLAYERstruct lv_* variables with a vector.
|
2021-12-31 00:19:33 +11:00 |
|
Christoph Oelckers
|
9158796284
|
- partial replacement of tspriteptr_t.
|
2021-12-30 11:48:10 +01:00 |
|
Mitchell Richters
|
13639a09b7
|
- SW: Remove unused PLAYERstruct variable turn180_target that was deprecated with 7bf1cacc7f .
|
2021-12-30 20:46:36 +11:00 |
|
Mitchell Richters
|
cf68018909
|
- SW: Replace PLAYERstruct RevolveY with Revolve.Y calls.
|
2021-12-30 20:41:27 +11:00 |
|
Mitchell Richters
|
acc11f34bf
|
- SW: Replace PLAYERstruct RevolveX with Revolve.X calls.
|
2021-12-30 20:41:27 +11:00 |
|
Mitchell Richters
|
05de974080
|
- SW: Replace PLAYERstruct ly with LadderPosition.Y calls.
|
2021-12-30 20:41:27 +11:00 |
|
Mitchell Richters
|
a18fc5b66f
|
- SW: Replace PLAYERstruct lx with LadderPosition.X calls.
|
2021-12-30 20:41:26 +11:00 |
|
Mitchell Richters
|
9c1e54a148
|
- SW: Replace USER sz with pos.Z calls.
|
2021-12-30 20:40:29 +11:00 |
|
Mitchell Richters
|
0d70d26625
|
- SW: Replace USER sy with pos.Y calls.
|
2021-12-30 20:31:09 +11:00 |
|
Mitchell Richters
|
fcf18c8c63
|
- SW: Replace USER sx with pos.X calls.
|
2021-12-30 20:31:09 +11:00 |
|
Mitchell Richters
|
620f0fa7b8
|
- SW: Use correct function name in GetOverlapSector2() I_Error() call.
|
2021-12-30 20:31:09 +11:00 |
|
Mitchell Richters
|
9bbb54fe2e
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
|
Mitchell Richters
|
1b077251e3
|
- SW: Use BIT() inline in a few places that were changed in "- SW: Replace the last few remaining TEST() macro uses and remove from mytypes.h ."
Originally, `BIT()` was going to be dropped in a subsequent commit but we've elected not to.
|
2021-12-30 20:14:01 +11:00 |
|
Christoph Oelckers
|
3fcecedf32
|
- deleted ClearContent functions from actor classes.
this is a leftover from pre-DObject times and no longer needed.
|
2021-12-30 09:58:47 +01:00 |
|
Christoph Oelckers
|
bf9defc062
|
- SW: moved some Polymost hack stuff to its proper place.
|
2021-12-30 09:58:46 +01:00 |
|
Mitchell Richters
|
bf7437c827
|
- SW: Remove ON pre-processor define and eliminate mytypes.h .
|
2021-12-30 09:58:46 +01:00 |
|
Mitchell Richters
|
3cf9450bd8
|
- SW: Remove OFF pre-processor define.
|
2021-12-30 09:58:45 +01:00 |
|
Mitchell Richters
|
ae49a55fce
|
- SW: Replace the last few remaining TEST() macro uses and remove from mytypes.h .
|
2021-12-30 09:58:45 +01:00 |
|
Mitchell Richters
|
1439d5f268
|
- SW: Replace TEST\(([\w\-\>.()\[\]]+),\s?([\w\_\|\s]+)\) with ($1 & ($2)) .
|
2021-12-30 09:58:45 +01:00 |
|
Mitchell Richters
|
48b0058d38
|
- SW: Replace TEST\(([\w\-\>.()]+),\s?(\w+)\) with ($1 & $2) .
|
2021-12-30 09:58:45 +01:00 |
|
Mitchell Richters
|
5316e23737
|
- SW: Replace !TEST\(([\w\-\>.()\[\]]+),\s?([\w\_\|\s]+)\) with !($1 & ($2))
|
2021-12-30 09:58:45 +01:00 |
|
Mitchell Richters
|
8df3966d08
|
- SW: Replace !TEST\(([\w\-\>.()\[\]]+),\s?(\w+)\) with !($1 & $2) .
|
2021-12-30 09:58:44 +01:00 |
|
Christoph Oelckers
|
c8b5fa6556
|
- SW: fixed signed-ness issue with SP_TAG13
|
2021-12-30 09:58:14 +01:00 |
|
Christoph Oelckers
|
fb53f32603
|
- handle the remaining write accesses to ceilingz and floorz.
