Mitchell Richters
|
65a55d3589
|
- SW: Tidy up function declarations where return type was on its own line.
|
2021-12-26 23:10:05 +01:00 |
|
Christoph Oelckers
|
db240ea2b0
|
- GC support in SW.
- SW GC WIP
|
2021-12-26 23:10:00 +01:00 |
|
Christoph Oelckers
|
6cb260d916
|
- SW GC preparation commit noise.
|
2021-12-26 23:10:00 +01:00 |
|
Christoph Oelckers
|
8a2385dd89
|
- actor clearing cleaned up.
We still need this until we can get rid of the static arrays...
|
2021-12-26 23:09:55 +01:00 |
|
Christoph Oelckers
|
f855b1020f
|
- actor lists refactored.
No more shorts, no more static arrays.
This was one of the biggest blockers for unlimiting the engine.
|
2021-12-26 23:09:54 +01:00 |
|
Mitchell Richters
|
0c6e55d1b8
|
- Silence all the -Wuninitialized and -Wmaybe-uninitialized warnings relating to HitInfo objects passed through to functions by reference.
|
2021-12-26 23:09:50 +01:00 |
|
Christoph Oelckers
|
53be5d1622
|
- use a sector pointer in FAFgetzrange.
|
2021-12-26 23:09:43 +01:00 |
|
Christoph Oelckers
|
1840ab0d05
|
- deal with a few ->sectnum's in SW.
|
2021-12-26 23:09:42 +01:00 |
|
Christoph Oelckers
|
321608e5ac
|
- made cursectnum et. al. real pointers.
|
2021-12-26 23:09:41 +01:00 |
|
Christoph Oelckers
|
10d0ea29ce
|
- renamed some sectnum variables.
|
2021-12-26 23:09:41 +01:00 |
|
Christoph Oelckers
|
afd05add96
|
- adapted several clipmove calls in SW.
|
2021-12-26 23:09:40 +01:00 |
|
Christoph Oelckers
|
c0b0b00f96
|
fixed collision access.
|
2021-12-26 23:09:09 +01:00 |
|
Christoph Oelckers
|
30f36e4871
|
- use backend's collision struct in SW.
|
2021-12-26 23:08:58 +01:00 |
|
Christoph Oelckers
|
a5ccd2ccd2
|
- adapted FAFhitscan to the new backend API.
Lots of search & replace to change the names of the HitInfo struct, no manual edits outside of FAFhitscan.
|
2021-12-26 23:08:57 +01:00 |
|
Christoph Oelckers
|
3f43f48b57
|
- adapted all SW hitscan calls outside of FAFhitscan.
|
2021-12-26 23:08:56 +01:00 |
|
Christoph Oelckers
|
52c80f187a
|
- added coreactor.h
|
2021-12-26 23:08:55 +01:00 |
|
Christoph Oelckers
|
e526686d1e
|
- the really final ones.
|
2021-12-26 23:08:55 +01:00 |
|
Christoph Oelckers
|
104e80e34a
|
- NEAR_TAG_LIST, also deleted useless OperateWall code.
|
2021-12-26 23:08:55 +01:00 |
|
Christoph Oelckers
|
b7cfb07245
|
- all sectnums that can trivially be replaced.
Most of the rest is in backend calling code and should be done while cleaning up the backend API.
|
2021-12-26 23:08:54 +01:00 |
|
Christoph Oelckers
|
cf6e75ad54
|
- the final doable sector[] replacements.
The rest needs to be done with the backend.
|
2021-12-26 23:08:54 +01:00 |
|
Christoph Oelckers
|
c4f29772ae
|
- SpawnVis
|
2021-12-26 23:08:53 +01:00 |
|
Christoph Oelckers
|
b3eceb3b56
|
- the remaining trivial sector[] replacements
|
2021-12-26 23:08:53 +01:00 |
|
Christoph Oelckers
|
1a7cc6d782
|
- FAFgetzrangepoint + ActorDrop
|
2021-12-26 23:08:53 +01:00 |
|
Christoph Oelckers
|
0c9d465e4c
|
- FAF_Connect* functions and related code.
