Christoph Oelckers
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a5d6cbaa57
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- floatified SpriteOverlap and user.OverlayZ
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2022-10-14 18:13:48 +02:00 |
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Christoph Oelckers
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bb8c12efb4
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- inlined GetSpriteSizeY in the only place where it was used.
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2022-10-14 18:13:48 +02:00 |
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Christoph Oelckers
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9717082759
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- int_change is gone
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2022-10-14 18:13:48 +02:00 |
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Christoph Oelckers
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620de9ebf7
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- handle all remaining move_sprite calls.
int_ceiling_dist and int_floor_dist are gone
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2022-10-14 18:13:46 +02:00 |
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Christoph Oelckers
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ce7533c1c4
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- floatified move_missile’s API
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2022-10-14 17:17:37 +02:00 |
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Christoph Oelckers
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e7197e2d73
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- migrate all remaining move_missile calls
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2022-10-14 17:17:37 +02:00 |
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Christoph Oelckers
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f7d2ab20d8
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- handle more move_missile calls
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2022-10-14 17:17:36 +02:00 |
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Christoph Oelckers
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9803041dfb
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- refactored move_missile calls
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2022-10-14 17:17:36 +02:00 |
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Christoph Oelckers
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93ce8f77be
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- got rid of temporary helper wrappers
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2022-10-14 17:17:36 +02:00 |
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Christoph Oelckers
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3d336bb7e7
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- floatified USER::change
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2022-10-14 17:17:01 +02:00 |
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Christoph Oelckers
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153b5b84f3
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- wrapped almost everything
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2022-10-14 17:17:01 +02:00 |
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Christoph Oelckers
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b6c0560430
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- set_int_change_x
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2022-10-14 17:17:01 +02:00 |
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Christoph Oelckers
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6334b7d3b8
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- wrapped half of the remaining access to user.change
Strictly search and replace.
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2022-10-14 17:17:00 +02:00 |
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Christoph Oelckers
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420636f7ee
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- a bit more lightening on change
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2022-10-14 17:17:00 +02:00 |
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Christoph Oelckers
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f81aada041
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- lightened the number of references to user.change by 1/3rd
The less, the better for refactoring
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2022-10-14 17:16:31 +02:00 |
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Christoph Oelckers
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b557e5b5db
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- eliminated int_upos wrapper
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2022-10-14 00:06:30 +02:00 |
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Christoph Oelckers
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3ac4e7ed2d
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- eliminated player_int_ceiling_dist, player_int_floor_dist wrappers
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2022-10-14 00:06:30 +02:00 |
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Christoph Oelckers
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8c5e52938d
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- deleted int_loz/hiz wrappers
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2022-10-14 00:06:30 +02:00 |
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Christoph Oelckers
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28c8efd104
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- eliminated set_int_ppos_Z
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2022-10-13 22:54:43 +02:00 |
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Christoph Oelckers
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ffba7996b3
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- SW: floatified PLAYER::siang
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2022-10-13 20:58:12 +02:00 |
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Christoph Oelckers
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634db656e7
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- SW: floatified PLAYER::si
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2022-10-13 20:58:12 +02:00 |
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Christoph Oelckers
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f4d8ccf7b9
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- floatified WarpToCoords
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2022-10-13 20:58:12 +02:00 |
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Christoph Oelckers
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5bb9a16d34
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- floatified TRACK_ACTOR_CLIMB_LADDER case in ActorTrackDecide
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2022-10-13 20:23:34 +02:00 |
|
Mitchell Richters
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4d04a4dd3a
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- Floatified automap's gZoom .
* Also use the global directly in automap functions instead of passing it around as function variables.
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2022-10-13 00:59:04 +02:00 |
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Mitchell Richters
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f5116dd787
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- Pass a DAngle through to all the automap code.
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2022-10-13 00:59:04 +02:00 |
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Christoph Oelckers
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5faeedc144
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-refactored the remaining code using int_zclip.
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2022-10-13 00:59:02 +02:00 |
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Christoph Oelckers
|
2a8dd6b955
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- improved RANDOM_P2F interface.
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2022-10-12 22:10:34 +02:00 |
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Christoph Oelckers
|
3a0eec76ad
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- some getangle and SpawnActor calls
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2022-10-12 22:10:34 +02:00 |
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Christoph Oelckers
|
0767ffe41b
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- eliminated the last wrapper call for track points
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2022-10-10 17:37:17 +02:00 |
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Christoph Oelckers
|
23a0433b95
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- the remaining track point stuff.
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2022-10-10 17:37:17 +02:00 |
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Christoph Oelckers
|
27152ae189
|
- floatified track point storage.
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2022-10-10 17:37:17 +02:00 |
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Christoph Oelckers
|
ed12e333e3
|
- RANDOM_ANGLE + move_debris
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2022-10-10 17:31:30 +02:00 |
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Christoph Oelckers
|
072cb5ccdf
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- floatified CanHitPlayer and sanitized its overcomplicated and broken math.
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2022-10-10 17:31:29 +02:00 |
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Christoph Oelckers
|
bc5a92bcc9
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- distance stuff in sound code.
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2022-10-10 17:31:29 +02:00 |
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Christoph Oelckers
|
9444bd4370
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- last FAFcansee bunch
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2022-10-10 17:31:29 +02:00 |
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Christoph Oelckers
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4aa5de689c
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- renamed old FAFcansee function for easier searching.
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2022-10-10 17:31:29 +02:00 |
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Christoph Oelckers
|
7eb2dede6a
|
- FAFcansee refactoring, part 2.
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2022-10-10 17:31:29 +02:00 |
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Christoph Oelckers
|
5b7b8233e7
|
- FAFcansee refactoring, part 1.
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2022-10-10 17:31:28 +02:00 |
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Christoph Oelckers
|
6ee24a2213
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- let ANIM work on the native floating point data.
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2022-10-10 17:31:28 +02:00 |
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Christoph Oelckers
|
80e10d89f4
|
- added alignceilslope and alignflorslope variants receiving a position vector.
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2022-10-10 17:31:28 +02:00 |
|
Christoph Oelckers
|
98b06697f7
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- pass position pointers to DISTANCE.
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2022-10-10 17:31:28 +02:00 |
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Christoph Oelckers
|
bd497a7e68
|
- floatified remote.pos.
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2022-10-09 23:59:01 +02:00 |
|
Christoph Oelckers
|
837b31c672
|
- got rid of int_ploz and int_phiz.
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2022-10-09 23:59:01 +02:00 |
|
Christoph Oelckers
|
7475a6cfb7
|
- renamed variable back.
|
2022-10-09 23:57:17 +02:00 |
|
Christoph Oelckers
|
e089100ab1
|
- floatified PLAYER::bob_amt
|
2022-10-09 23:56:15 +02:00 |
|
Christoph Oelckers
|
4dc2fc9151
|
- floatified 3 function interfaces.
|
2022-10-09 22:30:51 +02:00 |
|
Christoph Oelckers
|
24b23d6919
|
- floatified PLAYER::ceiling_dist/floor_dist.
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2022-10-09 22:30:51 +02:00 |
|
Christoph Oelckers
|
8aab82691b
|
- renamed two PLAYER members for easier searching.
|
2022-10-09 22:30:51 +02:00 |
|
Christoph Oelckers
|
6497456471
|
- most of int_phiz,int_ploz
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2022-10-09 22:29:54 +02:00 |
|
Christoph Oelckers
|
13d9505662
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- PLAYER::hiz,loz refactoring, part 1
|
2022-10-09 22:00:43 +02:00 |
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