Christoph Oelckers
|
a066c5bc4b
|
- make everything compile again.
|
2020-07-16 00:27:09 +02:00 |
|
Christoph Oelckers
|
d139720607
|
- cleaned up the setup code and consolidated everything in a separate file.
|
2020-07-15 21:11:23 +02:00 |
|
Christoph Oelckers
|
ea6c74d0e6
|
- transitioned the local input handler.
There wasn't anything EDuke32-specific in there - nearly everything mapped perfectly to JFDuke.
|
2020-07-15 19:48:04 +02:00 |
|
Christoph Oelckers
|
a0cd407632
|
- cleanup on pausing code.
|
2020-07-15 18:10:31 +02:00 |
|
Christoph Oelckers
|
f2380f8829
|
- constant cleanup.
|
2020-07-06 13:26:26 +02:00 |
|
Christoph Oelckers
|
6be1a9a9e4
|
- copyright
|
2020-06-28 09:03:31 +02:00 |
|
Christoph Oelckers
|
a39f6062ce
|
- fixed new input code and delete the old one.
|
2020-06-21 23:28:47 +02:00 |
|
Christoph Oelckers
|
2e15cec17a
|
- safety commit
|
2020-06-21 23:28:47 +02:00 |
|
Christoph Oelckers
|
985fa2a159
|
- cheat and chat code from ZDoom.
Not active yet because it does not integrate with the current input code, but at least it's there now.
# Conflicts:
# source/build/include/baselayer.h
|
2020-06-21 23:28:45 +02:00 |
|