|
2021-12-26 23:08:52 +01:00 |
|
Christoph Oelckers
|
1a7c70cbbd
|
- use pointers in FAFHitscan
|
2021-12-26 23:08:51 +01:00 |
|
Christoph Oelckers
|
6ae8e93de8
|
- hitinfo.hitwall is also gone.
|
2021-12-26 23:08:51 +01:00 |
|
Christoph Oelckers
|
bcc61470a2
|
- mostly deal with hitinfo.hitsect.
|
2021-12-26 23:08:50 +01:00 |
|
Christoph Oelckers
|
f495097663
|
- first step of replacing hitinfo.hitsect with a pointer.
This takes care of easy to handle common patterns
|
2021-12-26 23:08:50 +01:00 |
|
Christoph Oelckers
|
1162442068
|
- handle most GetOverlapSector callers.
|
2021-12-26 23:08:50 +01:00 |
|
Christoph Oelckers
|
c43d594f34
|
- SectorIsUnderwaterArea
|
2021-12-26 23:08:49 +01:00 |
|
Christoph Oelckers
|
4149a335a3
|
- SOP::mid_sector
|
2021-12-26 23:08:48 +01:00 |
|
Christoph Oelckers
|
de5377cb2c
|
- WallBreakPosition
|
2021-12-26 23:08:48 +01:00 |
|
Christoph Oelckers
|
f0dd018ad4
|
- use pointers in sparks interface.
|
2021-12-26 23:08:47 +01:00 |
|
Christoph Oelckers
|
bb315f8148
|
- more wall cleanup
|
2021-12-26 23:08:47 +01:00 |
|
Christoph Oelckers
|
5cafd7b591
|
- QueueHole
|
2021-12-26 23:08:46 +01:00 |
|
Christoph Oelckers
|
e3ad05d4d7
|
- quick cursectnum replacements.
|
2021-12-26 23:08:46 +01:00 |
|
Christoph Oelckers
|
d0eece244b
|
- got rid of most nextsector references.
|
2021-12-26 23:08:45 +01:00 |
|
Christoph Oelckers
|
612a9e258e
|
- auto replacement.
|
2021-12-26 23:08:45 +01:00 |
|
Christoph Oelckers
|
ca536ce5bd
|
- quick wall[] replacements.
|
2021-12-26 23:08:45 +01:00 |
|
Christoph Oelckers
|
ce4a44dd84
|
- hitinfo.hitwall.
|
2021-12-26 23:08:45 +01:00 |
|
Christoph Oelckers
|
9c21483279
|
- wall[] in light.cpp and player.cpp
|
2021-12-26 23:08:44 +01:00 |
|
Christoph Oelckers
|
732aa2023b
|
- over_sp/under_sp sectnums
|
2021-12-26 23:08:44 +01:00 |
|
Christoph Oelckers
|
302016956f
|
- sector parameters in SpawnActor calls.
|
2021-12-26 23:08:43 +01:00 |
|
Christoph Oelckers
|
e17da708e7
|
- lots of ->sectnum search & replace.
|
2021-12-26 23:08:43 +01:00 |
|
Christoph Oelckers
|
cab2181ddc
|
- PrevWall
|
2021-12-26 23:08:43 +01:00 |
|
Christoph Oelckers
|
eb82f60981
|
- FAFcansee.
|
2021-12-26 23:08:42 +01:00 |
|
Christoph Oelckers
|
75d59196fc
|
- WallBreakPosition (wall pointer only)
|
2021-12-26 23:08:42 +01:00 |
|
Christoph Oelckers
|
ac655abc42
|
- search & replace only.
|
2021-12-26 23:08:41 +01:00 |
|
Christoph Oelckers
|
82447233a7
|
- several getangle(delta) blocks.
|
2021-12-26 23:08:41 +01:00 |
|
Christoph Oelckers
|
0a0cc85407
|
- renamed HITINFO fields.
|
2021-12-26 23:08:41 +01:00 |
|
Christoph Oelckers
|
993d460420
|
- another delta.
