Mitchell Richters
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5515830e2b
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- SW: Replace PLAYERstruct yvect with vect.Y calls.
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2021-12-31 00:19:33 +11:00 |
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Mitchell Richters
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f2497d7d08
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- SW: Replace PLAYERstruct xvect with vect.X calls.
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2021-12-31 00:19:33 +11:00 |
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Mitchell Richters
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9c1e54a148
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- SW: Replace USER sz with pos.Z calls.
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2021-12-30 20:40:29 +11:00 |
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Mitchell Richters
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0d70d26625
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- SW: Replace USER sy with pos.Y calls.
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2021-12-30 20:31:09 +11:00 |
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Mitchell Richters
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9bbb54fe2e
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
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Mitchell Richters
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bf7437c827
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- SW: Remove ON pre-processor define and eliminate mytypes.h .
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2021-12-30 09:58:46 +01:00 |
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Mitchell Richters
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48b0058d38
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- SW: Replace TEST\(([\w\-\>.()]+),\s?(\w+)\) with ($1 & $2) .
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2021-12-30 09:58:45 +01:00 |
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Mitchell Richters
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5316e23737
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- SW: Replace !TEST\(([\w\-\>.()\[\]]+),\s?([\w\_\|\s]+)\) with !($1 & ($2))
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2021-12-30 09:58:45 +01:00 |
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Mitchell Richters
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8df3966d08
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- SW: Replace !TEST\(([\w\-\>.()\[\]]+),\s?(\w+)\) with !($1 & $2) .
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2021-12-30 09:58:44 +01:00 |
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Christoph Oelckers
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96396385e7
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- more TEST() replacements.
This covers roughly half of the original use.
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2021-12-30 09:58:13 +01:00 |
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Christoph Oelckers
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61564ab96a
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- one third of TEST().
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2021-12-30 09:58:13 +01:00 |
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Christoph Oelckers
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08fcfb382c
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- the remaining RESET() calls.
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2021-12-30 09:58:12 +01:00 |
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Christoph Oelckers
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e29d0f50cf
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- lots of RESET() flags replaced.
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2021-12-30 09:58:12 +01:00 |
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Christoph Oelckers
|
d15c3aeff6
|
- got rid of the DIV2 macro.
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2021-12-30 09:58:11 +01:00 |
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Christoph Oelckers
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387d65abb4
|
- the remaining SET()s.
These had to be done manually.
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2021-12-30 09:58:11 +01:00 |
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Christoph Oelckers
|
fe292fce0d
|
- yet more SET flag replacements
90% done.
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2021-12-30 09:58:11 +01:00 |
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Christoph Oelckers
|
92ed3fa728
|
- replaced more SET() macros.
This covers another 30-35%.
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2021-12-30 09:58:11 +01:00 |
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Christoph Oelckers
|
dc3f2473ba
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
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Christoph Oelckers
|
34f14aa4c3
|
- added vector variants of FindDistance2D and FindDistance3D
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2021-12-30 09:58:07 +01:00 |
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Christoph Oelckers
|
29da39dda0
|
- added two FAFcansee variants that take shorter parameter lists for clearer code.
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2021-12-30 09:58:06 +01:00 |
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Christoph Oelckers
|
bf3f580d52
|
- deleted PLAYER::Actor()
Also made actor a regular pointer. Unlike the other ones this may not be prematurely nulled ever.
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2021-12-30 09:58:06 +01:00 |
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Christoph Oelckers
|
78fa76678d
|
- deleted u variables in jweapon.cpp
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2021-12-30 09:57:57 +01:00 |
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Christoph Oelckers
|
08244a70f3
|
- renamed u-> in jweapon.cpp
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2021-12-30 09:57:57 +01:00 |
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Christoph Oelckers
|
a023087e2d
|
- handle non u = actor->u() cases in jweapon.cpp.
