Christoph Oelckers
|
204d6018f4
|
- Duke: renamed all spr.pos
This was pure search&replace with no other code edits.
|
2022-08-26 19:53:07 +02:00 |
|
Christoph Oelckers
|
1df66f4971
|
- clear all collision flags from generic controller sprites
Taken from EDuke32 - there seem to be a few maps which need this.
Also consolidate a bit of setup code between Duke and RR.
|
2022-07-26 00:13:11 +02:00 |
|
Mitchell Richters
|
a29bce9eda
|
- Duke: Interpolate loogcnt when drawing onscreen.
|
2022-06-06 11:24:47 +10:00 |
|
Mitchell Richters
|
3b2ef4d18b
|
- Duke: Interpolate tipincs when drawing onscreen (tipping the dancers).
|
2022-06-06 09:40:47 +10:00 |
|
Mitchell Richters
|
d6549d6335
|
- Duke: Interpolate knee_incs when drawing onscreen (stomping on shrunken enemies).
|
2022-06-06 09:19:55 +10:00 |
|
Mitchell Richters
|
ab95a8b890
|
- Duke: Interpolate fist_incs when drawing onscreen (hitting the nuke detonator at the end of each level).
|
2022-06-05 21:00:44 +02:00 |
|
Christoph Oelckers
|
3114059145
|
- fixed sprite indices for map spawned sprites.
|
2022-03-20 12:08:47 +01:00 |
|
Rachael Alexanderson
|
735740e453
|
- add level names to title bar (and by proxy, to RPC)
|
2022-03-18 05:06:58 -04:00 |
|
Christoph Oelckers
|
f44736a5b6
|
-use an access function for reading wall positions so that we have a non-modifiable value wherever this is possible.
|
2022-02-15 22:18:23 +01:00 |
|
Christoph Oelckers
|
89ef81da55
|
- renamed walltype::pos as preparation for refactoring.
no functional changes here
|
2022-02-15 22:18:22 +01:00 |
|
Christoph Oelckers
|
8487d693f5
|
- flags for the bolts.
|
2022-01-27 01:05:12 +01:00 |
|
Christoph Oelckers
|
3aff12cf4c
|
- sky management rework.
|
2022-01-16 12:12:43 +01:00 |
|
Christoph Oelckers
|
61d4d06783
|
- RRRA: fixed typo in portal setup.
|
2021-12-30 22:16:39 +01:00 |
|
Christoph Oelckers
|
c10fb1278a
|
- moved the backup... methods to DCoreActor.
|
2021-12-30 17:10:08 +01:00 |
|
Christoph Oelckers
|
6c381d4392
|
- removed sector() method from low level sprite type.
|
2021-12-30 16:58:48 +01:00 |
|
Christoph Oelckers
|
5498699faf
|
- use DCoreActor::sector() wherever possible.
|
2021-12-30 16:51:56 +01:00 |
|
Christoph Oelckers
|
88e4bb9f79
|
- moved sectno method to DCoreActor.
|
2021-12-30 16:39:43 +01:00 |
|
Mitchell Richters
|
225a2a39da
|
- Duke: Replace player_struct noise_* variables with a vector.
|
2021-12-31 00:19:33 +11:00 |
|
Mitchell Richters
|
1e90b0bbbe
|
- Duke: Replace player_struct bobposy with bobpos.Y calls.
|
2021-12-30 23:00:44 +11:00 |
|
Mitchell Richters
|
034e1fd175
|
- Duke: Replace player_struct bobposx with bobpos.X calls.
|
2021-12-30 23:00:44 +11:00 |
|
Mitchell Richters
|
2d6bc783c4
|
- Duke: Replace player_struct exity with exit.Y calls.
|
2021-12-30 23:00:43 +11:00 |
|
Mitchell Richters
|
8d2595ea84
|
- Duke: Replace player_struct exitx with exit.X calls.
|
2021-12-30 23:00:43 +11:00 |
|
Mitchell Richters
|
788be33c1a
|
- Duke: Replace player_orig oz with opos.Z calls.
|
2021-12-30 23:00:42 +11:00 |
|
Mitchell Richters
|
f5dd8ba3b9
|
- Duke: Replace player_orig oy with opos.Y calls.