|
2021-12-26 23:08:41 +01:00 |
|
Christoph Oelckers
|
a93dbaf5fe
|
- SW: simplified rotation interpolation functions.
|
2021-12-26 23:08:40 +01:00 |
|
Christoph Oelckers
|
6a9b377724
|
SW de-shortification
|
2021-12-25 21:28:53 +01:00 |
|
Christoph Oelckers
|
4d7b45b68e
|
- SW: first batch of short handling.
|
2021-12-25 21:28:53 +01:00 |
|
Christoph Oelckers
|
7d2404ce76
|
- made sector a TArray.
|
2021-12-25 21:28:49 +01:00 |
|
Christoph Oelckers
|
56a1836e68
|
- all SectUsers replaced, except for the maintenance code of the array.
|
2021-12-25 21:28:47 +01:00 |
|
Christoph Oelckers
|
bd43f49c29
|
- replaced half of the remaining SectUser accesses.
|
2021-12-25 21:28:46 +01:00 |
|
Christoph Oelckers
|
5cda292d98
|
- lots of search& replace actions.
This takes care of roughly 2/3 of the SectUser accesses.
|
2021-12-25 21:28:46 +01:00 |
|
Christoph Oelckers
|
4266edfa04
|
- SW: automatic ->sector() replacements (lots of them)
|
2021-12-25 21:28:46 +01:00 |
|
Christoph Oelckers
|
a5fac26a90
|
- DIVx macro removal.
Only DIV2 left because there are too many calls to quickly remove them.
|
2021-12-25 21:28:45 +01:00 |
|
Christoph Oelckers
|
999ec3c95a
|
use validSectorIndex checks where appropriate.
Let’s hope that this sloppiness doesn’t have negative effects with broken maps.
# Conflicts:
# source/games/sw/src/sprite.cpp
# Conflicts:
# source/games/duke/src/prediction.cpp
# source/games/duke/src/render.cpp
|
2021-12-25 21:28:37 +01:00 |
|
Christoph Oelckers
|
2d7c085617
|
- SW: fixed bad user in SpawnSplash
|
2021-12-25 21:27:36 +01:00 |
|
Christoph Oelckers
|
d1c6c783a6
|
- SW: fixed user spawned for wrong actor.
|
2021-12-25 20:35:53 +01:00 |
|
Christoph Oelckers
|
3ec904d5c0
|
- SW: fixed several bad User references in missile seeking code.
|
2021-12-25 20:11:40 +01:00 |
|
Christoph Oelckers
|
7f1a3431ca
|
- SW: fixed accidentally inverted colliision check in DoMirvMissile.
|
2021-12-15 20:51:31 +01:00 |
|
Christoph Oelckers
|
b73ea76c18
|
- cleaned out Bunny_Count declarations.
One is enough.
|
2021-11-29 00:57:09 +01:00 |
|
Christoph Oelckers
|
adf3133fdc
|
- use sectnum and wallnum to get an index from pointers instead of subtracting the array base.
|
2021-11-29 00:56:26 +01:00 |
|
Christoph Oelckers
|
03c9ef6d20
|
- SetGunQuake
|
2021-11-29 00:56:16 +01:00 |
|
Christoph Oelckers
|
8d95b9cb98
|
- got rid of the PlaySound variant taking a sprite pointer.
|
2021-11-29 00:56:15 +01:00 |
|
Christoph Oelckers
|
431103032f
|
- SpriteOverlapZ
|
2021-11-29 00:56:14 +01:00 |
|
Christoph Oelckers
|
8df851c3e3
|
- unsaved bits.
|
2021-11-29 00:56:13 +01:00 |
|
Christoph Oelckers
|
f8105dc92b
|
- track.cpp complete.
|
2021-11-29 00:56:12 +01:00 |
|
Christoph Oelckers
|
41f8c6f4af
|
- owner fixes in weapons.cpp.
