Christoph Oelckers
|
0672572e63
|
- renamed sectortype::floorz and ceilingz as preparation for floatification
|
2022-08-27 09:47:48 +02:00 |
|
Christoph Oelckers
|
e732e2f947
|
- SW: replaced spr.pos globally (except two functions)
# Conflicts:
# source/games/sw/src/_polymost.cpp
|
2022-08-26 19:53:09 +02:00 |
|
Christoph Oelckers
|
b74355fcee
|
- SW: almost the last wraps.
|
2022-08-26 19:53:09 +02:00 |
|
Christoph Oelckers
|
b49aed6620
|
- SW: more spr.pos write wraps.
|
2022-08-26 19:53:09 +02:00 |
|
Christoph Oelckers
|
6a5384f39e
|
- SW: eighth batch of spr.pos wraps.
|
2022-08-26 19:53:09 +02:00 |
|
Christoph Oelckers
|
9ace89ad53
|
- SW: sixth batch of spr.pos wraps.
|
2022-08-26 19:53:08 +02:00 |
|
Christoph Oelckers
|
2d91ea29ce
|
- SW: fifth batch of spr.pos wraps.
|
2022-08-26 19:53:08 +02:00 |
|
Christoph Oelckers
|
8ca4d85069
|
- SW: second batch of spr.pos wraps.
|
2022-08-26 19:53:08 +02:00 |
|
Christoph Oelckers
|
6fbecf2348
|
- RR: cleaned up and floatified the mine cart code
|
2022-02-15 22:18:25 +01:00 |
|
Christoph Oelckers
|
13d01bc98b
|
- lower the value of MAXSO.
This was causing overflow issues and resulted in bad int <-> float conversions.
|
2022-02-15 22:18:25 +01:00 |
|
Christoph Oelckers
|
6e96b1ee81
|
- floatify SW's sector object rotation.
|
2022-02-15 22:18:25 +01:00 |
|
Christoph Oelckers
|
f44736a5b6
|
-use an access function for reading wall positions so that we have a non-modifiable value wherever this is possible.
|
2022-02-15 22:18:23 +01:00 |
|
Christoph Oelckers
|
89ef81da55
|
- renamed walltype::pos as preparation for refactoring.
no functional changes here
|
2022-02-15 22:18:22 +01:00 |
|
Christoph Oelckers
|
e302c45a0b
|
Revert "- added two FAFcansee variants that take shorter parameter lists for clearer code."
This reverts commit 29da39dda0 .
Something in here was wrong, so back to the start with it.
The positive effect was too small anyway.
|
2022-01-02 17:35:12 +01:00 |
|
Mitchell Richters
|
0375dfdf83
|
- SW: Replace SECTOR_OBJECT zmid with pmid.Z calls and eliminate pmid union.
|
2022-01-01 09:34:30 +11:00 |
|
Mitchell Richters
|
9145895b47
|
- SW: Replace SECTOR_OBJECT ymid with pmid.Y calls.
|
2022-01-01 09:33:30 +11:00 |
|
Mitchell Richters
|
5e2bbb12b5
|
- SW: Replace SECTOR_OBJECT xmid with pmid.X calls.
|
2022-01-01 09:32:40 +11:00 |
|
Mitchell Richters
|
1c0ba71c69
|
- SW: Eliminated ANIMATORp typedef.
|
2022-01-01 09:09:41 +11:00 |
|
Christoph Oelckers
|
84ca96c52c
|
eliminated STATEp
|
2021-12-31 16:00:14 +01:00 |
|
Christoph Oelckers
|
d1be430fbf
|
- eliminated PLAYERp
|
2021-12-31 15:59:11 +01:00 |
|
Christoph Oelckers
|
392397c2b0
|
- replaced SECTOR_OBJECTp
|
2021-12-31 15:50:44 +01:00 |
|
Christoph Oelckers
|
74593feab1
|
- replaced PANEL_SPRITEp
|
2021-12-31 15:49:07 +01:00 |
|
Christoph Oelckers
|
8fb769649b
|
- eliminated sectortype aliases.
|
2021-12-31 15:43:47 +01:00 |
|
Christoph Oelckers
|
98492aae54
|
- eliminated walltype aliases.
|
2021-12-31 15:41:39 +01:00 |
|
Christoph Oelckers
|
10187e892f
|
- handle track typedefs.
