Christoph Oelckers
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243c071834
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- got rid of bsinf and bcosf.
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2022-10-22 12:17:04 +02:00 |
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Christoph Oelckers
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2840303e35
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- some function separators in player.cpp, panel.cpp and ninja.cpp
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2022-10-15 18:22:08 +02:00 |
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Christoph Oelckers
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40ede3371f
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- unwrapped more of vect, plus some minor cleanup elsewhere.
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2022-10-15 17:52:08 +02:00 |
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Christoph Oelckers
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4547372d4d
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- use access functions for reading _vect.
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2022-10-15 17:52:07 +02:00 |
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Christoph Oelckers
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9d101a4f73
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- renamed player vector variables
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2022-10-15 17:52:06 +02:00 |
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Mitchell Richters
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f02035b15a
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- Eliminate __interpvaluef() and clean up Q16.16 smoothratio values where it made sense to do so.
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2022-10-15 13:32:01 +02:00 |
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Mitchell Richters
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74167e1a7c
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- Remove interpolators for TVector and TAngle objects, replacing with single generic version.
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2022-10-15 13:32:01 +02:00 |
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Mitchell Richters
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8fd6452baf
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- Rename interpolatedvaluef() in preparation for replacement.
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2022-10-15 13:32:01 +02:00 |
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Christoph Oelckers
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86c557653b
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- some renamings of bob_amt to isolate the one in SECTOR_OBJECT
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2022-10-15 13:31:59 +02:00 |
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Christoph Oelckers
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fca2f8c683
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- replace all ‚labs‘ with ‚abs‘
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2022-10-14 23:55:31 +02:00 |
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Christoph Oelckers
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661655fb67
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- SW: use a DVector3 in SpawnVis
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2022-10-06 20:50:43 +02:00 |
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Christoph Oelckers
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d1be430fbf
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- eliminated PLAYERp
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2021-12-31 15:59:11 +01:00 |
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Christoph Oelckers
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74593feab1
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- replaced PANEL_SPRITEp
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2021-12-31 15:49:07 +01:00 |
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Christoph Oelckers
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72962cc098
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- the last batch of small scale typedefs eliminated.
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2021-12-31 15:40:29 +01:00 |
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Christoph Oelckers
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f43f63adec
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- all typedefs in jsector.h and inv.h plus a bit of cleanup and #define removal.
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2021-12-31 15:10:37 +01:00 |
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Christoph Oelckers
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6b50344417
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- eliminated PANEL_SPRITEp
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2021-12-31 15:03:12 +01:00 |
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Mitchell Richters
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dc50ad154e
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- SW: Replace PANEL_SPRITEstruct yorig with bobpos.Y calls.
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2021-12-31 00:36:13 +11:00 |
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Mitchell Richters
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d8aab1ecea
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- SW: Replace PANEL_SPRITEstruct xorig with bobpos.X calls.
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2021-12-31 00:34:46 +11:00 |
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Mitchell Richters
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36b549b7f1
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- SW: Replace PANEL_SPRITEstruct oy with opos.Y calls.
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2021-12-31 00:34:03 +11:00 |
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Mitchell Richters
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81b74c2cdf
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- SW: Replace PANEL_SPRITEstruct ox with opos.X calls.
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2021-12-31 00:32:55 +11:00 |
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Mitchell Richters
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145028bc16
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- SW: Replace PANEL_SPRITEstruct y with pos.Y calls.
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2021-12-31 00:32:00 +11:00 |
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Mitchell Richters
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defdb23533
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- SW: Replace PANEL_SPRITEstruct x with pos.X calls.
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2021-12-31 00:30:42 +11:00 |
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Mitchell Richters
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5515830e2b
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- SW: Replace PLAYERstruct yvect with vect.Y calls.
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2021-12-31 00:19:33 +11:00 |
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Mitchell Richters
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f2497d7d08
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- SW: Replace PLAYERstruct xvect with vect.X calls.
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2021-12-31 00:19:33 +11:00 |
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Mitchell Richters
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1b077251e3
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- SW: Use BIT() inline in a few places that were changed in "- SW: Replace the last few remaining TEST() macro uses and remove from mytypes.h ."
Originally, `BIT()` was going to be dropped in a subsequent commit but we've elected not to.
