Mitchell Richters
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7e3a1dfb1e
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- Fix most GCC warnings in the backend/common code code.
* Most of them were just signedness issues. Hopefully I got everything right here.
* 3rd party stuff deliberately not touched.
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2023-10-04 19:28:26 +11:00 |
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Mitchell Richters
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623e453d4d
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- Fix all GCC warnings in the game-side code.
* Most of these were due to mixed spaces/tabs playing nastiness with non-braced if/else statements.
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2023-10-04 19:28:25 +11:00 |
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Mitchell Richters
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94e23343e1
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- Store scaleAdjust directly inside the GameInput object.
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2023-10-04 19:28:25 +11:00 |
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Mitchell Richters
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80dd01aef0
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- Remove GameInput friendships inside PlayerAngles in lieu of a local inline function.
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2023-10-04 19:28:25 +11:00 |
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Mitchell Richters
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eacc882096
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- Exhumed: Manual sweep for last replacements of player index for pointer.
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2023-10-04 19:28:25 +11:00 |
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Mitchell Richters
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69347e80e7
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- Exhumed: Clean up player accesses in player.cpp .
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2023-10-04 19:28:25 +11:00 |
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Mitchell Richters
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2ae3a5362e
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- Exhumed: Clean up player accesses in map.cpp and move.cpp .
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2023-10-04 19:28:24 +11:00 |
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Mitchell Richters
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3d7b7f8a3e
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- Exhumed: Clean up player accesses in items.cpp and associated utilities.
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2023-10-04 19:28:24 +11:00 |
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Mitchell Richters
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f3ef64b2ac
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- Exhumed: Clean up player accesses in gun.cpp and associated utilities.
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2023-10-04 19:28:24 +11:00 |
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Mitchell Richters
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27a41121ec
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- Exhumed: Clean up player accesses in grenade code.
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2023-10-04 19:28:24 +11:00 |
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Mitchell Richters
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0411598ee0
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- Exhumed: Clean up player accesses in cheats.cpp .
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2023-10-04 12:52:29 +11:00 |
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Mitchell Richters
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8e49d24ddc
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- Exhumed: Clean up player accesses in AddAmmo() .
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2023-10-04 12:52:16 +11:00 |
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Mitchell Richters
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e1cbc4ffc6
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- Exhumed: Convert most of Ra to pointers.
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2023-10-04 12:45:02 +11:00 |
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Mitchell Richters
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2e83f46861
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- Duke: Clean up player accesses in weapons code.
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2023-10-04 12:41:11 +11:00 |
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Mitchell Richters
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e39002ddb3
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- SW: Clean up player accesses in DoGet() .
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2023-10-04 12:17:11 +11:00 |
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Mitchell Richters
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79995ba8ce
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- Duke: Manual sweep for last replacements of GetActor() calls for stack pointer.
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2023-10-04 12:13:42 +11:00 |
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Mitchell Richters
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c67af979cb
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- Duke: Manual sweep for last replacements of player index for pointer.
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2023-10-04 12:00:04 +11:00 |
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Mitchell Richters
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06a7118dcb
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- Duke: Clean up player/actor accesses in checksectors_*() .
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2023-10-04 11:36:47 +11:00 |
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Mitchell Richters
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5ddd201b33
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- Duke: Clean up player/actor accesses in checkhitswitch() and associated utilities.
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2023-10-04 11:32:15 +11:00 |
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Mitchell Richters
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b36c6af6cd
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- Duke: Clean up player/actor accesses in moveclouds() .
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2023-10-04 11:21:29 +11:00 |
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Mitchell Richters
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2fb1dea9e0
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- Duke: Clean up player/actor accesses in checkhitdefault() .
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2023-10-04 11:21:17 +11:00 |
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Mitchell Richters
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07466f6080
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- Duke: Clean up player/actor accesses in doanimations() .
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2023-10-04 11:17:56 +11:00 |
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Mitchell Richters
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9161d152de
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- Duke: Clean up player/actor accesses in findplayer utilities.
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2023-10-04 11:15:22 +11:00 |
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Mitchell Richters
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a2c8066f78
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- Duke: Clean up actor accesses in premap.cpp .