# Conflicts:
# source/games/sw/src/game.h
# Conflicts:
# source/games/sw/src/game.h
# source/games/sw/src/weapon.cpp
|
2021-11-29 00:56:12 +01:00 |
|
Christoph Oelckers
|
e908e4ff44
|
- final bit of weapon.cpp cleanup.
|
2021-11-29 00:56:12 +01:00 |
|
Christoph Oelckers
|
31f4a7464a
|
- finishing up with DoDamage.
|
2021-11-29 00:56:11 +01:00 |
|
Christoph Oelckers
|
487e2b7a1e
|
- ActorHealth + ActorPain
|
2021-11-29 00:56:11 +01:00 |
|
Christoph Oelckers
|
93ad08a167
|
- ActorStdMissile + ActorDamageSlide
# Conflicts:
# source/games/sw/src/weapon.cpp
|
2021-11-29 00:56:11 +01:00 |
|
Christoph Oelckers
|
2c39177c07
|
- ActorChooseDeath
|
2021-11-29 00:56:11 +01:00 |
|
Christoph Oelckers
|
604731bc08
|
- GetDamage
# Conflicts:
# source/games/sw/src/weapon.cpp
|
2021-11-29 00:56:11 +01:00 |
|
Christoph Oelckers
|
2b4ed0eaf3
|
- PlayerCheckDeath
|
2021-11-29 00:56:10 +01:00 |
|
Christoph Oelckers
|
14b3a68e8c
|
- DoDamage API.
# Conflicts:
# source/games/sw/src/weapon.cpp
|
2021-11-29 00:56:10 +01:00 |
|
Christoph Oelckers
|
f8eac8c8eb
|
- SpriteOverlap
|
2021-11-29 00:56:10 +01:00 |
|
Christoph Oelckers
|
2c4862b220
|
- DoDamageTest + DoHitscanDamage + DoFlamesDamageTest
|
2021-11-29 00:56:10 +01:00 |
|
Christoph Oelckers
|
ddd6f881f0
|
- DoExpDamageTest + DoMineExpMine
|
2021-11-29 00:56:10 +01:00 |
|
Christoph Oelckers
|
a073ef65e7
|
- low level move functions now return a Collision struct.
# Conflicts:
# source/games/sw/src/sprite.cpp
|
2021-11-29 00:56:09 +01:00 |
|
Christoph Oelckers
|
606ce997ac
|
- cleanup of collision maintenance.
u->ret is gone, and for clearing the collision info the proper utilities are being called now.
|
2021-11-29 00:56:09 +01:00 |
|
Christoph Oelckers
|
5f32bc17ef
|
- WeaponMoveHit
|
2021-11-29 00:56:09 +01:00 |
|
Christoph Oelckers
|
edf84c6fbc
|
- DoStar, DoCrossBolt, DoPlasmaDone
|
2021-11-29 00:56:09 +01:00 |
|
Christoph Oelckers
|
f516a538d4
|
- Seekers + BlurExtend.
|
2021-11-29 00:56:08 +01:00 |
|
Christoph Oelckers
|
7d99745cd6
|
- DoPlasmaFountain + InitPlasmaFountain
|
2021-11-29 00:56:08 +01:00 |
|
Christoph Oelckers
|
f888375e2a
|
- several u->ret replaced.
|
2021-11-29 00:56:08 +01:00 |
|
Christoph Oelckers
|
05a812f066
|
- DoPlasma, DoCoolgFire, DoEelFire.
|
2021-11-29 00:56:08 +01:00 |
|
Christoph Oelckers
|
0377f3348c
|
- DoGrenade
|
2021-11-29 00:56:08 +01:00 |
|
Christoph Oelckers
|
45c2129ac4
|
- DoVulcanBoulder
|
2021-11-29 00:56:07 +01:00 |
|
Christoph Oelckers
|
c015e6691a
|
- DoMineStuck + subfunctions.
|
2021-11-29 00:56:07 +01:00 |
|
Christoph Oelckers
|
01609b8e9f
|
- DoMine
|
2021-11-29 00:56:07 +01:00 |
|
Christoph Oelckers
|
4d5569d785
|
- several very simple functions.
