Christoph Oelckers
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21b4862460
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- Backend update from GZDoom
* music system improvements
* Zip64 support
* fixes for menu scaling on ultrawide screens
* Mac default paths fixed
* lightmap code (not active yet)
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2022-04-25 11:13:55 +02:00 |
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Christoph Oelckers
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98c919fbe4
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- g_visibility stuff
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2022-01-11 00:12:32 +01:00 |
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Christoph Oelckers
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01abe7b2ac
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- addressed most unused/uninitialized variable warnings from MSVC.
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2021-11-29 00:55:30 +01:00 |
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Christoph Oelckers
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6e0fbb2043
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- removed templates.h includes.
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2021-10-30 10:51:03 +02:00 |
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Christoph Oelckers
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a3d9cd9a68
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- Backend update from GZDoom - mainly for GLES2 support.
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2021-09-18 12:20:28 +02:00 |
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Christoph Oelckers
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d4b32bf79f
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- fully synchronized the backend code with GZDoom.
The camera texture code couldn't be done earlier.
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2020-06-14 21:13:22 +02:00 |
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Christoph Oelckers
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6a9f1e9da1
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- removed the old OpenGL interface.
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2020-06-12 00:25:52 +02:00 |
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Christoph Oelckers
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d7225c1965
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- backend update from GZDoom
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2020-06-07 15:02:54 +02:00 |
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Christoph Oelckers
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ab2686db34
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- camtex transition
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2020-05-31 21:43:32 +02:00 |
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Christoph Oelckers
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c26b6cdf59
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- backend sync with GZDoom.
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2020-05-31 21:25:52 +02:00 |
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Christoph Oelckers
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611dad7f69
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- added the softpoly and Vulkan backend code fron GZDoom.
Not hooked up yet.
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2020-05-31 10:53:11 +02:00 |
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Christoph Oelckers
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2841154683
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- moved code around, got a few more utilities from GZDoom.
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2020-05-31 10:37:19 +02:00 |
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