Mitchell Richters
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408c71513b
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- Exhumed: Manually review all nAction changes and ensure nFrame is reset also.
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2023-04-21 21:13:14 +10:00 |
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Mitchell Richters
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4a37453765
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- Exhumed: Convert sequence system to FTextureIDs.
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2023-04-21 21:13:13 +10:00 |
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Mitchell Richters
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95e84ba1f8
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- Exhumed: Make playFrameSound() a method of SeqFrame .
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2023-04-21 21:13:12 +10:00 |
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Mitchell Richters
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32cc320195
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- Exhumed: Refactor new sequence setup to not use naked TArray of frames.
* Also gives access to the previously discarded sequence flags that are currently not in any kind of use.
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2023-04-21 21:13:12 +10:00 |
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Mitchell Richters
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b4502626fa
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- Exhumed: Tidy up some picnum accesses.
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2023-04-21 21:11:55 +10:00 |
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Mitchell Richters
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d8441f712e
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- Exhumed: Converted out most remaining files.
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2023-04-21 21:11:54 +10:00 |
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Mitchell Richters
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f404708f51
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- Exhumed: Initial conversion of seq_PlotSequence() to new backend hashtable.
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2023-04-21 21:11:52 +10:00 |
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Mitchell Richters
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27c87b247c
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- Exhumed: Rename actionSeq members for clarity.
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2023-04-17 08:52:54 +10:00 |
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Mitchell Richters
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93fe699b78
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- Exhumed: Wrap all access to FrameFlag[] array and make static.
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2023-04-17 08:52:53 +10:00 |
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Mitchell Richters
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e9c9f070eb
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- Exhumed: Wrap all access to SeqStatic[] array and make static.
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2023-04-17 08:52:52 +10:00 |
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Mitchell Richters
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8df52e1265
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- Exhumed: Wrap all access to SeqBase[] array and make static.
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2023-04-17 08:52:52 +10:00 |
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Mitchell Richters
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53b7235adf
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- Exhumed: Wrap all access to SeqOffsets[] array and make static.
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2023-04-17 08:52:52 +10:00 |
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Mitchell Richters
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2e0b9490e1
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- Change spritetypebase::angle to a DRotator named Angles .
* Major pre-requisite for the next steps I'm undertaking, let's get it into the branch now.
|
2022-12-11 18:41:52 +01:00 |
|
Christoph Oelckers
|
81341ce4a6
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- unwrapped SetScale as well.
Again no edits here - it's one big replace action.
|
2022-10-30 16:51:33 +01:00 |
|
Christoph Oelckers
|
42679d58bb
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- lots of repeats in Exhumed
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2022-10-30 16:51:28 +01:00 |
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Christoph Oelckers
|
d22c473c31
|
- manual set_const_clipdist replacements
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2022-10-30 16:51:15 +01:00 |
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Mitchell Richters
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8bc34f3dac
|
- Handle all remaining VecToAngle() calls.
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2022-10-27 16:55:53 +02:00 |
|
Christoph Oelckers
|
72dc3d5da9
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- use mapangle in more places, mainly constants and random values using special formula
|
2022-10-18 19:01:45 +02:00 |
|
Christoph Oelckers
|
42389133d3
|
- function separators.
Also removing some dead code.
|
2022-10-18 19:01:44 +02:00 |
|
Christoph Oelckers
|
e2a6353182
|
- eliminated AngleDiff.