|
2021-11-29 00:56:07 +01:00 |
|
Christoph Oelckers
|
a0fd5bef66
|
- DoLaserStart, DoRail, DoRailStart, DoRocket
|
2021-11-29 00:56:07 +01:00 |
|
Christoph Oelckers
|
35579a9f08
|
- SpawnExoZAdjust arguments.
|
2021-11-29 00:56:06 +01:00 |
|
Christoph Oelckers
|
dd528c5eab
|
- DoMicroMini, SpawnExtraMicroMini, DoMicro, DoUziBullet, DoBoltSeeker
|
2021-11-29 00:56:06 +01:00 |
|
Christoph Oelckers
|
acc9a09db9
|
- DoElectro, DoLavaBoulder, DoSpear, SpawnCoolieExp.
# Conflicts:
# source/games/sw/src/weapon.cpp
|
2021-11-29 00:56:06 +01:00 |
|
Christoph Oelckers
|
151306d763
|
- SpawnFireballFlames
# Conflicts:
# source/games/sw/src/weapon.cpp
# source/games/sw/src/weapon.h
|
2021-11-29 00:56:06 +01:00 |
|
Christoph Oelckers
|
b863901037
|
- Spawn*flames
|
2021-11-29 00:56:06 +01:00 |
|
Christoph Oelckers
|
e56b055e2e
|
- Spawn(Goro)FireballExp
|
2021-11-29 00:56:06 +01:00 |
|
Christoph Oelckers
|
818bdc3b03
|
- WeaponMoveHit plus some smaller functions.
|
2021-11-29 00:56:05 +01:00 |
|
Christoph Oelckers
|
8af0455f92
|
- VehicleMoveHit
|
2021-11-29 00:56:05 +01:00 |
|
Christoph Oelckers
|
57fc6ce53a
|
- several smaller Shrap functions.
|
2021-11-29 00:56:05 +01:00 |
|
Christoph Oelckers
|
10b18d8a9b
|
- SpawnShrap
|
2021-11-29 00:56:05 +01:00 |
|
Christoph Oelckers
|
e523c78269
|
- MissileHitMatch
|
2021-11-29 00:56:04 +01:00 |
|
Christoph Oelckers
|
4568564150
|
- SpawnTankShellExp, SpawnBunnyExp, SpawnBoltExp
|
2021-11-29 00:56:04 +01:00 |
|
Christoph Oelckers
|
3a16ac673c
|
- SpawnNuclearExp
|
2021-11-29 00:56:04 +01:00 |
|
Christoph Oelckers
|
2480beebcf
|
- owner checks in PlayerTakeDamage
|
2021-11-29 00:56:04 +01:00 |
|
Christoph Oelckers
|
f0c670603e
|
- DoNapalm, DoBloodWorm
|
2021-11-29 00:56:04 +01:00 |
|
Christoph Oelckers
|
a96cffc4ef
|
- SpawnTracerExp + SpawnMicroExp.
|
2021-11-29 00:56:03 +01:00 |
|
Christoph Oelckers
|
a40fca5398
|
- SpawnBigGunFlames
|
2021-11-29 00:56:03 +01:00 |
|
Christoph Oelckers
|
120a14a9a7
|
- SpawnGrenadeSecondaryExp
|
2021-11-29 00:56:03 +01:00 |
|
Christoph Oelckers
|
f3037a0b0c
|
- SpawnGrenadeExp
# Conflicts:
# source/games/sw/src/weapon.h
|
2021-11-29 00:56:03 +01:00 |
|
Christoph Oelckers
|
28c07b6b3c
|
- more explosions.
|
2021-11-29 00:56:03 +01:00 |
|
Christoph Oelckers
|
aa8b217f07
|
- SpawnMeteorExp
|
2021-11-29 00:56:02 +01:00 |
|
Christoph Oelckers
|
28e10656b2
|
- DoFireball + SpawnLittleExp
|
2021-11-29 00:56:02 +01:00 |
|
Christoph Oelckers
|
cbf8d2324a
|
- DoFindGround(Point)
|
2021-11-29 00:56:02 +01:00 |
|
Christoph Oelckers
|
057de89b9b
|
- u->ret cleanup.