Everything is routed through the wrapper functions now.
|
2021-12-30 09:58:14 +01:00 |
|
Christoph Oelckers
|
c24aafd3d6
|
- SW: game.h cleanup
Turned almost all #defines into enums or inline functions, removed unused declarations and all leftover MONO_PRINT fragments elsewhere.
|
2021-12-30 09:58:13 +01:00 |
|
Christoph Oelckers
|
96396385e7
|
- more TEST() replacements.
This covers roughly half of the original use.
|
2021-12-30 09:58:13 +01:00 |
|
Christoph Oelckers
|
61564ab96a
|
- one third of TEST().
|
2021-12-30 09:58:13 +01:00 |
|
Christoph Oelckers
|
7727597bd7
|
- removed FLIP macro
was only used 3 times
|
2021-12-30 09:58:12 +01:00 |
|
Christoph Oelckers
|
08fcfb382c
|
- the remaining RESET() calls.
|
2021-12-30 09:58:12 +01:00 |
|
Christoph Oelckers
|
e29d0f50cf
|
- lots of RESET() flags replaced.
|
2021-12-30 09:58:12 +01:00 |
|
Christoph Oelckers
|
1ae7565a2a
|
- SW macro cleanup.
|
2021-12-30 09:58:12 +01:00 |
|
Christoph Oelckers
|
d15c3aeff6
|
- got rid of the DIV2 macro.
|
2021-12-30 09:58:11 +01:00 |
|
Christoph Oelckers
|
387d65abb4
|
- the remaining SET()s.
These had to be done manually.
|
2021-12-30 09:58:11 +01:00 |
|
Christoph Oelckers
|
fe292fce0d
|
- yet more SET flag replacements
90% done.
|
2021-12-30 09:58:11 +01:00 |
|
Christoph Oelckers
|
12ad85f6f8
|
- SW: turned flag #defines into enums.
|
2021-12-30 09:58:11 +01:00 |
|
Christoph Oelckers
|
92ed3fa728
|
- replaced more SET() macros.
This covers another 30-35%.
|
2021-12-30 09:58:11 +01:00 |
|
Christoph Oelckers
|
dc3f2473ba
|
- quick search & replace on ~40% of SET( macros in SW.
|
2021-12-30 09:58:10 +01:00 |
|
Christoph Oelckers
|
745794a1f1
|
- where did that comma go?
|
2021-12-30 09:58:07 +01:00 |
|
Christoph Oelckers
|
34f14aa4c3
|
- added vector variants of FindDistance2D and FindDistance3D
|
2021-12-30 09:58:07 +01:00 |
|
Christoph Oelckers
|
29da39dda0
|
- added two FAFcansee variants that take shorter parameter lists for clearer code.
|
2021-12-30 09:58:06 +01:00 |
|
Christoph Oelckers
|
bf3f580d52
|
- deleted PLAYER::Actor()
Also made actor a regular pointer. Unlike the other ones this may not be prematurely nulled ever.
|
2021-12-30 09:58:06 +01:00 |
|
Christoph Oelckers
|
d340a7e80c
|
- u() and USERp are gone.
|
2021-12-30 09:58:05 +01:00 |
|
Christoph Oelckers
|
26f93ab724
|
- the final u()'s.
|
2021-12-30 09:58:05 +01:00 |
|
Christoph Oelckers
|
cf88bcbecb
|
- handle u-> in player.cpp
|
2021-12-30 09:58:05 +01:00 |
|
Christoph Oelckers
|
bfea02a192
|
- a few in player.cpp
|
2021-12-30 09:58:05 +01:00 |
|
Christoph Oelckers
|
cc161fe66a
|
- deleted u variables in track.cpp
|
2021-12-30 09:58:05 +01:00 |
|
Christoph Oelckers
|
c544046fb3
|
- renamed u-> in track.cpp
|
2021-12-30 09:58:05 +01:00 |
|
Christoph Oelckers
|
055982f0db
|
- smaller u in track.cpp
|
2021-12-30 09:58:04 +01:00 |
|
Christoph Oelckers
|
050d93a92c
|
- deleted unused pointers and handled u() in the script interface.
