Christoph Oelckers
|
9a4c699f53
|
- floatify all 3 operateweapon functions.
|
2022-10-22 12:09:44 +02:00 |
|
Christoph Oelckers
|
eae2e638aa
|
- floatified all getangle calls.
|
2022-10-22 11:33:16 +02:00 |
|
Christoph Oelckers
|
c511e5dca9
|
- eliminated int_xvel
|
2022-10-22 11:33:16 +02:00 |
|
Christoph Oelckers
|
ad2e984367
|
- floatified move_r
|
2022-10-22 11:33:16 +02:00 |
|
Christoph Oelckers
|
eb40f78bd1
|
- floatified move_d
|
2022-10-22 11:33:16 +02:00 |
|
Christoph Oelckers
|
9325886e35
|
- split use of tempang between real angles and other counters.
|
2022-10-22 11:33:16 +02:00 |
|
Christoph Oelckers
|
ee28c90429
|
- angle stuff in recon()
|
2022-10-22 11:33:16 +02:00 |
|
Christoph Oelckers
|
e5d9875ae5
|
- one inttoworld -> maptoworld
|
2022-10-22 11:33:15 +02:00 |
|
Christoph Oelckers
|
8d99277b87
|
- remaining add_int_ang calls.
|
2022-10-22 11:33:15 +02:00 |
|
Christoph Oelckers
|
62d9a80379
|
- floatified most simple set_int_ang and add_int_ang calls.
|
2022-10-22 11:33:15 +02:00 |
|
Christoph Oelckers
|
d994dbd537
|
- floatified player_orig::oa
|
2022-10-22 11:33:15 +02:00 |
|
Christoph Oelckers
|
54346d9398
|
- eliminate all int_ang calls, except the one setting player.oa.
|
2022-10-22 11:33:15 +02:00 |
|
Christoph Oelckers
|
61a45da964
|
- floatified all remaining add_int_pos calls.
|
2022-10-22 11:33:15 +02:00 |
|
Christoph Oelckers
|
6c0e2624e5
|
- remaining angle wrappers in actors.cpp
|
2022-10-22 11:33:15 +02:00 |
|
Christoph Oelckers
|
2ea426be38
|
- handle several int_angle calls.
|
2022-10-22 11:33:15 +02:00 |
|
Christoph Oelckers
|
e42036d43b
|
- only use the floatified version of findplayer.
|
2022-10-22 11:33:14 +02:00 |
|
Mitchell Richters
|
132864ec8d
|
- Duke: Fix issue stemming from - only use the floatified version of findplayer. .
* This value must be floored.
* Fixes E2L1's space ship projectile timing.
|
2022-10-22 11:33:14 +02:00 |
|
Christoph Oelckers
|
1096344cae
|
- only use the floatified version of findplayer.
|
2022-10-22 11:33:14 +02:00 |
|
Christoph Oelckers
|
201526b53c
|
- only use the floatified version of findplayer.
|
2022-10-22 11:33:14 +02:00 |
|
Christoph Oelckers
|
1fdfe4635b
|
- only use the floatified version of findplayer.
|
2022-10-22 11:33:14 +02:00 |
|
Christoph Oelckers
|
848d7fc16e
|
- VM interface cleanup
|
2022-10-22 11:33:14 +02:00 |
|
Christoph Oelckers
|
b712315ec3
|
- floatified playerJump
|
2022-10-22 11:33:14 +02:00 |
|
Christoph Oelckers
|
14b5984664
|
- removed int_playerheight
|
2022-10-22 11:33:14 +02:00 |
|
Christoph Oelckers
|
4e9ab67c35
|
- RR's movement and underwater completed.
