Christoph Oelckers
|
1b8d3f9a89
|
- Exhumed: some inlines for upcoming actor refactoring.
|
2021-10-17 15:21:29 +02:00 |
|
Emile Belanger
|
2a905e8026
|
Fix palette mode for GLES
|
2021-10-16 18:42:02 +02:00 |
|
Christoph Oelckers
|
86c58649ba
|
- fixed black rendered sectors in Exhumed/Polymost.
More a hack than a fix, thanks to Polymost's poor state handling
|
2021-10-16 15:36:34 +02:00 |
|
Christoph Oelckers
|
7eaff41b9a
|
- text update
|
2021-10-16 15:36:34 +02:00 |
|
Christoph Oelckers
|
33261db902
|
- some quick sprite[] replacements.
|
2021-10-16 15:36:34 +02:00 |
|
Christoph Oelckers
|
3419d6a901
|
- fixed compilation.
|
2021-10-16 15:36:34 +02:00 |
|
Christoph Oelckers
|
1839634d79
|
- small stuff
|
2021-10-16 15:36:33 +02:00 |
|
Christoph Oelckers
|
b1d15811c5
|
- make nBodygunSprite an actor array.
|
2021-10-16 15:36:33 +02:00 |
|
Christoph Oelckers
|
fe9ddabd35
|
- made nChunkSprite an actor array
# Conflicts:
# source/games/exhumed/src/move.cpp
|
2021-10-16 15:36:33 +02:00 |
|
Christoph Oelckers
|
c2467dc47b
|
- made nBodySprite an actor array.
# Conflicts:
# source/games/exhumed/src/aistuff.h
# source/games/exhumed/src/player.cpp
# Conflicts:
# source/games/exhumed/src/aistuff.h
# source/games/exhumed/src/player.cpp
|
2021-10-16 15:36:33 +02:00 |
|
Christoph Oelckers
|
dbe4aa3515
|
- renamed disassembly variables in bubbles.cpp.
# Conflicts:
# source/games/exhumed/src/bubbles.cpp
# source/games/exhumed/src/exhumedactor.h
|
2021-10-16 15:36:33 +02:00 |
|
Christoph Oelckers
|
0d0326f8c1
|
- argument of BelowNear
|
2021-10-16 15:36:32 +02:00 |
|
Christoph Oelckers
|
9badd2e78b
|
- converted switches to classes.
|
2021-10-16 15:36:32 +02:00 |
|
Christoph Oelckers
|
601d358b49
|
- converted FuncWasp to a class.
|
2021-10-16 15:36:32 +02:00 |
|
Christoph Oelckers
|
8d7f37066f
|
- converted FuncSpider to a class
|
2021-10-16 15:36:32 +02:00 |
|
Christoph Oelckers
|
5a424bdd06
|
- converted FuncSnake to a class.
|
2021-10-16 15:36:32 +02:00 |
|
Christoph Oelckers
|
61df236588
|
- converted FuncSet/FuncSoul to a class.
|
2021-10-16 15:36:32 +02:00 |
|
Christoph Oelckers
|
d77a5208f3
|
- converted FuncScorp to a class.
|
2021-10-16 15:36:31 +02:00 |
|
Christoph Oelckers
|
5418c4326f
|
- converted FuncRoach to a class.
|
2021-10-16 15:36:31 +02:00 |
|
Christoph Oelckers
|
25de6fe4c5
|
- converted FuncRex to a class.
|
2021-10-16 15:36:31 +02:00 |
|
Christoph Oelckers
|
89d98ddf34
|
- fixed the rat.