|
2021-12-30 23:00:42 +11:00 |
|
Mitchell Richters
|
c5d94f9a8e
|
- Duke: Replace player_orig ox with opos.X calls.
|
2021-12-30 23:00:42 +11:00 |
|
Mitchell Richters
|
fd8c7bfa52
|
- Duke: Replace player_struct poszv with vel.Z calls.
|
2021-12-30 23:00:41 +11:00 |
|
Mitchell Richters
|
b2023efb44
|
- Duke: Replace player_struct posyv with vel.Y calls.
|
2021-12-30 23:00:41 +11:00 |
|
Mitchell Richters
|
31ed257f39
|
- Duke: Replace player_struct posxv with vel.X calls.
|
2021-12-30 23:00:41 +11:00 |
|
Mitchell Richters
|
9bbb54fe2e
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
|
Christoph Oelckers
|
d0143db8fe
|
- got rid of sx() and sm() inlines.
|
2021-12-30 09:57:13 +01:00 |
|
Mitchell Richters
|
3adf81e4f9
|
- Duke: Replace player_struct oposz with opos.Z calls.
|
2021-12-30 09:57:07 +01:00 |
|
Mitchell Richters
|
111aa16e64
|
- Duke: Replace player_struct oposy with opos.Y calls.
|
2021-12-30 09:57:07 +01:00 |
|
Mitchell Richters
|
0e897c29b0
|
- Duke: Replace player_struct oposx with opos.X calls.
|
2021-12-30 09:57:07 +01:00 |
|
Mitchell Richters
|
baf78848eb
|
- Replace spritetypebase z with pos.Z calls and eliminate spritetypebase pos union.
|
2021-12-30 09:57:06 +01:00 |
|
Mitchell Richters
|
cecb8dc48e
|
- Replace spritetypebase y with pos.Y calls.
|
2021-12-30 09:57:05 +01:00 |
|
Mitchell Richters
|
33ca55023f
|
- Replace spritetypebase x with pos.X calls.
|
2021-12-30 09:57:05 +01:00 |
|
Mitchell Richters
|
09e00a69fe
|
- Replace walltype y with pos.Y calls and eliminate walltype pos union.
|
2021-12-30 09:57:04 +01:00 |
|
Mitchell Richters
|
51b647da87
|
- Replace walltype x with pos.X calls.
|
2021-12-30 09:57:04 +01:00 |
|
Mitchell Richters
|
b2ab64bb62
|
- Capitalise vec3_t z variable.
|
2021-12-30 09:57:03 +01:00 |
|
Mitchell Richters
|
68e2691be7
|
- Capitalise vec3_t y variable.
|
2021-12-30 09:57:03 +01:00 |
|
Mitchell Richters
|
c549cc5276
|
- Capitalise vec3_t x variable.
|
2021-12-30 09:57:02 +01:00 |
|
Mitchell Richters
|
118ceb18ca
|
- Capitalise vec2_t y variable.
|
2021-12-30 09:57:02 +01:00 |
|
Mitchell Richters
|
3c9cd926ba
|
- Capitalise vec2_t x variable.
|
2021-12-30 09:57:02 +01:00 |
|
Christoph Oelckers
|
1240818122
|
- getting rid of DDukeActor::s, final part.
|
2021-12-30 09:57:00 +01:00 |
|
Christoph Oelckers
|
f816f2fb22
|
- ->s in non-gameplay files.
|
2021-12-30 09:56:59 +01:00 |
|
Christoph Oelckers
|
1f40dfa411
|
- premap.cpp + premap_d.cpp
|
2021-12-30 09:56:59 +01:00 |
|
Christoph Oelckers
|
df0c577cf4
|
- replaced most of numsectors, too.
|
2021-12-30 09:56:54 +01:00 |
|
Christoph Oelckers
|
65bc6e6aef
|
- removed the now redundant wall() and sector() interator helper functions.
With both wall and sector now being TArrays they are not needed anymore.
|
2021-12-30 09:56:53 +01:00 |
|
Christoph Oelckers
|
2d648924e8
|
- the final Duke flags.
|
2021-12-30 09:56:49 +01:00 |
|
Christoph Oelckers
|
d0a06ae961
|
- deal with most of CSTAT_SECTOR_SKY and CSTAT_SECTOR_SLOPE
|
2021-12-30 09:56:45 +01:00 |
|