Christoph Oelckers
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f53a61693b
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- floatified user.pos.
Special care needed to be taken for two cases where it did not store a coordinate.
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2022-10-09 08:21:56 +02:00 |
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Christoph Oelckers
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f43a8d4fce
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- user.pos wrapping.
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2022-10-09 08:21:56 +02:00 |
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Christoph Oelckers
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bc853d3a00
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- user.zclip floatified
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2022-10-09 08:21:56 +02:00 |
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Christoph Oelckers
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a630f27a48
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- wrapped user.zclip reads.
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2022-10-09 08:21:56 +02:00 |
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Christoph Oelckers
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4021d13e8d
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- completed floatification of ceiling_dist and floor_dist.
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2022-10-09 08:21:56 +02:00 |
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Christoph Oelckers
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5416100ba2
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- trivial assignments
(does not compile, this commit is only supposed to reduce the noise on the next one.
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2022-10-09 08:21:55 +02:00 |
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Christoph Oelckers
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8672a9f051
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- wrapped user.floor_dist reads.
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2022-10-09 08:21:55 +02:00 |
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Christoph Oelckers
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4f073dec26
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- wrapped user.ceiling_dist reads.
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2022-10-09 08:21:55 +02:00 |
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Christoph Oelckers
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467ab9f7ee
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- int_hiz/int_loz replacements.
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2022-10-09 08:21:55 +02:00 |
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Christoph Oelckers
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306e751a51
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- floatified user.hiz and user.loz
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2022-10-09 08:21:54 +02:00 |
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Christoph Oelckers
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d117544da8
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- wrapped user.hiz reads.
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2022-10-09 08:21:54 +02:00 |
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Christoph Oelckers
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ac3f6d73e3
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- wrapped all reads to user.loz.
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2022-10-09 08:21:54 +02:00 |
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Christoph Oelckers
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8e966fc575
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- int_ppos replacements
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2022-10-06 20:50:45 +02:00 |
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Christoph Oelckers
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da73d2bba4
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- renamed player position variables.
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2022-10-06 20:50:45 +02:00 |
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Christoph Oelckers
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cdff2b12cc
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- renamed ActorZOfMiddle
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2022-10-05 17:58:37 +02:00 |
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Christoph Oelckers
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6381015229
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- set_int_ang in SW, part 1.
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2022-10-04 23:56:44 +02:00 |
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Christoph Oelckers
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f54e4b8a9a
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- more int_ang()
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2022-10-04 23:56:43 +02:00 |
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Christoph Oelckers
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33d5b54ce0
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- use int_ang().
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2022-10-04 23:56:43 +02:00 |
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Christoph Oelckers
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735b9a8fed
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- renamed ang to __int_angle
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2022-10-04 23:56:42 +02:00 |
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Christoph Oelckers
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e732e2f947
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- SW: replaced spr.pos globally (except two functions)
# Conflicts:
# source/games/sw/src/_polymost.cpp
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2022-08-26 19:53:09 +02:00 |
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Christoph Oelckers
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212b9e8bab
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- SW: fourth batch of spr.pos wraps.
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2022-08-26 19:53:08 +02:00 |
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Christoph Oelckers
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84ca96c52c
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eliminated STATEp
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2021-12-31 16:00:14 +01:00 |
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Christoph Oelckers
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d1be430fbf
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- eliminated PLAYERp
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2021-12-31 15:59:11 +01:00 |
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Mitchell Richters
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9c1e54a148
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- SW: Replace USER sz with pos.Z calls.
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2021-12-30 20:40:29 +11:00 |
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Mitchell Richters
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9bbb54fe2e
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- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
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Christoph Oelckers
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96396385e7
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- more TEST() replacements.
This covers roughly half of the original use.
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2021-12-30 09:58:13 +01:00 |
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Christoph Oelckers
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61564ab96a
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- one third of TEST().
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2021-12-30 09:58:13 +01:00 |
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Christoph Oelckers
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e29d0f50cf
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- lots of RESET() flags replaced.
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2021-12-30 09:58:12 +01:00 |
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Christoph Oelckers
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dc3f2473ba
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- quick search & replace on ~40% of SET( macros in SW.
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2021-12-30 09:58:10 +01:00 |
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Christoph Oelckers
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41753240dd
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- deleted u in hornet.cpp
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2021-12-30 09:57:56 +01:00 |
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Christoph Oelckers
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64598f6167
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- renamed u-> in hornet.cpp
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2021-12-30 09:57:56 +01:00 |
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Christoph Oelckers
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b49e3201ae
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- several uses of tu and bu - almost all very minor stuff.
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2021-12-30 09:57:52 +01:00 |
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Christoph Oelckers
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967385a87c
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- rotator.cpp, slidor.cpp and a few single ones elsewhere.
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2021-12-30 09:57:46 +01:00 |
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Christoph Oelckers
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8e8f59caa1
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- refactored GetSpriteZOfMiddle (and all s() close by)
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2021-12-30 09:57:45 +01:00 |
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Christoph Oelckers
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aeed726b59
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- deleted sp assignments in processed files.
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2021-12-30 09:57:35 +01:00 |
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Christoph Oelckers
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40050f5008
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- replaced sp-> in several files.
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2021-12-30 09:57:34 +01:00 |
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Christoph Oelckers
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395a269feb
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- globally replaced ->u()->.
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2021-12-30 09:57:30 +01:00 |
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Christoph Oelckers
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8d5bffc280
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- SW: some inline cleanup.
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2021-12-30 09:57:29 +01:00 |
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Christoph Oelckers
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c9628e2034
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- partial cleanup of SW's macro mess.
Renamed some functions to give them better names and converted more macros into functions or constants
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2021-12-30 09:57:28 +01:00 |
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Mitchell Richters
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ae3369d2a3
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- SW: Replace PLAYERstruct posy with pos.Y calls.
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2021-12-30 09:57:08 +01:00 |
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Mitchell Richters
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3a0ee322ae
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- SW: Replace PLAYERstruct posx with pos.X calls.
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2021-12-30 09:57:07 +01:00 |
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Mitchell Richters
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baf78848eb
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- Replace spritetypebase z with pos.Z calls and eliminate spritetypebase pos union.
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2021-12-30 09:57:06 +01:00 |
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Mitchell Richters
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cecb8dc48e
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- Replace spritetypebase y with pos.Y calls.
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2021-12-30 09:57:05 +01:00 |
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Mitchell Richters
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33ca55023f
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- Replace spritetypebase x with pos.X calls.
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2021-12-30 09:57:05 +01:00 |
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Mitchell Richters
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65a55d3589
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- SW: Tidy up function declarations where return type was on its own line.
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2021-12-26 23:10:05 +01:00 |
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Christoph Oelckers
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7d2404ce76
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- made sector a TArray.
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2021-12-25 21:28:49 +01:00 |
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Christoph Oelckers
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5cda292d98
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- lots of search& replace actions.
This takes care of roughly 2/3 of the SectUser accesses.
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2021-12-25 21:28:46 +01:00 |
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Christoph Oelckers
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adf3133fdc
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- use sectnum and wallnum to get an index from pointers instead of subtracting the array base.
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2021-11-29 00:56:26 +01:00 |
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Christoph Oelckers
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8d95b9cb98
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- got rid of the PlaySound variant taking a sprite pointer.
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2021-11-29 00:56:15 +01:00 |
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Christoph Oelckers
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df5d980f79
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- handle all remaining StatIterators.
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2021-11-29 00:56:13 +01:00 |
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