|
2021-11-29 00:56:02 +01:00 |
|
Christoph Oelckers
|
f8a74df87e
|
- Mirvs and Meteors.
|
2021-11-29 00:56:01 +01:00 |
|
Christoph Oelckers
|
6f0c477e85
|
- getting rid of COVERinsertsprite, plus cleanup.
|
2021-11-29 00:56:01 +01:00 |
|
Christoph Oelckers
|
e2c5b33ae1
|
- MissileSetPos
This removes a lot of GetSpriteIndex references. :)
|
2021-11-29 00:56:01 +01:00 |
|
Christoph Oelckers
|
6a31b93434
|
- ring stuff
|
2021-11-29 00:56:01 +01:00 |
|
Christoph Oelckers
|
512bc7ddbb
|
- InitLavaThrow + InitVulcanBoulder + InitSerpRing.
|
2021-11-29 00:56:01 +01:00 |
|
Christoph Oelckers
|
79ff267391
|
- Napalm stuff
|
2021-11-29 00:56:00 +01:00 |
|
Christoph Oelckers
|
ac277a8ecc
|
- MIRVs.
|
2021-11-29 00:56:00 +01:00 |
|
Christoph Oelckers
|
78e45e889a
|
- InitSwordAttack
|
2021-11-29 00:56:00 +01:00 |
|
Christoph Oelckers
|
74b94f4bf3
|
- InitFistAttack.
|
2021-11-29 00:56:00 +01:00 |
|
Christoph Oelckers
|
d72bcfec97
|
- WeaponAutoAimZvel
|
2021-11-29 00:56:00 +01:00 |
|
Christoph Oelckers
|
674e4b9499
|
- AimHitscanToTarget, WeaponHitscanShootFeet, InitStar
|
2021-11-29 00:56:00 +01:00 |
|
Christoph Oelckers
|
d94ed87e43
|
- WeaponAutoAim
|
2021-11-29 00:55:59 +01:00 |
|
Christoph Oelckers
|
ee8eb238d2
|
- TestMissileSetPos
|
2021-11-29 00:55:59 +01:00 |
|
Christoph Oelckers
|
7f031f06ef
|
- HelpMissileLateral.
# Conflicts:
# source/games/sw/src/weapon.cpp
|
2021-11-29 00:55:59 +01:00 |
|
Christoph Oelckers
|
514baa9a8f
|
- InitHeartAttack plus some cleanup.
|
2021-11-29 00:55:59 +01:00 |
|
Christoph Oelckers
|
aec3b40e7b
|
- ContinueHitscan
|
2021-11-29 00:55:59 +01:00 |
|
Christoph Oelckers
|
105ef08384
|
- Init(Bunny)Rocket
|
2021-11-29 00:55:58 +01:00 |
|
Christoph Oelckers
|
0690a5c035
|
- InitShotgun + InitLaser
InitLaser is unused but fully functional, so let's keep it for modding.
|
2021-11-29 00:55:58 +01:00 |
|
Christoph Oelckers
|
3b49b053d7
|
- Init(Zilla)Rail
|
2021-11-29 00:55:58 +01:00 |
|
Christoph Oelckers
|
35d6f7efd5
|
- Init(Enemy)Nuke
|
2021-11-29 00:55:58 +01:00 |
|
Christoph Oelckers
|
7436c17469
|
- InitMicro
|
2021-11-29 00:55:58 +01:00 |
|
Christoph Oelckers
|
ecc2da58d5
|
- 4 more damage functions.
|
2021-11-29 00:55:57 +01:00 |
|
Christoph Oelckers
|
290482ffb1
|
- several damage functions.
|
2021-11-29 00:55:57 +01:00 |
|
Christoph Oelckers
|
a662f8b076
|
- InitSerpSpell + SpawnDemonFist
|
2021-11-29 00:55:57 +01:00 |
|
Christoph Oelckers
|
3cd05147e5
|
- InitEnemyRocket + InitSerpMonstSpell
|
2021-11-29 00:55:57 +01:00 |
|
Christoph Oelckers
|
63870b6077
|
- InitEnemyRail, InitZillaRocket, InitEnemyStar
|
2021-11-29 00:55:57 +01:00 |
|
Christoph Oelckers
|
289856a1fc
|
- InitEnemyCrossbow, InitSkelSpell, InitCoolgFire
|
2021-11-29 00:55:56 +01:00 |
|
Christoph Oelckers
|
845cf124e1
|
- drips and eels.
