Commit graph

328 commits

Author SHA1 Message Date
Mitchell Richters
703db0e3c3 - SW: Remove PLAYER::posGet(). 2022-12-11 18:41:49 +01:00
Mitchell Richters
be06582062 - SW: Remove PLAYER::posAdd(). 2022-12-11 18:41:49 +01:00
Mitchell Richters
0917434888 - SW: Remove PLAYER::posXY(). 2022-12-11 18:41:49 +01:00
Mitchell Richters
fe795e6cfb - SW: Remove PLAYER::posZset() in favour of new utilities. 2022-12-11 18:41:48 +01:00
Mitchell Richters
a54d0f7639 - SW: Wrap calls that get PLAYER::PlayerNowPosition. 2022-12-11 18:41:46 +01:00
Mitchell Richters
964557ab6b - SW: Wrap calls that add to PLAYER::PlayerNowPosition. 2022-12-11 18:41:46 +01:00
Mitchell Richters
6226d302f5 - SW: Wrap calls that set PLAYER::PlayerNowPosition.Z. 2022-12-11 18:41:46 +01:00
Mitchell Richters
7d0b2fba69 - SW: Wrap calls to PLAYER::PlayerNowPosition.XY(). 2022-12-11 18:41:45 +01:00
Mitchell Richters
cf25884675 - SW: Rename Player::pos to Player::PlayerNowPosition to make it easier to search upon. 2022-12-11 18:41:45 +01:00
Christoph Oelckers
5798fa067f - cleaned up all -> accesses through firstWall(). 2022-11-15 15:33:35 +01:00
Christoph Oelckers
7d9a4ea70d - eliminated wallsofsector. 2022-11-15 15:24:17 +01:00
Christoph Oelckers
b7a7584059 - renamed wallnum and sectnum functions.
These were creating a lot of search noise because local variables had the same name.
2022-11-15 12:03:44 +01:00
Christoph Oelckers
98e2fecd37 - another bunch of type conversion warnings fixed.
the ones in the findplayer functions are not critical in singleplayer.
2022-10-30 16:51:35 +01:00
Christoph Oelckers
e80c32cfd4 - handle magic clipdist values 2022-10-30 16:51:16 +01:00
Christoph Oelckers
4af4983d3e - floatified clipdist and replaced fClipdist wrapper.
This uses a new variable because a few things use clipdist as a flag byte
2022-10-30 16:51:14 +01:00
Christoph Oelckers
f45acdc2a8 - floatified two SOP clipdist variables 2022-10-30 16:51:08 +01:00
Christoph Oelckers
600c2a0243 - map all clipmove calls to the version with a full float interface. 2022-10-30 16:50:48 +01:00
Mitchell Richters
8bc34f3dac - Handle all remaining VecToAngle() calls. 2022-10-27 16:55:53 +02:00
Mitchell Richters
9b98388215 - VecToAngle() with XY() inside to .Angle() replacements. 2022-10-27 16:55:53 +02:00
Mitchell Richters
75047b6ad5 - Eliminate MulScaleF(). 2022-10-27 16:55:52 +02:00
Christoph Oelckers
600648939a - removed some unnecessary distance checks.
These are the same as the specified max distance and redundant.
2022-10-22 12:17:03 +02:00
Christoph Oelckers
aae468e2b2 - migrated all of SW's neartag calls to the fully floatified version 2022-10-22 12:17:03 +02:00
Christoph Oelckers
1553ec812d - magic carpet fixes for SW's $woods.map
* the track point code needs to retain the original distance function because in this case the difference can be critical as it interprets map data.
* two cases of bad vertical distance calculation due to unclear original code.
2022-10-19 17:49:19 +02:00
Christoph Oelckers
0e1a566d62 - added mapangle function for converting angles from map data.
This is just a wrapper around DAngle::fromBuild, its purpose is to clearly highlight data that cannot be refactored and needs to be converted
2022-10-18 19:01:45 +02:00
Christoph Oelckers
1ba20c7dce - wrapped most clipdist assignments 2022-10-17 17:03:53 +02:00
Christoph Oelckers
ee669a1fec - cleanup 2022-10-17 17:03:52 +02:00
Christoph Oelckers
da664b9964 - deal with the last remaining bits of integer math in track.cpp. 2022-10-16 23:54:18 +02:00
Christoph Oelckers
64b5ba8c68 - pass floating point velocities to SpawnActor
Also remove the fixed point variant
2022-10-16 10:31:12 +02:00
Christoph Oelckers
addda94ee5 - floatified sop->crush_z 2022-10-15 18:22:09 +02:00
Christoph Oelckers
e81dba2ea9 - random angle cleanup 2022-10-15 17:52:06 +02:00
Christoph Oelckers
1501558139 - floatified USER::Dist 2022-10-15 13:32:05 +02:00
Christoph Oelckers
1833e7de7e - math cleanup of the rest of track.cpp. 2022-10-15 13:31:59 +02:00
Christoph Oelckers
ac998da374 - floatified SO bobbing 2022-10-15 13:31:59 +02:00
Christoph Oelckers
86c557653b - some renamings of bob_amt to isolate the one in SECTOR_OBJECT 2022-10-15 13:31:59 +02:00
Christoph Oelckers
973c9b89a9 - floatified sop->z_tgt 2022-10-15 13:31:59 +02:00
Christoph Oelckers
5d551fcda9 - floatified sop->zorig_floor 2022-10-15 13:31:58 +02:00
Christoph Oelckers
0794663601 - math cleanup of the first third of track.cpp 2022-10-15 13:31:58 +02:00
Christoph Oelckers
3bb0ee69a1 - initialize SOP angles to 0.
The memset to -1 turns them into NANs.
2022-10-15 13:31:58 +02:00
Christoph Oelckers
176afdc00a - seventh batch of migrations in track.cpp 2022-10-15 13:31:58 +02:00
Christoph Oelckers
4341578267 - sixth batch of migrations in track.cpp 2022-10-15 13:31:58 +02:00
Christoph Oelckers
a37fb3aded - fifth batch of migrations in track.cpp 2022-10-15 13:31:58 +02:00
Christoph Oelckers
7920e0e629 - fourth batch of migrations in track.cpp 2022-10-15 13:31:58 +02:00
Christoph Oelckers
ddb6ec68a1 - third batch of migrations in track.cpp 2022-10-15 13:31:58 +02:00
Christoph Oelckers
6c82f9be22 - second batch of migrations in track.cpp 2022-10-15 13:31:57 +02:00
Christoph Oelckers
2148dba3a6 - floatified the angle variables. 2022-10-15 13:31:57 +02:00
Christoph Oelckers
d35785f1ee - added wrappers, part 7 and final 2022-10-15 13:31:57 +02:00
Christoph Oelckers
329a912041 - added wrappers, part 6 2022-10-15 13:31:57 +02:00
Christoph Oelckers
76b733b80d - added wrappers, part 5 2022-10-15 13:31:57 +02:00
Christoph Oelckers
8d3f95f101 - added wrappers, part 4 2022-10-15 13:31:57 +02:00
Christoph Oelckers
45bf11a341 - added wrappers, part 3 2022-10-15 13:31:57 +02:00