Christoph Oelckers
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046ff607dc
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- Exhumed: pActor->s() in wasp.cpp
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2021-12-30 09:57:26 +01:00 |
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Christoph Oelckers
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eda75a38d2
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- Exhumed: pActor->s() in snake.cpp
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2021-12-30 09:57:26 +01:00 |
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Christoph Oelckers
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0fb92e3928
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- Exhumed: pActor->s() in set.cpp
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2021-12-30 09:57:26 +01:00 |
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Christoph Oelckers
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b34a4af15e
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- Exhumed: pActor->s() in scorp.cpp
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2021-12-30 09:57:26 +01:00 |
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Christoph Oelckers
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013cf05042
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- Exhumed: pActor->s() in runlist.cpp
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2021-12-30 09:57:26 +01:00 |
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Christoph Oelckers
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318678b5a1
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- Exhumed: pActor->s() in roach.cpp
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2021-12-30 09:57:25 +01:00 |
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Christoph Oelckers
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a6c592b12c
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- Exhumed: pActor->s() in rex.cpp
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2021-12-30 09:57:25 +01:00 |
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Christoph Oelckers
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b02feec2e8
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- Exhumed: pActor->s() in rat.cpp
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2021-12-30 09:57:25 +01:00 |
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Christoph Oelckers
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430a0263d5
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- Exhumed: pActor->s() in ra.cpp
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2021-12-30 09:57:25 +01:00 |
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Christoph Oelckers
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d162c36113
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- Exhumed: pActor->s() in queen.cpp
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2021-12-30 09:57:25 +01:00 |
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Christoph Oelckers
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b641da3959
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- Exhumed: pActor->s() in player.cpp and view.cpp.
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2021-12-30 09:57:25 +01:00 |
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Christoph Oelckers
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b6d04ffec0
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- Exhumed: pActor->s() in object.cpp
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2021-12-30 09:57:24 +01:00 |
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Christoph Oelckers
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dca478d284
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- Exhumed: pActor->s() in mummy.cpp
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2021-12-30 09:57:24 +01:00 |
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Christoph Oelckers
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23f274120c
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- Exhumed: pActor->s() in move.cpp
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2021-12-30 09:57:24 +01:00 |
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Christoph Oelckers
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ca88e241e1
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- Exhumed: pActor->s() in lion.cpp
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2021-12-30 09:57:24 +01:00 |
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Christoph Oelckers
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5700b8ade6
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- Exhumed: pActor->s() in lavadude.cpp
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2021-12-30 09:57:24 +01:00 |
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Christoph Oelckers
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33918ac554
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- Exhumed: pActor->s() in items.cpp
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2021-12-30 09:57:24 +01:00 |
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Christoph Oelckers
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1d01a6cff7
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- Exhumed: pActor->s() in init.cpp + lighting.cpp
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2021-12-30 09:57:24 +01:00 |
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Christoph Oelckers
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613dd67578
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- Exhumed: pActor->s() in grenade.cpp
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2021-12-30 09:57:23 +01:00 |
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Christoph Oelckers
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79e6412ad5
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- Exhumed: pActor->s() in fish.cpp
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2021-12-30 09:57:23 +01:00 |
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Christoph Oelckers
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a7cebcafbb
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- Exhumed: pActor->s() in bullet.cpp
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2021-12-30 09:57:23 +01:00 |
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Christoph Oelckers
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03759ef73b
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- Exhumed: pActor->s() in bubbles.cpp
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2021-12-30 09:57:23 +01:00 |
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Christoph Oelckers
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89a1fcdfac
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- Exhumed: pActor->s() in anims.cpp
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2021-12-30 09:57:23 +01:00 |
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Christoph Oelckers
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1bb7f3764d
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- handle all s() cases in Exhumed using pSprite but not pActor->s().
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2021-12-30 09:57:23 +01:00 |
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Christoph Oelckers
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6766a5922a
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- pass actors to calcChaseCamPos.
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2021-12-30 09:57:18 +01:00 |
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Christoph Oelckers
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f67e39450e
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- deal with a handful of s() uses that do not match the more common patterns.