|
2021-11-29 00:55:56 +01:00 |
|
Christoph Oelckers
|
84e99a377d
|
- Init*Trap.
|
2021-11-29 00:55:56 +01:00 |
|
Christoph Oelckers
|
6e922b2851
|
- InitTracerUzi
|
2021-11-29 00:55:56 +01:00 |
|
Christoph Oelckers
|
e8791001e4
|
- InitTracerTurret + InitTracerAutoTurret
|
2021-11-29 00:55:55 +01:00 |
|
Christoph Oelckers
|
70adfe43bf
|
- BulletHitSprite
|
2021-11-29 00:55:55 +01:00 |
|
Christoph Oelckers
|
ff60bf0430
|
- MissileWaterAdjust
# Conflicts:
# source/games/sw/src/weapon.cpp
|
2021-11-29 00:55:55 +01:00 |
|
Christoph Oelckers
|
81131f7a71
|
- HitscanSpriteAdjust
|
2021-11-29 00:55:55 +01:00 |
|
Christoph Oelckers
|
9c0a5312eb
|
- InitUzi
|
2021-11-29 00:55:55 +01:00 |
|
Christoph Oelckers
|
c053b46a6d
|
- removed the disabled and mostly non-functional code for the EMP gun (secondary fire of railgun)
|
2021-11-29 00:55:54 +01:00 |
|
Christoph Oelckers
|
5900ac7db4
|
- InitTankShell + InitEMP.
|
2021-11-29 00:55:54 +01:00 |
|
Christoph Oelckers
|
a25bdf2354
|
- InitTurretMicro
|
2021-11-29 00:55:54 +01:00 |
|
Christoph Oelckers
|
4141b5d609
|
- InitTurretRocket + InitTurretFireball
|
2021-11-29 00:55:54 +01:00 |
|
Christoph Oelckers
|
6e7892c326
|
- InitTurretRail + InitTurretLaser
|
2021-11-29 00:55:54 +01:00 |
|
Christoph Oelckers
|
9eb1f9963a
|
- InitSobjMachineGun
|
2021-11-29 00:55:53 +01:00 |
|
Christoph Oelckers
|
60d5490654
|
- Init SobjGun
|
2021-11-29 00:55:53 +01:00 |
|
Christoph Oelckers
|
2c0a597f06
|
- WeaponAutoAimHitscan
# Conflicts:
# source/games/sw/src/weapon.cpp
|
2021-11-29 00:55:53 +01:00 |
|
Christoph Oelckers
|
9d0056f8c7
|
- Spawn*Sparks functions.
|
2021-11-29 00:55:53 +01:00 |
|
Christoph Oelckers
|
ddd682aee6
|
- InitTurretMgun
|
2021-11-29 00:55:53 +01:00 |
|
Christoph Oelckers
|
da1e97469e
|
- FAFhitscan migration to HITINFO.
