Commit graph

8 commits

Author SHA1 Message Date
Christoph Oelckers
c0d166c307 backend update from GZDoom. 2023-12-10 13:30:50 +01:00
Christoph Oelckers
b56aa1e1a3 - no more picnum in spawn CCMD 2023-04-23 10:36:38 +02:00
Christoph Oelckers
abb7f87de3 - Backend update from GZDoom. 2022-07-23 12:10:08 +10:00
Christoph Oelckers
d52600663d - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
Christoph Oelckers
c4017de12f - updated to GZDoom's new texture management system. 2020-05-25 23:59:07 +02:00
Christoph Oelckers
e985db3d08 - added GZDoom's texture manager.
It doesn't do anything yet, but it can now be used to manage textures.
2020-05-24 16:11:10 +02:00
Christoph Oelckers
e2f5e8fe34 - renamed 'common' to 'core'.
We'll need 'common' for something else.
2020-04-12 08:30:36 +02:00
Christoph Oelckers
1a5e64329f - added stripped down versions of GZDoom's texture classes
We need something more manageable to deal with the textures - and the hightile code in particular needs a better backend to read the images.
2019-10-05 19:38:25 +02:00