Christoph Oelckers
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74c4bbc0e0
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- preparations for refactoring Blood's HUD drawer, mainly to pass the palette explicitly to the drawers.
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2020-07-27 23:29:10 +02:00 |
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Christoph Oelckers
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218a9c84fd
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- removed the last remaining Blood helpers from the file system, also deleted a few short files whose contents could be moved.
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2020-07-27 19:38:41 +02:00 |
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Christoph Oelckers
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5f14153f3b
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- deleted declaration of deleted function.
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2020-07-27 19:37:59 +02:00 |
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Christoph Oelckers
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4e3ad09d70
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- merged 5 more headers into misc.h.
These small header files are really counterproductive, file count has already gone down from 143 to 106.
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2020-07-27 19:37:17 +02:00 |
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Christoph Oelckers
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bbbd7fadbb
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- merged several of Blood's smaller headers.
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2020-07-27 19:17:13 +02:00 |
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Christoph Oelckers
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7f3d00446d
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- removed the unused File* functions which were the last remaining places to use stdio FILE for reading.
For writing FILE is mostly fine, but reading should exclusively use FileReader to ensure interoperability with the virtual file system.
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2019-11-13 18:34:05 +01:00 |
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Christoph Oelckers
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0d98e7f256
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- put all Blood game code into a namespace.
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2019-09-22 08:39:22 +02:00 |
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nukeykt
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b13bdf50be
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RFS parser wip
# Conflicts:
# .gitignore
# platform/Windows/nblood.vcxproj.filters
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2019-09-21 11:46:37 +02:00 |
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Christoph Oelckers
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0254bf82d3
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
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