|
2021-11-29 00:55:52 +01:00 |
|
Christoph Oelckers
|
63f9330f53
|
- InitEnemyUzi
|
2021-11-29 00:55:52 +01:00 |
|
Christoph Oelckers
|
614757cda4
|
- InitGrenade
|
2021-11-29 00:55:52 +01:00 |
|
Christoph Oelckers
|
2515a663cd
|
- InitSpriteGrenade
|
2021-11-29 00:55:52 +01:00 |
|
Christoph Oelckers
|
7d352d2387
|
- InitMine
|
2021-11-29 00:55:52 +01:00 |
|
Christoph Oelckers
|
1491b9ef95
|
- InitEnemyMine
|
2021-11-29 00:55:51 +01:00 |
|
Christoph Oelckers
|
f9ea4874ed
|
- InitFireball
|
2021-11-29 00:55:51 +01:00 |
|
Christoph Oelckers
|
a42e44d662
|
- InitEnemyFireball
|
2021-11-29 00:55:51 +01:00 |
|
Christoph Oelckers
|
1b02c9e533
|
- WarpToUnderwater + WarpToSurface
|
2021-11-29 00:55:51 +01:00 |
|
Christoph Oelckers
|
5264c6540c
|
- SpriteWarpToUnderwater + SpriteWarpToSurface
|
2021-11-29 00:55:51 +01:00 |
|
Christoph Oelckers
|
130028fa82
|
- SpawnSplash(XY)
# Conflicts:
# source/games/sw/src/weapon.cpp
|
2021-11-29 00:55:50 +01:00 |
|
Christoph Oelckers
|
7411e7e9ba
|
- MissileHitDiveArea
|
2021-11-29 00:55:50 +01:00 |
|
Christoph Oelckers
|
f438773af9
|
- internal cleanup of some spawn functions.
|
2021-11-29 00:55:50 +01:00 |
|
Christoph Oelckers
|
96ebfe808c
|
- turned some macros into functions.
|
2021-11-29 00:55:50 +01:00 |
|
Christoph Oelckers
|
64e812bd33
|
- TestDontStick.
|
2021-11-29 00:55:50 +01:00 |
|
Christoph Oelckers
|
dfb5d07459
|
- QueueHole
|
2021-11-29 00:55:49 +01:00 |
|
Christoph Oelckers
|
83d0930a2e
|
- QueueFootPrint + QueuefloorBlood.
|
2021-11-29 00:55:49 +01:00 |
|
Christoph Oelckers
|
01d2967378
|
- QueueWallBlood.
|
2021-11-29 00:55:49 +01:00 |
|
Christoph Oelckers
|
9cefc351a1
|
- bloody stuff.
|
2021-11-29 00:55:49 +01:00 |
|
Christoph Oelckers
|
2455c197bf
|
- DoShrapVelocity + SlopeBounce.
|
2021-11-29 00:55:48 +01:00 |
|
Christoph Oelckers
|
0d45e50ea6
|
- QueueGeneric + ShrapKillSprite.
|
2021-11-29 00:55:48 +01:00 |
|
Christoph Oelckers
|
95d3095f8d
|
- DoItemFly
|
2021-11-29 00:55:48 +01:00 |
|
Christoph Oelckers
|
c14fb9e93f
|
- QueueLoWangs
|
2021-11-29 00:55:48 +01:00 |
|
Christoph Oelckers
|
58749b2770
|
- NewStateGroup wrappers replaced.
|
2021-11-29 00:55:48 +01:00 |
|
Christoph Oelckers
|
a85a1e497f
|
- ActorCoughItem.
|
2021-11-29 00:55:47 +01:00 |
|
Christoph Oelckers
|
cd8e8e4f67
|
- removed index based version of SpawnUser.
|
2021-11-29 00:55:47 +01:00 |
|
Christoph Oelckers
|
d49ae699f8
|
- ChangeSpriteState + change_sprite_stat.
|
2021-11-29 00:55:46 +01:00 |
|
Christoph Oelckers
|
b705ff3b97
|
- WallBounce
|
2021-11-29 00:55:46 +01:00 |
|
Christoph Oelckers
|
300e6df6c3
|
- MissileHitDiveArea calls.
|
2021-11-29 00:55:46 +01:00 |
|
Christoph Oelckers
|
0b3b30170c
|
- DoActorZRange parameters.
|
2021-11-29 00:55:45 +01:00 |
|
Christoph Oelckers
|
7111b2470c
|
- SW: use BFSSearch in TraverseBreakableWalls
|
2021-11-29 00:55:45 +01:00 |
|
Christoph Oelckers
|
1d9d70613f
|
- char review in SW
|
2021-11-29 00:55:43 +01:00 |
|
Christoph Oelckers
|
b878bf8aac
|
- SW: renamed all unsigned chars to uint8_t
Also deletes some unused declarations
|
2021-11-29 00:55:43 +01:00 |
|