diff --git a/source/core/gamefuncs.h b/source/core/gamefuncs.h index 7a287746d..00df8a3af 100644 --- a/source/core/gamefuncs.h +++ b/source/core/gamefuncs.h @@ -82,21 +82,11 @@ inline double SpriteX(spritetype* spr) return spr->x * (1 / 16.); } -inline double SpriteX(int wallnum) -{ - return sprite[wallnum].x * (1 / 16.); -} - inline double SpriteY(spritetype* spr) { return spr->y * (1 / -16.); } -inline double SpriteY(int wallnum) -{ - return sprite[wallnum].y * (1 / -16.); -} - inline DVector2 SpritePos(spritetype* spr) { return { SpriteX(spr), SpriteY(spr) };