Commit graph

68 commits

Author SHA1 Message Date
Christoph Oelckers
8dde6a3074 - Added GC support to Exhumed 2021-12-26 23:09:59 +01:00
Christoph Oelckers
943641d18e - renamed all nSector pointers to pSector
No logic changes!
2021-12-25 21:29:04 +01:00
Christoph Oelckers
f09e7ed32f - spawn functions. 2021-12-25 21:29:03 +01:00
Christoph Oelckers
aee560624d - some more sectors. 2021-12-25 21:29:01 +01:00
Christoph Oelckers
83a928adde - next 100 shorts reviewed.
seq.cpp/seq.h was just renamed to int16_t.
2021-12-25 21:28:52 +01:00
Christoph Oelckers
9b52b3b451 - made all nSector variables full ints.
This already takes care of most sector[] accesses in Exhumed
2021-11-09 17:27:54 +01:00
Christoph Oelckers
366df9d4b6 - Exhumed: use the sprite's sector() member where possible. 2021-11-09 00:26:46 +01:00
Christoph Oelckers
7a65cc46d0 - moved AI wrappers out of the main sources.
This is mainly to reduce commit noise for what follows. These functions will soon be deleted.
2021-10-28 18:39:49 +02:00
Christoph Oelckers
e88627b72a - refactor the rat to use actors. 2021-10-23 21:57:13 +02:00
Christoph Oelckers
9c8fda9a4d - access RatList through a pointer. 2021-10-23 21:50:57 +02:00
Christoph Oelckers
5a9978a27b - extended the run list to handle actor targets.
Also renamed fields to be more descriptive.
2021-10-17 16:22:25 +02:00
Christoph Oelckers
fe9ddabd35 - made nChunkSprite an actor array
# Conflicts:
#	source/games/exhumed/src/move.cpp
2021-10-16 15:36:33 +02:00
Christoph Oelckers
c2467dc47b - made nBodySprite an actor array.
# Conflicts:
#	source/games/exhumed/src/aistuff.h
#	source/games/exhumed/src/player.cpp

# Conflicts:
#	source/games/exhumed/src/aistuff.h
#	source/games/exhumed/src/player.cpp
2021-10-16 15:36:33 +02:00
Christoph Oelckers
89d98ddf34 - fixed the rat.
- converted FuncRat to a class.
2021-10-16 15:36:11 +02:00
Christoph Oelckers
b725adc426 - Exhumed: split up the message word for event messages. 2021-10-15 18:49:35 +02:00
Christoph Oelckers
2ee7be0382 - Exhumed: split up the value parameter of the run list. 2021-10-15 18:37:39 +02:00
Christoph Oelckers
6f8a5ee2d2 - Exhumed: replaced a large amount of sprite array accesses with pointers.
No logic changes, this is mainly search & replace.
2021-10-10 11:47:18 +02:00
Christoph Oelckers
fc11f537f7 - project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
2021-01-10 20:31:32 +01:00
Renamed from source/exhumed/src/rat.cpp (Browse further)