Christoph Oelckers
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c0d166c307
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backend update from GZDoom.
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2023-12-10 13:30:50 +01:00 |
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Christoph Oelckers
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b56aa1e1a3
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- no more picnum in spawn CCMD
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2023-04-23 10:36:38 +02:00 |
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Christoph Oelckers
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abb7f87de3
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- Backend update from GZDoom.
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2022-07-23 12:10:08 +10:00 |
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Christoph Oelckers
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d52600663d
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- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
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2020-05-26 23:12:04 +02:00 |
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Christoph Oelckers
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c4017de12f
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- updated to GZDoom's new texture management system.
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2020-05-25 23:59:07 +02:00 |
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Christoph Oelckers
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e985db3d08
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- added GZDoom's texture manager.
It doesn't do anything yet, but it can now be used to manage textures.
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2020-05-24 16:11:10 +02:00 |
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Christoph Oelckers
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e2f5e8fe34
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- renamed 'common' to 'core'.
We'll need 'common' for something else.
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2020-04-12 08:30:36 +02:00 |
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Christoph Oelckers
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1a5e64329f
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- added stripped down versions of GZDoom's texture classes
We need something more manageable to deal with the textures - and the hightile code in particular needs a better backend to read the images.
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2019-10-05 19:38:25 +02:00 |
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