Commit graph

113 commits

Author SHA1 Message Date
Christoph Oelckers
27315f667b - animateobjs CHUNKOMEAT, CHUNKOWALL 2021-11-21 16:04:14 +01:00
Christoph Oelckers
2393fe6fc6 - animateobjs JAVLIN loop 2021-11-21 16:04:14 +01:00
Christoph Oelckers
88842d8e96 - animateobjs "new missile code" 2021-11-21 16:04:13 +01:00
Christoph Oelckers
95b4c60e44 - animateobjs PUSH, DORMANT, ACTIVE 2021-11-21 16:04:13 +01:00
Christoph Oelckers
c1ef05b7a0 - animateobjs FALL, SHOVE 2021-11-21 16:04:13 +01:00
Christoph Oelckers
602a92fbfa - animateobjs MASPLASH, SHATTER, FIRE 2021-11-21 16:04:13 +01:00
Christoph Oelckers
f44465f1a9 - animateobjs LIFT UP / DN 2021-11-21 16:04:13 +01:00
Christoph Oelckers
b5704131eb - animateobjs FLOCK block 2021-11-21 16:04:13 +01:00
Christoph Oelckers
81bd4f14ae - animateobjs first part. 2021-11-21 16:04:12 +01:00
Christoph Oelckers
6ebb2d7601 - swingdacrunch 2021-11-21 16:04:12 +01:00
Christoph Oelckers
7391537aad - the final spawns in shootgun 2021-11-21 16:04:12 +01:00
Christoph Oelckers
fd3e63b43c - yet again3 spawns in shootgun 2021-11-21 16:04:12 +01:00
Christoph Oelckers
60c69cf115 - 3 more spawns in shootgun 2021-11-21 16:04:12 +01:00
Christoph Oelckers
79fb028c62 - first 3 spawns in shootgun 2021-11-21 16:03:40 +01:00
Christoph Oelckers
1e3c1fe79d - hitinfo stuff in shootgun 2021-11-21 11:58:19 +01:00
Christoph Oelckers
ff3f274963 - sprite[]in nukespell. 2021-11-21 11:56:19 +01:00
Christoph Oelckers
2c67b74dab - some more gron stuff. 2021-11-21 11:55:21 +01:00
Christoph Oelckers
58259d745b - sprite[] in aijudy.cpp 2021-11-21 11:53:43 +01:00
Christoph Oelckers
5cc35461ea - sprite[] in gron.cpp 2021-11-21 11:53:04 +01:00
Christoph Oelckers
f218b81b05 - deaddude 2021-11-21 11:50:21 +01:00
Christoph Oelckers
bd3346b231 - chasegonzo 2021-11-21 11:50:00 +01:00
Christoph Oelckers
fceb887525 - checkexplgoblin 2021-11-21 11:49:21 +01:00
Christoph Oelckers
a609a2e5a4 - firebreath 2021-11-21 11:48:59 +01:00
Christoph Oelckers
bf0087083c - attack() sprite[] replacements 2021-11-21 11:48:01 +01:00
Christoph Oelckers
62eb333834 - skullycastspell. 2021-11-21 11:47:07 +01:00
Christoph Oelckers
9f6fc6ef1a - castspell sprite[] replacements. 2021-11-21 11:46:36 +01:00
Christoph Oelckers
2a1a175305 - fixed compilation. 2021-11-12 11:26:00 +01:00
Mitch Richters
4030a18245 Merge branch 'master' into whaven 2021-10-28 09:45:52 +11:00
Christoph Oelckers
1b4f180392 - WH: added a 'game paused' indicator. 2021-06-27 10:20:24 +02:00
Christoph Oelckers
af8f056f23 - WH: clear the screen before drawing the menu background. 2021-06-27 09:51:57 +02:00
Christoph Oelckers
44daf649cd - fixed bad interpolation setup. 2021-06-08 22:42:02 +02:00
Christoph Oelckers
b6c7ee1a94 - WH2 font fixes and translation setup. 2021-06-05 22:23:28 +02:00
Christoph Oelckers
d189fbf5ca - WH: first overlay HUD variant and window frame. 2021-06-05 20:10:34 +02:00
Christoph Oelckers
bd1c37960f - display the status bar.
It's totally broken, but at least a start.
2021-06-05 16:59:41 +02:00
Christoph Oelckers
d35092698d - Witchaven: fix status bar code so that everything compiles again. 2021-06-03 19:42:49 +02:00
Christoph Oelckers
4b7c1bd37e - WH: Init fixes and cleanup. 2021-06-03 17:21:31 +02:00
Christoph Oelckers
095391ed3a - WH: interpolation 2021-06-03 17:21:10 +02:00
Christoph Oelckers
fc5e0ae229 - removed WH's empty 2d.cpp file. 2021-06-03 16:34:57 +02:00
Christoph Oelckers
198fbf9297 Merge branch 'master' into whaven
# Conflicts:
#	source/core/screenjob.cpp
#	source/core/searchpaths.cpp
2021-06-03 08:52:19 +02:00
Christoph Oelckers
4d8a2c91f2 - another WIP. 2021-05-19 00:43:50 +02:00
Christoph Oelckers
bd1755dee7 WIP 2021-05-18 08:01:08 +02:00
Christoph Oelckers
671d200aa7 Merge branch 'master' into whaven
# Conflicts:
#	source/build/include/buildtypes.h
#	source/core/console/c_notifybuffer.cpp
#	source/core/d_protocol.h
#	source/core/version.h
#	wadsrc/static/zscript.txt
2021-05-16 13:03:17 +02:00
Christoph Oelckers
04f96e223f - gotpic stuff. 2021-05-10 16:08:46 +02:00
Christoph Oelckers
6c8b133b87 - integrated all the recent UI changes into Witchaven. 2021-05-09 16:05:42 +02:00
Christoph Oelckers
8c6cecd738 - scriptified WH cutscenes and created a texture name definition table. 2021-05-03 18:58:02 +02:00
Christoph Oelckers
5784e45f41 Merge commit 'aa6bd8ffcc11c0ae3de1dae1ab530a999dd510c9' into whaven
# Conflicts:
#	source/core/gameinput.h
2021-04-25 12:18:39 +02:00
Christoph Oelckers
ba5b8b3d6f Merge commit '2f696e1a95997f2969d1ddb49cd2827bde58479f' into whaven
# Conflicts:
#	source/core/gameinput.h
2021-04-19 13:11:41 +02:00
Christoph Oelckers
e82f17f9c6 Merge commit 'e89761d2d526581e4599f564b26a6eb983fd92ec' into whaven
# Conflicts:
#	source/core/d_protocol.h
#	source/core/gameinput.h
2021-04-17 14:59:12 +02:00
Christoph Oelckers
2a7f2f4381 Merge commit '798cf2f9733c1415eef335a45f4d69962fae0695' into whaven 2021-04-12 20:41:39 +02:00
Christoph Oelckers
e9ab48aa93 Merge commit 'e959226914b3e1243cbb52ebbe90c5f7e91f85c2' into whaven
# Conflicts:
#	source/core/gameinput.h
2021-04-11 11:32:31 +02:00