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2021-12-30 20:14:01 +11:00 |
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Mitchell Richters
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ae49a55fce
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- SW: Replace the last few remaining TEST() macro uses and remove from mytypes.h .
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2021-12-30 09:58:45 +01:00 |
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Mitchell Richters
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1439d5f268
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- SW: Replace TEST\(([\w\-\>.()\[\]]+),\s?([\w\_\|\s]+)\) with ($1 & ($2)) .
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2021-12-30 09:58:45 +01:00 |
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Mitchell Richters
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48b0058d38
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- SW: Replace TEST\(([\w\-\>.()]+),\s?(\w+)\) with ($1 & $2) .
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2021-12-30 09:58:45 +01:00 |
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Mitchell Richters
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8df3966d08
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- SW: Replace !TEST\(([\w\-\>.()\[\]]+),\s?(\w+)\) with !($1 & $2) .
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2021-12-30 09:58:44 +01:00 |
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Christoph Oelckers
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c24aafd3d6
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- SW: game.h cleanup
Turned almost all #defines into enums or inline functions, removed unused declarations and all leftover MONO_PRINT fragments elsewhere.
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2021-12-30 09:58:13 +01:00 |
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Christoph Oelckers
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96396385e7
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- more TEST() replacements.
This covers roughly half of the original use.
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2021-12-30 09:58:13 +01:00 |
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Christoph Oelckers
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61564ab96a
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- one third of TEST().
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2021-12-30 09:58:13 +01:00 |
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Christoph Oelckers
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08fcfb382c
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- the remaining RESET() calls.
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2021-12-30 09:58:12 +01:00 |
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Christoph Oelckers
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e29d0f50cf
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- lots of RESET() flags replaced.
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2021-12-30 09:58:12 +01:00 |
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Christoph Oelckers
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d15c3aeff6
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- got rid of the DIV2 macro.
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2021-12-30 09:58:11 +01:00 |
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Christoph Oelckers
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387d65abb4
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- the remaining SET()s.
These had to be done manually.
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2021-12-30 09:58:11 +01:00 |
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Christoph Oelckers
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fe292fce0d
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- yet more SET flag replacements
90% done.
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2021-12-30 09:58:11 +01:00 |
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Christoph Oelckers
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92ed3fa728
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- replaced more SET() macros.
This covers another 30-35%.
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2021-12-30 09:58:11 +01:00 |
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Christoph Oelckers
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bf3f580d52
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- deleted PLAYER::Actor()
Also made actor a regular pointer. Unlike the other ones this may not be prematurely nulled ever.
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2021-12-30 09:58:06 +01:00 |
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Christoph Oelckers
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b606d01ca8
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- u-> in panel.cpp
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2021-12-30 09:58:00 +01:00 |
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Christoph Oelckers
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297921204f
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- rename STD_RANDOM_RANGE
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2021-12-30 09:57:50 +01:00 |
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Mitchell Richters
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c26b5d2303
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- SW: Clean up local functions variables to prevent redefinition conflicts.
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2021-12-30 09:57:31 +01:00 |
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Christoph Oelckers
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395a269feb
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- globally replaced ->u()->.
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2021-12-30 09:57:30 +01:00 |
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Mitchell Richters
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65a55d3589
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- SW: Tidy up function declarations where return type was on its own line.
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2021-12-26 23:10:05 +01:00 |
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Christoph Oelckers
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321608e5ac
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- made cursectnum et. al. real pointers.
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2021-12-26 23:09:41 +01:00 |
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Christoph Oelckers
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c4f29772ae
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- SpawnVis
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2021-12-26 23:08:53 +01:00 |
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Christoph Oelckers
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5cafd7b591
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- QueueHole
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2021-12-26 23:08:46 +01:00 |
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Christoph Oelckers
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4d7b45b68e
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- SW: first batch of short handling.
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2021-12-25 21:28:53 +01:00 |
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Christoph Oelckers
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7d2404ce76
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- made sector a TArray.
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2021-12-25 21:28:49 +01:00 |
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Christoph Oelckers
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5cda292d98
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- lots of search& replace actions.
This takes care of roughly 2/3 of the SectUser accesses.
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2021-12-25 21:28:46 +01:00 |
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