|
2021-12-31 15:13:05 +01:00 |
|
Christoph Oelckers
|
552668418a
|
- moved opos and oang to DCoreActor.
|
2021-12-30 18:21:02 +01:00 |
|
Christoph Oelckers
|
c10fb1278a
|
- moved the backup... methods to DCoreActor.
|
2021-12-30 17:10:08 +01:00 |
|
Christoph Oelckers
|
5498699faf
|
- use DCoreActor::sector() wherever possible.
|
2021-12-30 16:51:56 +01:00 |
|
Mitchell Richters
|
cf68018909
|
- SW: Replace PLAYERstruct RevolveY with Revolve.Y calls.
|
2021-12-30 20:41:27 +11:00 |
|
Mitchell Richters
|
acc11f34bf
|
- SW: Replace PLAYERstruct RevolveX with Revolve.X calls.
|
2021-12-30 20:41:27 +11:00 |
|
Mitchell Richters
|
9c1e54a148
|
- SW: Replace USER sz with pos.Z calls.
|
2021-12-30 20:40:29 +11:00 |
|
Mitchell Richters
|
0d70d26625
|
- SW: Replace USER sy with pos.Y calls.
|
2021-12-30 20:31:09 +11:00 |
|
Mitchell Richters
|
fcf18c8c63
|
- SW: Replace USER sx with pos.X calls.
|
2021-12-30 20:31:09 +11:00 |
|
Mitchell Richters
|
9bbb54fe2e
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
|
Mitchell Richters
|
1439d5f268
|
- SW: Replace TEST\(([\w\-\>.()\[\]]+),\s?([\w\_\|\s]+)\) with ($1 & ($2)) .
|
2021-12-30 09:58:45 +01:00 |
|
Mitchell Richters
|
48b0058d38
|
- SW: Replace TEST\(([\w\-\>.()]+),\s?(\w+)\) with ($1 & $2) .
|
2021-12-30 09:58:45 +01:00 |
|
Mitchell Richters
|
5316e23737
|
- SW: Replace !TEST\(([\w\-\>.()\[\]]+),\s?([\w\_\|\s]+)\) with !($1 & ($2))
|
2021-12-30 09:58:45 +01:00 |
|
Mitchell Richters
|
8df3966d08
|
- SW: Replace !TEST\(([\w\-\>.()\[\]]+),\s?(\w+)\) with !($1 & $2) .
|
2021-12-30 09:58:44 +01:00 |
|
Christoph Oelckers
|
fb53f32603
|
- handle the remaining write accesses to ceilingz and floorz.
Everything is routed through the wrapper functions now.
|
2021-12-30 09:58:14 +01:00 |
|
Christoph Oelckers
|
c24aafd3d6
|
- SW: game.h cleanup
Turned almost all #defines into enums or inline functions, removed unused declarations and all leftover MONO_PRINT fragments elsewhere.
|
2021-12-30 09:58:13 +01:00 |
|
Christoph Oelckers
|
61564ab96a
|
- one third of TEST().
|
2021-12-30 09:58:13 +01:00 |
|
Christoph Oelckers
|
08fcfb382c
|
- the remaining RESET() calls.
|
2021-12-30 09:58:12 +01:00 |
|
Christoph Oelckers
|
e29d0f50cf
|
- lots of RESET() flags replaced.
|
2021-12-30 09:58:12 +01:00 |
|
Christoph Oelckers
|
d15c3aeff6
|
- got rid of the DIV2 macro.
|
2021-12-30 09:58:11 +01:00 |
|
Christoph Oelckers
|
387d65abb4
|
- the remaining SET()s.
These had to be done manually.
|
2021-12-30 09:58:11 +01:00 |
|
Christoph Oelckers
|
fe292fce0d
|
- yet more SET flag replacements
90% done.
|
2021-12-30 09:58:11 +01:00 |
|
Christoph Oelckers
|
92ed3fa728
|
- replaced more SET() macros.