|
2021-12-30 09:58:04 +01:00 |
|
Christoph Oelckers
|
6df854d612
|
- replaced one sprite inline with its actor variant.
|
2021-12-30 09:58:04 +01:00 |
|
Christoph Oelckers
|
4e7724ece2
|
- deleted all leftover SPRITEp stuff.
|
2021-12-30 09:58:04 +01:00 |
|
Christoph Oelckers
|
f1c60e4a52
|
- fixed SpawnFireballFlames and deleted leftover sprite pointers.
|
2021-12-30 09:58:04 +01:00 |
|
Christoph Oelckers
|
2543a46278
|
- deleted all u variables from weapon.cpp
|
2021-12-30 09:58:03 +01:00 |
|
Christoph Oelckers
|
8739ef9182
|
- renamed all u-> in weapon.cpp
|
2021-12-30 09:58:03 +01:00 |
|
Christoph Oelckers
|
3e79c917f2
|
- the last u in weapon.cpp that are not actor->u()
|
2021-12-30 09:58:03 +01:00 |
|
Christoph Oelckers
|
b522356120
|
- stuff that was missed.
|
2021-12-30 09:58:03 +01:00 |
|
Christoph Oelckers
|
85b687ba13
|
- all eu, which are expActor.
|
2021-12-30 09:58:03 +01:00 |
|
Christoph Oelckers
|
e16caa0c62
|
- eu, that are not expActor
|
2021-12-30 09:58:03 +01:00 |
|
Christoph Oelckers
|
7147d3c89e
|
- several non-u users in weapon.cpp
|
2021-12-30 09:58:02 +01:00 |
|
Christoph Oelckers
|
9485816cf7
|
- deleted u variables from sprite.cpp.
|
2021-12-30 09:58:02 +01:00 |
|
Christoph Oelckers
|
b9a8647d73
|
- renamed u-> in sprite.cpp
|
2021-12-30 09:58:02 +01:00 |
|
Christoph Oelckers
|
02d8551330
|
- non "u = actor" Users in sprite.cpp
|
2021-12-30 09:58:02 +01:00 |
|
Christoph Oelckers
|
221f1dc69a
|
- handle u-> in slidor.cpp
|
2021-12-30 09:58:02 +01:00 |
|
Christoph Oelckers
|
9f27e05fef
|
- deleted u variables in sector.cpp
|
2021-12-30 09:58:02 +01:00 |
|
Christoph Oelckers
|
121ae62108
|
- renamed u-> in sector.cpp
|
2021-12-30 09:58:01 +01:00 |
|
Christoph Oelckers
|
65b9841666
|
- handle u-> in rotator.cpp
|
2021-12-30 09:58:01 +01:00 |
|
Christoph Oelckers
|
be1d53db56
|
- deleted u variables in vator.cpp
|
2021-12-30 09:58:01 +01:00 |
|
Christoph Oelckers
|
ab359844aa
|
- renamed u-> in vator.cpp
|
2021-12-30 09:58:01 +01:00 |
|
Christoph Oelckers
|
2ef7fc9bc2
|
- handle u-> in zilla.cpp and zombie.cpp
|
2021-12-30 09:58:01 +01:00 |
|
Christoph Oelckers
|
936febd505
|
- deleted u variables in player.cpp
|
2021-12-30 09:58:01 +01:00 |
|
Christoph Oelckers
|
3e21dd40a7
|
- renamed u-> in half of player.cpp
|
2021-12-30 09:58:00 +01:00 |
|
Christoph Oelckers
|
bc15bdf92c
|
- renaming stuff in player.cpp
|
2021-12-30 09:58:00 +01:00 |
|
Christoph Oelckers
|
b606d01ca8
|
- u-> in panel.cpp
|
2021-12-30 09:58:00 +01:00 |
|
Christoph Oelckers
|
d84c4b4f20
|
- u() in sumo.cpp
|
2021-12-30 09:58:00 +01:00 |
|
Christoph Oelckers
|
9b18316fd7
|
- delete u variables in spike.cpp
|
2021-12-30 09:58:00 +01:00 |
|