Christoph Oelckers
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15c744f3da
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- movement code of the VM transitioned
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2020-06-21 23:07:41 +02:00 |
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Christoph Oelckers
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c59928c6ff
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- removed most of the old and very messy gamevar code.
# Conflicts:
# source/games/duke/src/zz_gamevars.cpp
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2020-06-21 22:59:22 +02:00 |
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Christoph Oelckers
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d01d4bf44c
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- preparations for gamevar code replacement - thinning out of code that's to be removed
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2020-06-21 22:59:09 +02:00 |
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Christoph Oelckers
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c28ea5792a
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- copyright
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2020-06-21 22:59:09 +02:00 |
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Christoph Oelckers
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e625f94e84
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- migrated fully away from EDuke's script compiler
# Conflicts:
# source/games/duke/src/zz_gamedef.cpp
|
2020-06-21 22:59:09 +02:00 |
|
Christoph Oelckers
|
6d066d4b7b
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- cleaned out the old parser.
# Conflicts:
# source/games/duke/src/zz_gamedef.cpp
|
2020-06-21 22:56:50 +02:00 |
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Christoph Oelckers
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a1a19ab630
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- transitioned the gamevar instructions, still with the old backend.
# Conflicts:
# source/games/duke/src/zz_gamedef.cpp
|
2020-06-21 22:56:42 +02:00 |
|
Christoph Oelckers
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05360e14b5
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- game startup, include and moving formerly global variables back to global.
# Conflicts:
# source/games/duke/src/zz_gamedef.cpp
|
2020-06-21 22:56:36 +02:00 |
|
Christoph Oelckers
|
3a95664b0b
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- fixing the ifelse check, consolidating the tail code for 'if' instructions.
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2020-06-21 22:56:28 +02:00 |
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Christoph Oelckers
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2f9d62a40a
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- the last simple ones.
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2020-06-21 22:56:28 +02:00 |
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Christoph Oelckers
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422faa99e1
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- a lot more commands transitioned
# Conflicts:
# source/games/duke/src/zz_gamedef.cpp
|
2020-06-21 22:56:28 +02:00 |
|
Christoph Oelckers
|
79c7748e90
|
- most 'if's.
# Conflicts:
# source/games/duke/src/zz_gamedef.cpp
|
2020-06-21 22:55:30 +02:00 |
|
Christoph Oelckers
|
72514b0a1d
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- more instructions,
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2020-06-21 22:55:24 +02:00 |
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Christoph Oelckers
|
11255cbf6a
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- hack for buggy scripts in production code.
|
2020-06-21 22:55:24 +02:00 |
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Christoph Oelckers
|
248e0503d8
|
- safety commit
|
2020-06-21 22:55:24 +02:00 |
|
Christoph Oelckers
|
56975d3ee2
|
- progress
# Conflicts:
# source/games/duke/src/zz_gamedef.cpp
|
2020-06-21 22:55:23 +02:00 |
|
Christoph Oelckers
|
49e7fa20e8
|
- #2
|
2020-06-21 22:55:17 +02:00 |
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Christoph Oelckers
|
6a6bbbe71a
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- the first command in the parser is done.
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2020-06-21 22:55:17 +02:00 |
|
Christoph Oelckers
|
1cedacb7f4
|
- removed the hash table for the labels.
Again, the old code doesn't have it and it'd complicate porting over the code.
|
2020-06-21 22:55:16 +02:00 |
|
Christoph Oelckers
|
4a5953adb4
|
- some more preparations on the parser code.
|
2020-06-21 22:55:16 +02:00 |
|
Christoph Oelckers
|
53e4b8bf19
|
- deactivated the label type checks because the original code doesn't have them and they'd get in the way of testing.
|
2020-06-21 22:55:16 +02:00 |
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Christoph Oelckers
|
3ab19a2f0d
|
- hooked up the original CON parser for instruction-by-instruction substitution.
# Conflicts:
# source/games/duke/src/zz_gamedef.cpp
|
2020-06-21 22:55:15 +02:00 |
|
Christoph Oelckers
|
358d1a460f
|
- tabification of new sources and replacement of the CON instruction symbols.
# Conflicts:
# source/games/duke/src/zz_gamedef.cpp
|
2020-06-21 22:55:09 +02:00 |
|
Christoph Oelckers
|
9c3189475a
|
- renamed unprocessed files and added missing WT firefly effect.
|
2020-06-21 22:38:05 +02:00 |
|
Christoph Oelckers
|
cb54a03d60
|
- wip
# Conflicts:
# source/games/duke/src/sbar.cpp
|
2020-06-21 22:36:07 +02:00 |
|
Christoph Oelckers
|
0596078978
|
- prepared folder for merging.
|
2020-06-21 22:18:12 +02:00 |
|
Christoph Oelckers
|
99958342a9
|
- prepare the branch for adding new commits
# Conflicts:
# source/core/gamecontrol.cpp
|
2020-06-21 20:59:16 +02:00 |
|
Christoph Oelckers
|
b8b38e075d
|
- moving to the right place.
|
2020-06-21 20:59:08 +02:00 |
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