|
2022-10-22 11:33:13 +02:00 |
|
Christoph Oelckers
|
8060813ea8
|
- floatified large parts of processinput_r
|
2022-10-22 11:33:13 +02:00 |
|
Christoph Oelckers
|
167e0ecd0e
|
- merge with processinput_d
- floatified processinput_d
|
2022-10-22 11:33:13 +02:00 |
|
Christoph Oelckers
|
47dc2e6b1f
|
- hitscan call in operatetripbomb
|
2022-10-22 11:33:13 +02:00 |
|
Christoph Oelckers
|
89cb29292c
|
- floatified operateJetpack
|
2022-10-22 11:33:13 +02:00 |
|
Christoph Oelckers
|
583a5bd0e3
|
- floatified playerisdead
|
2022-10-22 11:33:13 +02:00 |
|
Christoph Oelckers
|
4ded343aa5
|
- floatified SE16
|
2022-10-22 11:30:24 +02:00 |
|
Christoph Oelckers
|
e4898af11a
|
- floatified remaining code of SE17.
|
2022-10-22 09:34:16 +02:00 |
|
Christoph Oelckers
|
671e75ba5f
|
- eliminate the last int_zvel call
|
2022-10-22 09:34:16 +02:00 |
|
Christoph Oelckers
|
cd6c524b90
|
- converted most of the remaining CreateActor calls.
|
2022-10-22 09:34:16 +02:00 |
|
Christoph Oelckers
|
30a3bba644
|
- many CreateActor calls converted to true floats.
|
2022-10-22 09:34:15 +02:00 |
|
Christoph Oelckers
|
5ccefcb77b
|
- first round of CreateActor calls.
|
2022-10-22 09:34:15 +02:00 |
|
Mitchell Richters
|
bbdb953eda
|
- Duke: Fix issue stemming from - handle all remaining set_int_xvel and set_int_zvel. .
* Fixes the Liztrooper sprite angle issues.
|
2022-10-22 09:34:15 +02:00 |
|
Christoph Oelckers
|
13dd7260f5
|
- handle all remaining set_int_xvel and set_int_zvel.
|
2022-10-22 09:34:15 +02:00 |
|
Christoph Oelckers
|
e73a6409bb
|
- forcesphere stuff
|
2022-10-22 09:34:15 +02:00 |
|
Christoph Oelckers
|
42f179f675
|
- GreenSlime stuff
|
2022-10-22 09:34:15 +02:00 |
|
Christoph Oelckers
|
fdfd8c2a35
|
- change for pyoff
|
2022-10-22 09:34:15 +02:00 |
|
Christoph Oelckers
|
2e947fded3
|
- trivial changes
|
2022-10-22 09:34:14 +02:00 |
|
Christoph Oelckers
|
9557137b58
|
- floatified queball
|
2022-10-22 09:34:14 +02:00 |
|
Christoph Oelckers
|
9f219ce809
|
- floatified bounce()
|
2022-10-22 09:34:14 +02:00 |
|
Christoph Oelckers
|
b9d803bc24
|
- floatified Duke's sound frontend
|
2022-10-22 09:34:14 +02:00 |
|
Christoph Oelckers
|
6ed157ccdb
|
- handle all remaining int_pos outside the sound code.
SPOTLITE has no handler, so its temp_data is of no use.
|
2022-10-22 09:34:14 +02:00 |
|
Christoph Oelckers
|
f52b361dfc
|
- floatified aim()
|
2022-10-22 09:34:14 +02:00 |
|
Christoph Oelckers
|
b8efc5c563
|
- floatified RR noise code.
|
2022-10-22 09:34:14 +02:00 |
|
Christoph Oelckers
|
7ee620628d
|
- floatified handle_se24
|
2022-10-22 09:34:13 +02:00 |
|
Christoph Oelckers
|
9cfd56a912
|
- mathutil is not needed anymore.
|
2022-10-22 09:34:13 +02:00 |
|
Christoph Oelckers
|
ebb7442370
|
- floatified hitawall
|
2022-10-22 09:34:13 +02:00 |
|
Christoph Oelckers
|
b176d94ede
|
- floatified hitasprite
|
2022-10-22 09:34:13 +02:00 |
|
Christoph Oelckers
|
062e533b81
|
- floatified hitasprite's callers.
