Christoph Oelckers
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93ef4b34d7
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- scriptified the guts spawning function.
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2022-12-11 18:46:40 +01:00 |
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Christoph Oelckers
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3ac8bd02f5
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- scriptified the jibs
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2022-12-11 18:46:40 +01:00 |
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Christoph Oelckers
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1b3f551216
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- use a flag for outer space textures.
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2022-12-11 18:42:02 +01:00 |
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Christoph Oelckers
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7188956702
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- minor cleanup.
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2022-12-11 18:41:50 +01:00 |
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Mitchell Richters
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9972c65842
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- Duke: Back up all sprites as soon as possible.
* The player's input is processed before the sprites were backed up, causing interpolation issues with the player's Z.
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2022-12-11 18:41:41 +01:00 |
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Christoph Oelckers
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a76d166966
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- scriptified tongue actor.
This seems to be develpment garbage. No proper sprites exist for this.
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2022-11-20 20:40:46 +01:00 |
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Christoph Oelckers
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5528725985
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- got rid of deletesprite, plus one new flag.
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2022-11-20 19:25:23 +01:00 |
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Christoph Oelckers
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b069904be1
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- scriptified the remaining controller sprites.
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2022-11-20 13:57:51 +01:00 |
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Christoph Oelckers
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9fa2fb75cf
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- scriptified the respawn controller.
This also handles one special RRRA controller which was just easier to scriptify right away than temporarily work around it.
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2022-11-20 11:58:19 +01:00 |
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Christoph Oelckers
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f515939fde
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- scriptified the sound controller.
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2022-11-20 08:46:49 +01:00 |
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Christoph Oelckers
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dee33ba4dd
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- scriptified viewscreen and camera.
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2022-11-19 17:35:04 +01:00 |
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Christoph Oelckers
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046ba1ae0c
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- scriptified touchplate
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2022-11-19 15:40:35 +01:00 |
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Christoph Oelckers
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63a8c3148c
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- scriptified doorshock
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2022-11-19 15:40:21 +01:00 |
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Christoph Oelckers
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15cd80cad3
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- scriptified the waterdrip
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2022-11-19 15:40:09 +01:00 |
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Christoph Oelckers
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11acb92553
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- scriptified the bolts.
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2022-11-19 12:54:50 +01:00 |
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Christoph Oelckers
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5ae7011e41
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- converted the masterswitch.
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2022-11-19 11:24:39 +01:00 |
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Christoph Oelckers
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b106fb693a
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- scriptified OozFilter + Seenine
Also fixing the default handling for onHit.
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2022-11-17 21:46:24 +01:00 |
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Christoph Oelckers
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c23db8ea35
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- wrapped all reads of sectortype::wallnum and renamed all other wallnum variables.
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2022-11-15 12:21:21 +01:00 |
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Christoph Oelckers
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a2683559ce
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- refactored Duke's cactus.
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2022-11-15 10:44:06 +01:00 |
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Christoph Oelckers
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d253468b22
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- scriptified the scraps.
A Duke-ish mess of epic proportions.
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2022-11-15 00:06:21 +01:00 |
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Christoph Oelckers
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5fea500f92
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- flammable actors scriptified.
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2022-11-14 16:31:45 +01:00 |
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Christoph Oelckers
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190fd1827e
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- scriptified Dukes water fountain.
That's this thingy in the first corridor of E2L1.
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2022-11-14 12:10:13 +01:00 |
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Christoph Oelckers
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f23ddc28f0
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- Duke: scriptified the crane
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2022-11-13 18:55:32 +01:00 |
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Mitchell Richters
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65acafc2bd
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- Duke: Move new blood spat code into function for use in RR code as well.
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2022-10-30 16:51:39 +01:00 |
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Christoph Oelckers
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5a045a6232
|
- deleted deprecated zrand variant
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2022-10-30 16:51:35 +01:00 |
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Christoph Oelckers
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bc26f16ed5
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- refactoring CreateActor - part 2
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2022-10-30 16:51:26 +01:00 |
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Christoph Oelckers
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1a22127123
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- refactoring CreateActor - part 1
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2022-10-30 16:51:26 +01:00 |
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Christoph Oelckers
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94b91f6ec3
|
- build.h cleanup
* moved krand and krandf into the games/duke folder because no other game uses them
* moved CVARS to gamefuncs.h.
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2022-10-30 16:51:09 +01:00 |
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Christoph Oelckers
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9a4c699f53
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- floatify all 3 operateweapon functions.
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2022-10-22 12:09:44 +02:00 |
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Christoph Oelckers
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e42036d43b
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- only use the floatified version of findplayer.
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2022-10-22 11:33:14 +02:00 |
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Christoph Oelckers
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1fdfe4635b
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- only use the floatified version of findplayer.
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2022-10-22 11:33:14 +02:00 |
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Christoph Oelckers
|
848d7fc16e
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- VM interface cleanup
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2022-10-22 11:33:14 +02:00 |
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Christoph Oelckers
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b712315ec3
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- floatified playerJump
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2022-10-22 11:33:14 +02:00 |
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Christoph Oelckers
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583a5bd0e3
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- floatified playerisdead
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2022-10-22 11:33:13 +02:00 |
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Christoph Oelckers
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5ccefcb77b
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- first round of CreateActor calls.
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2022-10-22 09:34:15 +02:00 |
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Christoph Oelckers
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7ee620628d
|
- floatified handle_se24
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2022-10-22 09:34:13 +02:00 |
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Christoph Oelckers
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b176d94ede
|
- floatified hitasprite
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2022-10-22 09:34:13 +02:00 |
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Christoph Oelckers
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062e533b81
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- floatified hitasprite's callers.
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2022-10-22 09:34:13 +02:00 |
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Christoph Oelckers
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9591325876
|
- floatified return value of hits()
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2022-10-22 09:34:13 +02:00 |
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Christoph Oelckers
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cb7c5dc3ac
|
- floatified tracers
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2022-10-21 00:00:07 +02:00 |
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Christoph Oelckers
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9deb1dfa69
|
- floatified shootbloodsplat.
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2022-10-21 00:00:05 +02:00 |
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Christoph Oelckers
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3c1970e9e0
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- floatified alterang and changed return type of furthestangle
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2022-10-21 00:00:01 +02:00 |
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Christoph Oelckers
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e3ea4cd55c
|
- floatified animation code.
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2022-10-20 23:08:22 +02:00 |
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Christoph Oelckers
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13fc658c1f
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-floatified findplayer and findotherplayer.
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2022-10-20 22:25:09 +02:00 |
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Christoph Oelckers
|
4196195b89
|
- floatified handle_se25
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2022-10-20 22:25:09 +02:00 |
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Christoph Oelckers
|
03a0eb7284
|
- floatified and consolidated handle_se29.
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2022-10-20 00:19:56 +02:00 |
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Christoph Oelckers
|
845287a7ba
|
- floatified handle_se05
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2022-10-18 20:02:30 +02:00 |
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Christoph Oelckers
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b5b159f45b
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- unlimited and floatified the movesector position array.
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2022-10-18 20:02:00 +02:00 |
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Mitchell Richters
|
ecd880ad6c
|
- Duke: Floatify displayrooms() and flatten smoothratio back out to float.
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2022-10-16 10:59:04 +02:00 |
|
Mitchell Richters
|
45d4d3e41a
|
- Eliminate __interpvalue() and clean up Q16.16 smoothratio values where it made sense to do so.
* Also eliminates a now empty header.
|
2022-10-15 13:32:02 +02:00 |
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