Mitchell Richters
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b4502626fa
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- Exhumed: Tidy up some picnum accesses.
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2023-04-21 21:11:55 +10:00 |
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Mitchell Richters
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d8441f712e
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- Exhumed: Converted out most remaining files.
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2023-04-21 21:11:54 +10:00 |
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Mitchell Richters
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f404708f51
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- Exhumed: Initial conversion of seq_PlotSequence() to new backend hashtable.
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2023-04-21 21:11:52 +10:00 |
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Mitchell Richters
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27c87b247c
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- Exhumed: Rename actionSeq members for clarity.
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2023-04-17 08:52:54 +10:00 |
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Mitchell Richters
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e9c9f070eb
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- Exhumed: Wrap all access to SeqStatic[] array and make static.
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2023-04-17 08:52:52 +10:00 |
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Mitchell Richters
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53b7235adf
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- Exhumed: Wrap all access to SeqOffsets[] array and make static.
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2023-04-17 08:52:52 +10:00 |
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Christoph Oelckers
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ecd0c8c1ff
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- fixed a few bad scaling values.
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2023-04-15 12:20:10 +02:00 |
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Mitchell Richters
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2e0b9490e1
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- Change spritetypebase::angle to a DRotator named Angles .
* Major pre-requisite for the next steps I'm undertaking, let's get it into the branch now.
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2022-12-11 18:41:52 +01:00 |
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Christoph Oelckers
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81341ce4a6
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- unwrapped SetScale as well.
Again no edits here - it's one big replace action.
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2022-10-30 16:51:33 +01:00 |
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Christoph Oelckers
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8d1626de02
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- yet more SetScale uses.
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2022-10-30 16:51:18 +01:00 |
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Christoph Oelckers
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d22c473c31
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- manual set_const_clipdist replacements
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2022-10-30 16:51:15 +01:00 |
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Christoph Oelckers
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f9d8763ed5
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- Exhumed: fixed wasp's death animation
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2022-10-24 20:56:41 +02:00 |
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Christoph Oelckers
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59950062b7
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- removed useless utility function
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2022-10-18 19:01:44 +02:00 |
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Christoph Oelckers
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42389133d3
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- function separators.
Also removing some dead code.
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2022-10-18 19:01:44 +02:00 |
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Christoph Oelckers
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c41af213b4
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- another set of simple changes.
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2022-10-18 18:34:29 +02:00 |
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Christoph Oelckers
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e7f581a4fd
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- floatified AngleChase.
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2022-10-18 18:34:25 +02:00 |
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Christoph Oelckers
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f8c789fdcb
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- floatified DExhumedActor::angle2
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2022-10-18 18:34:25 +02:00 |
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Christoph Oelckers
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cea437df98
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- lots of set_int_vel.
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2022-10-17 17:25:59 +02:00 |
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Christoph Oelckers
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c811a4a6dc
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- all of add_int_ang
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2022-10-17 17:25:59 +02:00 |
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Christoph Oelckers
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ef47040630
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- renaming stuff for search purposes
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2022-10-17 17:03:53 +02:00 |
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Christoph Oelckers
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08a53188a8
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- wrapped all literal assignments to clipdist - part 4
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2022-10-17 17:03:53 +02:00 |
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Mitchell Richters
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fc47cec222
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- Exhumed: Change inita into a DAngle.
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2022-10-15 13:32:03 +02:00 |
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Christoph Oelckers
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e5b2a0f0a6
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- simple angle stuff.
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2022-10-15 12:42:31 +02:00 |
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Christoph Oelckers
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b462c3d998
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- consolidated Exhumed’s velocity setters
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2022-10-15 11:35:37 +02:00 |
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Christoph Oelckers
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3e76d49b6e
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- removed the mul vel wrappers
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2022-10-15 10:15:21 +02:00 |
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Christoph Oelckers
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6fd8dae380
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- removed the non-Blood float_* access wrappers
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2022-10-15 10:15:21 +02:00 |
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Christoph Oelckers
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62ba753585
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- remove vel clear wrappers
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2022-10-15 10:15:21 +02:00 |
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Christoph Oelckers
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490d4d3555
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- set_int_yvel
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2022-10-14 23:13:34 +02:00 |
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Christoph Oelckers
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b0e67ab88d
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- clear_yvel
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2022-10-14 23:13:34 +02:00 |
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Christoph Oelckers
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ec88d1ea6c
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- set_int_xvel
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2022-10-14 23:13:32 +02:00 |
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Christoph Oelckers
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36f109502d
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- use clear_xvel wrapper.
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2022-10-14 23:02:11 +02:00 |
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Christoph Oelckers
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a006482c07
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- this concludes all trivial int_zvel replacements.
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2022-10-14 22:57:37 +02:00 |
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Christoph Oelckers
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446b02c11b
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- Exhumed: separate AngleChase abuse from zvel variable.
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2022-10-14 20:31:57 +02:00 |
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Christoph Oelckers
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999cd16b24
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- use clear_zvel
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2022-10-14 20:31:57 +02:00 |
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Christoph Oelckers
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6ddfd8e97a
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- set_int_zvel
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2022-10-14 20:31:55 +02:00 |
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Christoph Oelckers
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70d0d0622b
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- wrapped 0 assignments to zvel
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2022-10-14 20:31:55 +02:00 |
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Christoph Oelckers
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a9d96864d3
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- more zvel wrapping
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2022-10-14 20:31:55 +02:00 |
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Christoph Oelckers
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e6f1d92567
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- use floats for spawning Exhumed actors
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2022-10-05 18:25:57 +02:00 |
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Christoph Oelckers
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6bdfa09dd1
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- the remaining angle stuff.
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2022-10-05 00:36:21 +02:00 |
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Christoph Oelckers
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2d51058de8
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- add_int_ang
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2022-10-05 00:35:14 +02:00 |
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Christoph Oelckers
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d55a84d7eb
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- set_int_ang in Exhumed
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2022-10-04 23:56:44 +02:00 |
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Christoph Oelckers
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f54e4b8a9a
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- more int_ang()
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2022-10-04 23:56:43 +02:00 |
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Christoph Oelckers
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33d5b54ce0
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- use int_ang().
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2022-10-04 23:56:43 +02:00 |
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Christoph Oelckers
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735b9a8fed
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- renamed ang to __int_angle
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2022-10-04 23:56:42 +02:00 |
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Christoph Oelckers
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c84d75b8bf
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- use inline access functions to read floorz/ceilingz.
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2022-08-27 09:58:16 +02:00 |
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Christoph Oelckers
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0672572e63
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- renamed sectortype::floorz and ceilingz as preparation for floatification
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2022-08-27 09:47:48 +02:00 |
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Christoph Oelckers
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43bd8acb31
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- Exhumed: renamed all spr.pos.
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2022-08-26 19:53:08 +02:00 |
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Christoph Oelckers
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24101f8e92
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- Exhumed: second batch of refactoring writes to spr.pos.
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2022-08-26 19:53:07 +02:00 |
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Christoph Oelckers
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aab13addb7
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-renamed spritetype’s owner field to ‚intowner‘
Mainly for easier searching.
Also remove the duplicate ‚detail‘ field.
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2022-05-24 00:30:41 +02:00 |
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Christoph Oelckers
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5498699faf
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- use DCoreActor::sector() wherever possible.
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2021-12-30 16:51:56 +01:00 |
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