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2023-10-04 11:07:52 +11:00 |
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Mitchell Richters
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89708731a3
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- Duke: Clean up actor accesses in player_d.cpp .
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2023-10-04 10:57:23 +11:00 |
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Mitchell Richters
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9c8b2abf07
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- Duke: Clean up player/actor accesses in processinput_*() .
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2023-10-04 10:53:56 +11:00 |
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Mitchell Richters
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df673952d9
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- Duke: Clean up player/actor accesses in processweapon() .
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2023-10-04 10:40:20 +11:00 |
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Mitchell Richters
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3ee76dee66
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- Duke: Clean up player/actor accesses in player_w.cpp .
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2023-10-04 10:38:02 +11:00 |
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Mitchell Richters
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2c78fba4a2
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- Duke: Clean up player/actor accesses in operateweapon() .
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2023-10-04 10:30:13 +11:00 |
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Mitchell Richters
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f14d7f3612
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- Duke: Clean up player/actor accesses in fireweapon() .
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2023-10-04 10:25:46 +11:00 |
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Mitchell Richters
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e025e0d2a1
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- Duke: Clean up player/actor accesses in operateTripbomb() .
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2023-10-04 10:22:20 +11:00 |
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Mitchell Richters
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c4792b1273
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- Duke: Clean up player/actor accesses in movement() .
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2023-10-04 10:20:07 +11:00 |
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Mitchell Richters
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2d4a1779a5
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- Duke: Clean up player/actor accesses in operateJetpack() .
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2023-10-04 10:16:15 +11:00 |
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Mitchell Richters
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cf38a7b1c1
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- Add player's view angles to stat coord .
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2023-10-04 09:51:20 +11:00 |
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Mitchell Richters
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686b121e45
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- Duke: Repair SB_CENTERVIEW not re-applying on the first tic.
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2023-10-04 09:27:15 +11:00 |
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Mitchell Richters
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fd07347bce
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- Centralise input clamping to occur centrally when the engine requests a packet.
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2023-10-04 08:56:19 +11:00 |
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Mitchell Richters
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14ffc7ced7
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- Make some utilities in vectors.h available as constexpr.
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2023-10-04 08:32:47 +11:00 |
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Mitchell Richters
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8980f5592e
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- Make TRotator<T> available as constexpr.
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2023-10-04 08:32:12 +11:00 |
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Mitchell Richters
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275d43cff6
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- Make TMatrix3x3<T> available as constexpr.
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2023-10-04 08:31:24 +11:00 |
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Mitchell Richters
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873287b9df
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- Make TVector4<T> available as constexpr.
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2023-10-04 08:30:34 +11:00 |
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Mitchell Richters
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6afa8dcd2b
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- Make TVector3<T> available as constexpr.
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2023-10-04 08:29:49 +11:00 |
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Mitchell Richters
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08b2bf5267
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- Make TVector2<T> available as constexpr.
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2023-10-04 08:29:01 +11:00 |
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Christoph Oelckers
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77f61004c3
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fix Vectoe3 clamp for real.
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2023-10-03 14:57:17 +02:00 |
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Mitchell Richters
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a8f03ed10d
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- Duke: Clean up actor accesses in player.cpp .
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2023-10-03 23:07:50 +11:00 |
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Mitchell Richters
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a51521381f
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- Duke: Clean up player/actor accesses in underwater() .
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2023-10-03 23:07:50 +11:00 |
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Mitchell Richters
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5d628d712c
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- Duke: Clean up player/actor accesses in checkp() .
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2023-10-03 23:07:50 +11:00 |
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Mitchell Richters
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f80290d80e
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- Duke: Clean up player/actor accesses in haslock() .
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2023-10-03 23:07:49 +11:00 |
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Mitchell Richters
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31a43cdd79
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- Duke: Clean up player/actor accesses in shoot() .
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2023-10-03 23:07:49 +11:00 |
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Mitchell Richters
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8b62cf63fb
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- Duke: Clean up player/actor accesses in all input look functions.
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2023-10-03 23:07:49 +11:00 |
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Mitchell Richters
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2225fea10c
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- Duke: Clean up player/actor accesses in playerJump() .
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2023-10-03 23:07:49 +11:00 |
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