|
2022-10-22 09:34:13 +02:00 |
|
Christoph Oelckers
|
d4aaee6274
|
- floatified hits()
|
2022-10-22 09:34:13 +02:00 |
|
Christoph Oelckers
|
9591325876
|
- floatified return value of hits()
|
2022-10-22 09:34:13 +02:00 |
|
Christoph Oelckers
|
479616a80f
|
- got new CVar system from GZDoom.
|
2022-10-22 00:12:17 +02:00 |
|
Christoph Oelckers
|
52dc48d671
|
- fixed spawn position calculation in shootflamethrowerflame.
|
2022-10-21 22:20:41 +02:00 |
|
Christoph Oelckers
|
45e2347006
|
- fixed velocity issues with shoot* functions.
|
2022-10-21 21:42:00 +02:00 |
|
Christoph Oelckers
|
99ca695333
|
- floatified the main shoot functions.
|
2022-10-21 00:00:09 +02:00 |
|
Christoph Oelckers
|
be0eb81c95
|
- deleted unused utilities
|
2022-10-21 00:00:09 +02:00 |
|
Christoph Oelckers
|
66b00cfb52
|
- floatified RR's shootmortar
|
2022-10-21 00:00:09 +02:00 |
|
Christoph Oelckers
|
d0a890dd15
|
- floatified RR's shootwhip.
|
2022-10-21 00:00:08 +02:00 |
|
Christoph Oelckers
|
836d7fea34
|
- fixed some warnings.
|
2022-10-21 00:00:08 +02:00 |
|
Christoph Oelckers
|
83fc7a3116
|
- floatified RR's shootrpg.
|
2022-10-21 00:00:08 +02:00 |
|
Christoph Oelckers
|
81865969be
|
- floatified RR's shootstuff
|
2022-10-21 00:00:08 +02:00 |
|
Christoph Oelckers
|
b105897d9f
|
- 'effector->GetOwner()' was used a lot in this block...
|
2022-10-21 00:00:08 +02:00 |
|
Christoph Oelckers
|
4dfba60d99
|
- eliminated all ldist calls outside the weapon code.
|
2022-10-21 00:00:08 +02:00 |
|
Christoph Oelckers
|
ef7a6f8c8d
|
- floatified remaining parts of shootflamethrowerflame.
|
2022-10-21 00:00:08 +02:00 |
|
Christoph Oelckers
|
9d8685096d
|
- floatified shootshrinker
|
2022-10-21 00:00:07 +02:00 |
|
Christoph Oelckers
|
0b58f2ea3c
|
- floatified shootmortar
|
2022-10-21 00:00:07 +02:00 |
|
Christoph Oelckers
|
840d1f4793
|
- floatified shootgrowspark
|
2022-10-21 00:00:07 +02:00 |
|
Christoph Oelckers
|
cb7c5dc3ac
|
- floatified tracers
|
2022-10-21 00:00:07 +02:00 |
|
Mitchell Richters
|
623e0ff30e
|
- floatified RR's shootweapon.
Mostly copy/paste from Duke.
* Edited to fix missed `zvel` change within `if (atwith == SHOTSPARK1)`.
|
2022-10-21 00:00:07 +02:00 |
|
Christoph Oelckers
|
b706e6276a
|
- floatified RR's shootmelee.