This covers another 30-35%.
|
2021-12-30 09:58:11 +01:00 |
|
Christoph Oelckers
|
dc3f2473ba
|
- quick search & replace on ~40% of SET( macros in SW.
|
2021-12-30 09:58:10 +01:00 |
|
Christoph Oelckers
|
29da39dda0
|
- added two FAFcansee variants that take shorter parameter lists for clearer code.
|
2021-12-30 09:58:06 +01:00 |
|
Christoph Oelckers
|
bf3f580d52
|
- deleted PLAYER::Actor()
Also made actor a regular pointer. Unlike the other ones this may not be prematurely nulled ever.
|
2021-12-30 09:58:06 +01:00 |
|
Christoph Oelckers
|
cc161fe66a
|
- deleted u variables in track.cpp
|
2021-12-30 09:58:05 +01:00 |
|
Christoph Oelckers
|
c544046fb3
|
- renamed u-> in track.cpp
|
2021-12-30 09:58:05 +01:00 |
|
Christoph Oelckers
|
055982f0db
|
- smaller u in track.cpp
|
2021-12-30 09:58:04 +01:00 |
|
Christoph Oelckers
|
4e7724ece2
|
- deleted all leftover SPRITEp stuff.
|
2021-12-30 09:58:04 +01:00 |
|
Christoph Oelckers
|
d957540258
|
- targeting stuff in weapon.cpp
|
2021-12-30 09:57:50 +01:00 |
|
Christoph Oelckers
|
85a814d379
|
- all of track.cpp and vis.cpp
|
2021-12-30 09:57:50 +01:00 |
|
Christoph Oelckers
|
b7c4ac55d1
|
- replaced all remaining sp = &actor->s().
|
2021-12-30 09:57:50 +01:00 |
|
Christoph Oelckers
|
8a2908bc30
|
- eliminated the remaining SP_* spritetype function variants.
|
2021-12-30 09:57:49 +01:00 |
|
Christoph Oelckers
|
8ffc87134d
|
- track stuff
|
2021-12-30 09:57:49 +01:00 |
|
Christoph Oelckers
|
e782cc1c28
|
- deleted unused spritetype inlines.
|
2021-12-30 09:57:49 +01:00 |
|
Christoph Oelckers
|
7f07be0d6d
|
- - sector, sound, track, rotator
|
2021-12-30 09:57:49 +01:00 |
|
Christoph Oelckers
|
33c8668325
|
- deleted all np variables.
|
2021-12-30 09:57:42 +01:00 |
|
Christoph Oelckers
|
14ba7d24d2
|
- renamed all remaining np->
|
2021-12-30 09:57:42 +01:00 |
|
Christoph Oelckers
|
397d9b0d84
|
- made SP_TAG2 a function with an actor parameter.
|
2021-12-30 09:57:34 +01:00 |
|
Mitchell Richters
|
c26b5d2303
|
- SW: Clean up local functions variables to prevent redefinition conflicts.
|
2021-12-30 09:57:31 +01:00 |
|
Christoph Oelckers
|
8d5bffc280
|
- SW: some inline cleanup.
|
2021-12-30 09:57:29 +01:00 |
|
Christoph Oelckers
|
c9628e2034
|
- partial cleanup of SW's macro mess.
Renamed some functions to give them better names and converted more macros into functions or constants
|
2021-12-30 09:57:28 +01:00 |
|
Mitchell Richters
|
05a4ad4729
|
- SW: Replace PLAYERstruct posz with pos.Z calls and eliminate PLAYERstruct pos union.
|
2021-12-30 09:57:08 +01:00 |
|
Mitchell Richters
|
ae3369d2a3
|
- SW: Replace PLAYERstruct posy with pos.Y calls.
|
2021-12-30 09:57:08 +01:00 |
|
Mitchell Richters
|
3a0ee322ae
|
- SW: Replace PLAYERstruct posx with pos.X calls.
|
2021-12-30 09:57:07 +01:00 |
|
Mitchell Richters
|
dd0ff465b0
|
- Replace spritetypebase oz with opos.Z calls and eliminate spritetypebase opos union.
|
2021-12-30 09:57:07 +01:00 |
|
Mitchell Richters
|
baf78848eb
|
- Replace spritetypebase z with pos.Z calls and eliminate spritetypebase pos union.
|
2021-12-30 09:57:06 +01:00 |
|
Mitchell Richters
|
cecb8dc48e
|
- Replace spritetypebase y with pos.Y calls.
|
2021-12-30 09:57:05 +01:00 |
|
Mitchell Richters
|
33ca55023f
|
- Replace spritetypebase x with pos.X calls.
|
2021-12-30 09:57:05 +01:00 |
|
Mitchell Richters
|
09e00a69fe
|
- Replace walltype y with pos.Y calls and eliminate walltype pos union.
|
2021-12-30 09:57:04 +01:00 |
|
Mitchell Richters
|
51b647da87
|
- Replace walltype x with pos.X calls.