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2021-12-30 09:57:57 +01:00 |
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Christoph Oelckers
|
6b0e944e7b
|
- deleted wu variables in jweapon.cpp
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2021-12-30 09:57:56 +01:00 |
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Christoph Oelckers
|
7be6bfeb0e
|
- replacing wu-> in jweapon.cpp
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2021-12-30 09:57:56 +01:00 |
|
Christoph Oelckers
|
4eb32d5b18
|
- renaming stuff
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2021-12-30 09:57:56 +01:00 |
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Christoph Oelckers
|
91a355a82e
|
- handle all hu = itActor.u();
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2021-12-30 09:57:53 +01:00 |
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Christoph Oelckers
|
86704b264e
|
- deleted nu variables.
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2021-12-30 09:57:53 +01:00 |
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Christoph Oelckers
|
13e14553eb
|
- renamed all nu-> outside weapon.cpp.
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2021-12-30 09:57:52 +01:00 |
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Christoph Oelckers
|
38224f05b7
|
- all nu not referring to actorNew->u()
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2021-12-30 09:57:52 +01:00 |
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Christoph Oelckers
|
eba5d222c0
|
- the remaining s()'s in jweapon.cpp
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2021-12-30 09:57:47 +01:00 |
|
Christoph Oelckers
|
967385a87c
|
- rotator.cpp, slidor.cpp and a few single ones elsewhere.
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2021-12-30 09:57:46 +01:00 |
|
Christoph Oelckers
|
8e8f59caa1
|
- refactored GetSpriteZOfMiddle (and all s() close by)
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2021-12-30 09:57:45 +01:00 |
|
Christoph Oelckers
|
9ad23631f5
|
- several s().
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2021-12-30 09:57:44 +01:00 |
|
Christoph Oelckers
|
6ce1f57b5e
|
- deleted all wp variables.
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2021-12-30 09:57:43 +01:00 |
|
Christoph Oelckers
|
cc3c477992
|
- renamed all wp in jweapon.cpp and weapon.cpp
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2021-12-30 09:57:43 +01:00 |
|
Christoph Oelckers
|
cd7f13c4ba
|
- all wp not referencing actorNew.
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2021-12-30 09:57:43 +01:00 |
|
Christoph Oelckers
|
33c8668325
|
- deleted all np variables.
|
2021-12-30 09:57:42 +01:00 |
|
Christoph Oelckers
|
b2d4375cde
|
- renamed all np-> in jweapons.cpp
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2021-12-30 09:57:41 +01:00 |
|
Christoph Oelckers
|
0175d27ffa
|
- handle all 'np->' not referencing actorNew.
|
2021-12-30 09:57:41 +01:00 |
|
Christoph Oelckers
|
63fc668d57
|
- don't use auto when making local copies of TObjPtr.
|
2021-12-30 09:57:36 +01:00 |
|
Christoph Oelckers
|
1d6b5e621d
|
- sp cleanup in jweapon.cpp.
|
2021-12-30 09:57:36 +01:00 |
|
Christoph Oelckers
|
b3b6001248
|
- sp-> replacements in jweapon.cpp
|
2021-12-30 09:57:36 +01:00 |
|
Christoph Oelckers
|
42a525692d
|
- fixed check on wrong actor in DoChemBomb.
|
2021-12-30 09:57:34 +01:00 |
|
Christoph Oelckers
|
76809965ad
|
- some sp replacements as preparation for replacing most of 'actor->s()'.
|
2021-12-30 09:57:33 +01:00 |
|
Mitchell Richters
|
c26b5d2303
|
- SW: Clean up local functions variables to prevent redefinition conflicts.
|
2021-12-30 09:57:31 +01:00 |
|
Christoph Oelckers
|
c9628e2034
|
- partial cleanup of SW's macro mess.
Renamed some functions to give them better names and converted more macros into functions or constants
|
2021-12-30 09:57:28 +01:00 |
|
Mitchell Richters
|
05a4ad4729
|
- SW: Replace PLAYERstruct posz with pos.Z calls and eliminate PLAYERstruct pos union.
|
2021-12-30 09:57:08 +01:00 |
|
Mitchell Richters
|
ae3369d2a3
|
- SW: Replace PLAYERstruct posy with pos.Y calls.
|
2021-12-30 09:57:08 +01:00 |
|