Mostly copy/paste from Duke.
|
2022-10-21 00:00:07 +02:00 |
|
Christoph Oelckers
|
e224abb949
|
- silenced warnings.
|
2022-10-21 00:00:07 +02:00 |
|
Christoph Oelckers
|
977131eb8c
|
- eliminated all set_int_z calls in Duke.
|
2022-10-21 00:00:07 +02:00 |
|
Christoph Oelckers
|
933e42eca6
|
- moved the remaining shoot handlers out of shoot_d.
|
2022-10-21 00:00:06 +02:00 |
|
Christoph Oelckers
|
7becce8cb6
|
- floatified shootlaser
|
2022-10-21 00:00:06 +02:00 |
|
Christoph Oelckers
|
9598468c9a
|
- floatified Duke's shootrpg
|
2022-10-21 00:00:06 +02:00 |
|
Christoph Oelckers
|
b5a869b053
|
- floatified Duke's shootstuff.
|
2022-10-21 00:00:06 +02:00 |
|
Christoph Oelckers
|
1702491619
|
- floatified Duke's shootweapon.
|
2022-10-21 00:00:06 +02:00 |
|
Christoph Oelckers
|
aad2c30af7
|
- floatified shootknee
|
2022-10-21 00:00:06 +02:00 |
|
Christoph Oelckers
|
436b8bc50a
|
- floatified shootfireball
|
2022-10-21 00:00:06 +02:00 |
|
Christoph Oelckers
|
a226a847bd
|
- fixed warnings
|
2022-10-21 00:00:06 +02:00 |
|
Christoph Oelckers
|
9deb1dfa69
|
- floatified shootbloodsplat.
|
2022-10-21 00:00:05 +02:00 |
|
Christoph Oelckers
|
4f5dce81f6
|
- floatifx position in checkhitswitch_d.
|
2022-10-21 00:00:05 +02:00 |
|
Mitchell Richters
|
2081e270cd
|
- Duke: Fix bad setup in move_d() that stopped enforcer working properly in E3L1.
* Merge with or above `- eliminated all of add_int_zvel.`.
|
2022-10-21 00:00:05 +02:00 |
|
Christoph Oelckers
|
1814274124
|
- eliminated all of add_int_zvel.
|
2022-10-21 00:00:05 +02:00 |
|
Christoph Oelckers
|
65b6b5ba71
|
- migrated all simple EGS calls to CreateActor
The remaining ones require more work on the weapon code first
|
2022-10-21 00:00:05 +02:00 |
|
Christoph Oelckers
|
a48ebc51a6
|
- This makes no sense either way…
|
2022-10-21 00:00:05 +02:00 |
|
Christoph Oelckers
|
068099cb3e
|
- floatify glass spawners
|
2022-10-21 00:00:05 +02:00 |
|
Christoph Oelckers
|
5140baf7c5
|
- floatified a bunch in move_r
|
2022-10-21 00:00:05 +02:00 |
|
Christoph Oelckers
|
3e511f33b8
|
- movetripbomb and movecrack
|
2022-10-21 00:00:04 +02:00 |
|
Christoph Oelckers
|
facedb6325
|
- floatified movesprite_ex
|
2022-10-21 00:00:04 +02:00 |
|
Christoph Oelckers
|
829d06790f
|
- handle the remaining movesprite_ex calls
|
2022-10-21 00:00:04 +02:00 |
|
Christoph Oelckers
|
4b184c6d43
|
- movesprite_ex refactoring, part 2
|
2022-10-21 00:00:04 +02:00 |
|
Christoph Oelckers
|
5dedce047a
|
- movesprite_ex refactoring, part 1
|
2022-10-21 00:00:04 +02:00 |
|
Christoph Oelckers
|
0432930e5b
|
- converted all dist() calls to vector math and deleted the utilities
|
2022-10-21 00:00:04 +02:00 |
|
Christoph Oelckers
|
2bcc552ce0
|
- replace FireProj struct with a second temp_pos vector
We’re going to need this anyway for some SE’s.
|
2022-10-21 00:00:04 +02:00 |
|
Christoph Oelckers
|
dfd098d719
|
- simple replacements in sector and spawn code
|
2022-10-21 00:00:04 +02:00 |
|
Christoph Oelckers
|
1c05d80e53
|
- simple replacements in player code
|
2022-10-21 00:00:03 +02:00 |
|