Christoph Oelckers
dc1f56e8f9
Merge remote-tracking branch 'remotes/Github_private/back_to_basics2' into Packet
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# Conflicts:
# source/core/inputstate.cpp
# source/exhumed/src/exhumed.h
2020-08-29 01:19:48 +02:00
Christoph Oelckers
847fa48724
- cleaned out the remaining parts of baselayer.h
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In particular this means to remove the option to disable widescreen aspect ratios. The way this was handled makes no sense with the current render backend.
The aspect ratio code will have to be redone entirely to properly obey the backend's settings.
2020-08-28 09:06:49 +02:00
Christoph Oelckers
36d676ca20
- renamed ESyncBits so that the replacement can take that name later.
2020-08-26 22:39:15 +02:00
Christoph Oelckers
945dbc9f7e
Use type safe angle and horizon classes for the render interface
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These need to be robust and not allow implicit conversions.
2020-07-23 17:03:11 +02:00
Christoph Oelckers
7eb158bf72
- properly tabified everything.
2020-07-20 23:21:27 +02:00
Christoph Oelckers
ba69084aa5
- consolidated the movement block check after discovering that it wasn't handling things properly for all games.
2020-07-18 01:34:13 +02:00
Christoph Oelckers
43ff87f47f
- lightened player.h a bit more.
2020-07-06 23:50:14 +02:00
Christoph Oelckers
83bcfcfd0c
- Big cleanup.
2020-07-06 22:53:20 +02:00
Christoph Oelckers
f2380f8829
- constant cleanup.
2020-07-06 13:26:26 +02:00
Christoph Oelckers
5d93e946c2
- moved all prediction code into a separate (inactive) source file.
2020-07-06 11:39:39 +02:00