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2021-12-30 09:57:13 +01:00 |
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Christoph Oelckers
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a2fc415b30
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- fixed Exhumed panning setup.
Converted it to floating point and removed the nonsensical & with the texture size that was clearing significant bits.
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2021-12-30 09:57:09 +01:00 |
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Mitchell Richters
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dd0ff465b0
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- Replace spritetypebase oz with opos.Z calls and eliminate spritetypebase opos union.
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2021-12-30 09:57:07 +01:00 |
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Mitchell Richters
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a79b4b5ffc
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- Replace spritetypebase oy with opos.Y calls.
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2021-12-30 09:57:06 +01:00 |
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Mitchell Richters
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e0fb92bb01
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- Replace spritetypebase ox with opos.X calls.
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2021-12-30 09:57:06 +01:00 |
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Mitchell Richters
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baf78848eb
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- Replace spritetypebase z with pos.Z calls and eliminate spritetypebase pos union.
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2021-12-30 09:57:06 +01:00 |
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Mitchell Richters
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cecb8dc48e
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- Replace spritetypebase y with pos.Y calls.
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2021-12-30 09:57:05 +01:00 |
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Mitchell Richters
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33ca55023f
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- Replace spritetypebase x with pos.X calls.
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2021-12-30 09:57:05 +01:00 |
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Mitchell Richters
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09e00a69fe
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- Replace walltype y with pos.Y calls and eliminate walltype pos union.
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2021-12-30 09:57:04 +01:00 |
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Mitchell Richters
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51b647da87
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- Replace walltype x with pos.X calls.
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2021-12-30 09:57:04 +01:00 |
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Mitchell Richters
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b2ab64bb62
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- Capitalise vec3_t z variable.
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2021-12-30 09:57:03 +01:00 |
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Mitchell Richters
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68e2691be7
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- Capitalise vec3_t y variable.
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2021-12-30 09:57:03 +01:00 |
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Mitchell Richters
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c549cc5276
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- Capitalise vec3_t x variable.
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2021-12-30 09:57:02 +01:00 |
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Mitchell Richters
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118ceb18ca
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- Capitalise vec2_t y variable.
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2021-12-30 09:57:02 +01:00 |
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Mitchell Richters
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3c9cd926ba
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- Capitalise vec2_t x variable.
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2021-12-30 09:57:02 +01:00 |
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Christoph Oelckers
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e0e6efe0a0
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- Exhumed: fixed some sound source issues.
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2021-12-30 09:57:01 +01:00 |
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Christoph Oelckers
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d9d05e90b5
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- globally replaced all occurences of '->s().' with '->spr.'
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2021-12-30 09:57:00 +01:00 |
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Christoph Oelckers
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c16b090fbe
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- Exhumed: clear lasthitsect when starting a new level.
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2021-12-30 09:56:55 +01:00 |
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Christoph Oelckers
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e42c3afbea
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- Exhumed: fixed trap setup.
Must clear the structure before the first return and iterate over the walls by reference, otherwise bad pointers will get copied.
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2021-12-30 09:56:55 +01:00 |
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Christoph Oelckers
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f1c0298825
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- replaced numwalls with wall.Size in several places.
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2021-12-30 09:56:54 +01:00 |
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Christoph Oelckers
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65bc6e6aef
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- removed the now redundant wall() and sector() interator helper functions.
With both wall and sector now being TArrays they are not needed anymore.
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2021-12-30 09:56:53 +01:00 |
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Christoph Oelckers
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8039d81467
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- the remaining Exhumed flags.
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2021-12-30 09:56:50 +01:00 |
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Christoph Oelckers
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988a91904a
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- a large of Exhumed flags, most search& replace plus a few local variable types.
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2021-12-30 09:56:49 +01:00 |
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Christoph Oelckers
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82fb03e399
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- another batch of search&replace, with smaller results.
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2021-12-30 09:56:48 +01:00 |
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Christoph Oelckers
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c5ae454207
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- another big batch of automatic replacements.
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2021-12-30 09:56:48 +01:00 |
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