- converted FuncRat to a class.
|
2021-10-16 15:36:11 +02:00 |
|
Christoph Oelckers
|
39ca524185
|
- converted FuncRa to a class.
|
2021-10-15 22:57:53 +02:00 |
|
Christoph Oelckers
|
335ebe9272
|
- converted queen funcs to classes
|
2021-10-15 22:55:03 +02:00 |
|
Christoph Oelckers
|
93b0a35927
|
- converted FuncPlayer into a class
|
2021-10-15 22:19:07 +02:00 |
|
Christoph Oelckers
|
f13e1f2127
|
- converted all FuncObjects to classes.
|
2021-10-15 22:14:14 +02:00 |
|
Christoph Oelckers
|
3bda4d5b07
|
- converted FuncMummy into a class
|
2021-10-15 22:02:06 +02:00 |
|
Christoph Oelckers
|
008825fe32
|
- converted FuncCreatureChunk into a class.
|
2021-10-15 21:58:07 +02:00 |
|
Christoph Oelckers
|
b772200dd4
|
- converted FuncLion into a class
|
2021-10-15 21:29:24 +02:00 |
|
Christoph Oelckers
|
45e7b7c4d5
|
- converted FuncLavaDude(Limb) into classes
|
2021-10-15 21:25:53 +02:00 |
|
Christoph Oelckers
|
e73725a40e
|
- converted FuncGrenade into a class.
|
2021-10-15 21:20:28 +02:00 |
|
Christoph Oelckers
|
cdc7fba8a0
|
- converted AIFish(Limb) into classes
|
2021-10-15 21:17:25 +02:00 |
|
Christoph Oelckers
|
8f9e9de4b4
|
- converted FuncBullets into a class.
|
2021-10-15 21:11:01 +02:00 |
|
Christoph Oelckers
|
832b394561
|
- converted FuncBubble into a class.
|
2021-10-15 21:07:58 +02:00 |
|
Christoph Oelckers
|
0fc490bf40
|
- converted FuncAnubis into a class.
|
2021-10-15 21:07:33 +02:00 |
|
Christoph Oelckers
|
ce78b23fb6
|
- converted FuncAnim into a class
|
2021-10-15 21:06:53 +02:00 |
|
Christoph Oelckers
|
957db8e2b6
|
- activated Polish translation.
|
2021-10-15 19:16:50 +02:00 |
|
Christoph Oelckers
|
d130a43aa0
|
- preparations for cleaning up Exhumed's event dispatcher.
|
2021-10-15 18:51:22 +02:00 |
|
Christoph Oelckers
|
b725adc426
|
- Exhumed: split up the message word for event messages.
|
2021-10-15 18:49:35 +02:00 |
|
Christoph Oelckers
|
2ee7be0382
|
- Exhumed: split up the value parameter of the run list.
|
2021-10-15 18:37:39 +02:00 |
|
Christoph Oelckers
|
719081824a
|
- exhumedactor.h added.
|
2021-10-15 00:18:37 +02:00 |
|
Christoph Oelckers
|
d2beee587d
|
- updated version.h.
|
2021-10-14 22:50:12 +02:00 |
|
Christoph Oelckers
|
2396c89fb9
|
- migrated EVENT to use its actor pointer.
|
2021-10-14 21:59:49 +02:00 |
|
Christoph Oelckers
|
f430c28f88
|
- split up evSend
# Conflicts:
# source/games/blood/src/nnexts.cpp
|
2021-10-14 21:59:49 +02:00 |
|
Christoph Oelckers
|
efc791ee00
|
- route all remaining calls to evPost and evKill through type specific variants.
|
2021-10-14 21:59:41 +02:00 |
|
Christoph Oelckers
|
b64aede68e
|
- made patrolBonkles local to the only function using this array.
|
2021-10-14 20:31:45 +02:00 |
|
Christoph Oelckers
|
71b144023d
|
- renamed evPost to evPostActor and evKill to evKillActor for clarity.
|
2021-10-14 20:31:17 +02:00 |
|
Christoph Oelckers
|
0ab33b7ffe
|
- need to pass the actor separately to getDataFieldOfObject.
We cannot use rxindex anymore.
|
2021-10-14 20:28:56 +02:00 |
|
Christoph Oelckers
|
e32ac93d96
|
- use the actor pointer in rxBuckets.
|
2021-10-14 20:27:36 +02:00 |
|
Christoph Oelckers
|
b449e0a43b
|
- event redirectors for rxBuckets.
|
2021-10-14 20:26:42 +02:00 |
|
Christoph Oelckers
|
40a8cd7fa3
|
- playerQavSceneProcess handled for rxBuckets
|
2021-10-14 20:25:10 +02:00 |
|