|
2021-12-30 09:57:04 +01:00 |
|
Mitchell Richters
|
b2ab64bb62
|
- Capitalise vec3_t z variable.
|
2021-12-30 09:57:03 +01:00 |
|
Mitchell Richters
|
68e2691be7
|
- Capitalise vec3_t y variable.
|
2021-12-30 09:57:03 +01:00 |
|
Mitchell Richters
|
c549cc5276
|
- Capitalise vec3_t x variable.
|
2021-12-30 09:57:02 +01:00 |
|
Mitchell Richters
|
118ceb18ca
|
- Capitalise vec2_t y variable.
|
2021-12-30 09:57:02 +01:00 |
|
Mitchell Richters
|
3c9cd926ba
|
- Capitalise vec2_t x variable.
|
2021-12-30 09:57:02 +01:00 |
|
Christoph Oelckers
|
d9d05e90b5
|
- globally replaced all occurences of '->s().' with '->spr.'
|
2021-12-30 09:57:00 +01:00 |
|
Christoph Oelckers
|
65bc6e6aef
|
- removed the now redundant wall() and sector() interator helper functions.
With both wall and sector now being TArrays they are not needed anymore.
|
2021-12-30 09:56:53 +01:00 |
|
Christoph Oelckers
|
4904466fd6
|
- SW: forgot to enable the extended sector parts in CallbackSOsink.
That bit had somehow gone MiA.
|
2021-12-30 09:56:53 +01:00 |
|
Christoph Oelckers
|
5ff36f491e
|
- fixed the remaining places where the compiler complained about cstat.
|
2021-12-30 09:56:51 +01:00 |
|
Christoph Oelckers
|
bea394a734
|
- replace SW specific sector flags with the global ones.
|
2021-12-30 09:53:55 +01:00 |
|
Christoph Oelckers
|
4a5de6f56e
|
- make sure that all changes of wall coordinates invalidate associated data.
walltype::move should be the preferred function to be used for this, otherwise walltype::moved needs to be called.
|
2021-12-30 09:53:11 +01:00 |
|
Christoph Oelckers
|
6cb260d916
|
- SW GC preparation commit noise.
|
2021-12-26 23:10:00 +01:00 |
|
Christoph Oelckers
|
f855b1020f
|
- actor lists refactored.
No more shorts, no more static arrays.
This was one of the biggest blockers for unlimiting the engine.
|
2021-12-26 23:09:54 +01:00 |
|
Mitchell Richters
|
0c6e55d1b8
|
- Silence all the -Wuninitialized and -Wmaybe-uninitialized warnings relating to HitInfo objects passed through to functions by reference.
|
2021-12-26 23:09:50 +01:00 |
|
Christoph Oelckers
|
363d062685
|
- minor sanity check improvements.
|
2021-12-26 23:09:50 +01:00 |
|
Mitch Richters
|
10e28b8a53
|
- SW: Add nullptr check inside ActorTrackDecide() for walltype's nextSector() to prevent crashes while noclipping through level.
|
2021-12-26 23:09:49 +01:00 |
|
Christoph Oelckers
|
729076b79d
|
- adapted neartag in SW and Exhumed.
|
2021-12-26 23:09:42 +01:00 |
|
Christoph Oelckers
|
91e2391911
|
- adapted neartag in Duke.
|
2021-12-26 23:09:42 +01:00 |
|
Christoph Oelckers
|
321608e5ac
|
- made cursectnum et. al. real pointers.
|
2021-12-26 23:09:41 +01:00 |
|
Christoph Oelckers
|
afd05add96
|
- adapted several clipmove calls in SW.
|
2021-12-26 23:09:40 +01:00 |
|
Christoph Oelckers
|
a5ccd2ccd2
|
- adapted FAFhitscan to the new backend API.
Lots of search & replace to change the names of the HitInfo struct, no manual edits outside of FAFhitscan.
|
2021-12-26 23:08:57 +01:00 |
|
Christoph Oelckers
|
e526686d1e
|
- the really final ones.
|
2021-12-26 23:08:55 +01:00 |
|
Christoph Oelckers
|
104e80e34a
|
- NEAR_TAG_LIST, also deleted useless OperateWall code.
|
2021-12-26 23:08:55 +01:00 |
|
Christoph Oelckers
|
1457cf2c0d
|
- track stuff
|
2021-12-26 23:08:53 +01:00 |
|