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2022-10-18 19:01:44 +02:00 |
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Christoph Oelckers
|
3709b61fd1
|
- floatified PlotCourseToSprite's return
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2022-10-18 18:55:22 +02:00 |
|
Christoph Oelckers
|
b5c315978c
|
- rename GetActorHeightF
(no edits here, just one replace.)
|
2022-10-18 18:34:28 +02:00 |
|
Christoph Oelckers
|
18ade5e9bd
|
- extremely trivial angle stuff
|
2022-10-18 18:34:27 +02:00 |
|
Christoph Oelckers
|
48b34ad84d
|
- floatified BuildBullet
|
2022-10-18 18:34:24 +02:00 |
|
Christoph Oelckers
|
c811a4a6dc
|
- all of add_int_ang
|
2022-10-17 17:25:59 +02:00 |
|
Christoph Oelckers
|
39d8591ffc
|
- handle vel from angle assignments
|
2022-10-17 17:25:59 +02:00 |
|
Christoph Oelckers
|
ef47040630
|
- renaming stuff for search purposes
|
2022-10-17 17:03:53 +02:00 |
|
Christoph Oelckers
|
08a53188a8
|
- wrapped all literal assignments to clipdist - part 4
|
2022-10-17 17:03:53 +02:00 |
|
Mitchell Richters
|
fc47cec222
|
- Exhumed: Change inita into a DAngle.
|
2022-10-15 13:32:03 +02:00 |
|
Christoph Oelckers
|
b462c3d998
|
- consolidated Exhumed’s velocity setters
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2022-10-15 11:35:37 +02:00 |
|
Christoph Oelckers
|
62ba753585
|
- remove vel clear wrappers
|
2022-10-15 10:15:21 +02:00 |
|
Christoph Oelckers
|
490d4d3555
|
- set_int_yvel
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2022-10-14 23:13:34 +02:00 |
|
Christoph Oelckers
|
b0e67ab88d
|
- clear_yvel
|
2022-10-14 23:13:34 +02:00 |
|
Christoph Oelckers
|
ec88d1ea6c
|
- set_int_xvel
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2022-10-14 23:13:32 +02:00 |
|
Christoph Oelckers
|
36f109502d
|
- use clear_xvel wrapper.
|
2022-10-14 23:02:11 +02:00 |
|
Christoph Oelckers
|
999cd16b24
|
- use clear_zvel
|
2022-10-14 20:31:57 +02:00 |
|
Christoph Oelckers
|
6ddfd8e97a
|
- set_int_zvel
|
2022-10-14 20:31:55 +02:00 |
|
Christoph Oelckers
|
70d0d0622b
|
- wrapped 0 assignments to zvel
|
2022-10-14 20:31:55 +02:00 |
|
Christoph Oelckers
|
0ee39bfad9
|
- getangle cleanup
|
2022-10-08 16:11:23 +02:00 |
|
Christoph Oelckers
|
4403a6a411
|
- eliminated redundant and less precise GetMyAngle function
The engine's getangle function just works fine here.
|
2022-10-08 16:11:23 +02:00 |
|
Christoph Oelckers
|
ae79f3e3c3
|
- half of GetActorHeight
|
2022-10-08 16:11:23 +02:00 |
|
Christoph Oelckers
|
7d9406bf01
|
- AngleDiff
|
2022-10-08 10:06:04 +02:00 |
|
Christoph Oelckers
|
9d5acf8350
|
- getangle calls
|
2022-10-08 10:06:04 +02:00 |
|
Christoph Oelckers
|
e6f1d92567
|
- use floats for spawning Exhumed actors
|
2022-10-05 18:25:57 +02:00 |
|
Christoph Oelckers
|
6bdfa09dd1
|
- the remaining angle stuff.
|
2022-10-05 00:36:21 +02:00 |
|
Christoph Oelckers
|
2d51058de8
|
- add_int_ang
|
2022-10-05 00:35:14 +02:00 |
|
Christoph Oelckers
|
d55a84d7eb
|
- set_int_ang in Exhumed
|
2022-10-04 23:56:44 +02:00 |
|
Christoph Oelckers
|
f54e4b8a9a
|
- more int_ang()
|
2022-10-04 23:56:43 +02:00 |
|
Christoph Oelckers
|
33d5b54ce0
|
- use int_ang().
|
2022-10-04 23:56:43 +02:00 |
|
Christoph Oelckers
|
735b9a8fed
|
- renamed ang to __int_angle
|
2022-10-04 23:56:42 +02:00 |
|